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We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Omid Poursaeed , Vladimir G. Kim , Eli Shechtman , Jun Saito , Serge Belongie

In this paper we propose to represent a scene as an abstraction of 'things'. We start from 'things' as generated by modern object proposals, and we investigate their immediately observable properties: position, size, aspect ratio and color,…

Computer Vision and Pattern Recognition · Computer Science 2016-10-07 Svetlana Kordumova , Jan C. van Gemert , Cees G. M. Snoek , Arnold W. M. Smeulders

Portrait composition plays a central role in portrait aesthetics and visual communication, yet existing datasets and benchmarks mainly focus on coarse aesthetic scoring, generic image aesthetics, or unconstrained portrait generation. This…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Yuyang Sha , Zijie Lou , Youyun Tang , Xiaochao Qu , Zheng Qu , Ben Xia , Haoxiang Li , Ting Liu , Luoqi Liu

Recent deep generative models allow real-time generation of hair images from sketch inputs. Existing solutions often require a user-provided binary mask to specify a target hair shape. This not only costs users extra labor but also fails to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Chufeng Xiao , Deng Yu , Xiaoguang Han , Youyi Zheng , Hongbo Fu

Shape abstraction is an important task for simplifying complex geometric structures while retaining essential features. Sweep surfaces, commonly found in human-made objects, aid in this process by effectively capturing and representing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Mingrui Zhao , Yizhi Wang , Fenggen Yu , Changqing Zou , Ali Mahdavi-Amiri

Can a user create a deep generative model by sketching a single example? Traditionally, creating a GAN model has required the collection of a large-scale dataset of exemplars and specialized knowledge in deep learning. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Sheng-Yu Wang , David Bau , Jun-Yan Zhu

This paper introduces the Deep Recurrent Attentive Writer (DRAW) neural network architecture for image generation. DRAW networks combine a novel spatial attention mechanism that mimics the foveation of the human eye, with a sequential…

Computer Vision and Pattern Recognition · Computer Science 2015-05-21 Karol Gregor , Ivo Danihelka , Alex Graves , Danilo Jimenez Rezende , Daan Wierstra

In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Xiaoguang Han , Kangcheng Hou , Dong Du , Yuda Qiu , Yizhou Yu , Kun Zhou , Shuguang Cui

Vectorizing hand-drawn sketches is a challenging task, which is of paramount importance for creating CAD vectorized versions for the fashion and creative workflows. This paper proposes a complete framework that automatically transforms…

Computer Vision and Pattern Recognition · Computer Science 2018-02-19 Luca Donati , Simone Cesano , Andrea Prati

Caricature is an artistic drawing created to abstract or exaggerate facial features of a person. Rendering visually pleasing caricatures is a difficult task that requires professional skills, and thus it is of great interest to design a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Wenqing Chu , Wei-Chih Hung , Yi-Hsuan Tsai , Yu-Ting Chang , Yijun Li , Deng Cai , Ming-Hsuan Yang

Audio-driven talking face generation is a challenging task in digital communication. Despite significant progress in the area, most existing methods concentrate on audio-lip synchronization, often overlooking aspects such as visual quality,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Fatemeh Nazarieh , Zhenhua Feng , Diptesh Kanojia , Muhammad Awais , Josef Kittler

Recent advancements in deep learning and computer vision have led to a surge of interest in generating realistic talking heads. This paper presents a comprehensive survey of state-of-the-art methods for talking head generation. We…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Shreyank N Gowda , Dheeraj Pandey , Shashank Narayana Gowda

Normal map is an important and efficient way to represent complex 3D models. A designer may benefit from the auto-generation of high quality and accurate normal maps from freehand sketches in 3D content creation. This paper proposes a deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Yi He , Haoran Xie , Chao Zhang , Xi Yang , Kazunori Miyata

We propose a novel approach, MUSE, to illustrate textual attributes visually via portrait generation. MUSE takes a set of attributes written in text, in addition to facial features extracted from a photo of the subject as input. We propose…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Xiaodan Hu , Pengfei Yu , Kevin Knight , Heng Ji , Bo Li , Honghui Shi

We consider the cross-modal task of producing color representations for text phrases. Motivated by the fact that a significant fraction of user queries on an image search engine follow an (attribute, object) structure, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Paridhi Maheshwari , Nihal Jain , Praneetha Vaddamanu , Dhananjay Raut , Shraiysh Vaishay , Vishwa Vinay

Sketch-based face recognition is an interesting task in vision and multimedia research, yet it is quite challenging due to the great difference between face photos and sketches. In this paper, we propose a novel approach for photo-sketch…

Computer Vision and Pattern Recognition · Computer Science 2015-04-14 Liliang Zhang , Liang Lin , Xian Wu , Shengyong Ding , Lei Zhang

This article compares two style transfer methods in image processing: the traditional method, which synthesizes new images by stitching together small patches from existing images, and a modern machine learning-based approach that uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Xinhe Xu , Zhuoer Wang , Yihan Zhang , Yizhou Liu , Zhaoyue Wang , Zhihao Xu , Muhan Zhao , Huaiying Luo

This paper proposes a novel and physically interpretable method for face editing based on arbitrary text prompts. Different from previous GAN-inversion-based face editing methods that manipulate the latent space of GANs, or diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Yapeng Meng , Songru Yang , Xu Hu , Rui Zhao , Lincheng Li , Zhenwei Shi , Zhengxia Zou

Many deep learning based 3D face reconstruction methods have been proposed recently, however, few of them have applications in games. Current game character customization systems either require players to manually adjust considerable face…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jiangke Lin , Yi Yuan , Zhengxia Zou

This paper examines the art practices, artwork, and motivations of prolific users of the latest generation of text-to-image models. Through interviews, observations, and a user survey, we present a sampling of the artistic styles and…

Human-Computer Interaction · Computer Science 2023-03-23 Minsuk Chang , Stefania Druga , Alex Fiannaca , Pedro Vergani , Chinmay Kulkarni , Carrie Cai , Michael Terry