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Related papers: Rank, Pack, or Approve: Voting Methods in Particip…

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Search engines that present users with a ranked list of search results are a fundamental technology for providing public access to information. Evaluations of such systems are typically conducted by domain experts and focus on model-centric…

Computers and Society · Computer Science 2026-04-14 Anna Marie Rezk , Patrizia Di Campli San Vito , Ayah Soufan , Graham McDonald , Craig Macdonald , Iadh Ounis

The mathematical study of voting, social choice theory, has traditionally only been applicable to choices among a few predetermined alternatives, but not to open-ended decisions such as collectively selecting a textual statement. We…

Computer Science and Game Theory · Computer Science 2025-03-07 Sara Fish , Paul Gölz , David C. Parkes , Ariel D. Procaccia , Gili Rusak , Itai Shapira , Manuel Wüthrich

Collaborative filtering systems heavily depend on user feedback expressed in product ratings to select and rank items to recommend. In this study we explore how users value different collaborative explanation styles following the user-based…

Information Retrieval · Computer Science 2018-09-07 Ludovik Coba , Markus Zanker , Laurens Rook , Panagiotis Symeonidis

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

Community and organizational policies are typically designed in a top-down, centralized fashion, with limited input from impacted stakeholders. This can result in policies that are misaligned with community needs or perceived as…

Human-Computer Interaction · Computer Science 2025-02-07 Tzu-Sheng Kuo , Quan Ze Chen , Amy X. Zhang , Jane Hsieh , Haiyi Zhu , Kenneth Holstein

There has been much recent work on multiwinner voting systems. However, sometimes a committee is highly structured, and if we want to vote for such a committee, our voting method should be more structured as well. We consider committees…

Computer Science and Game Theory · Computer Science 2022-11-14 Karl-Dieter Crisman

Attention-Aware Social Choice tackles the fundamental conflict faced by some agent communities between their desire to include all members in the decision making processes and the limited time and attention that are at the disposal of the…

Computers and Society · Computer Science 2023-09-25 Lior Ashkenazy , Nimrod Talmon

We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

Crowdsourcing can solve problems that current fully automated systems cannot. Its effectiveness depends on the reliability, accuracy, and speed of the crowd workers that drive it. These objectives are frequently at odds with one another.…

Human-Computer Interaction · Computer Science 2014-08-29 Walter S. Lasecki , Christopher M. Homan , Jeffrey P. Bigham

We introduce Probabilistic Rank and Reward (PRR), a scalable probabilistic model for personalized slate recommendation. Our approach allows off-policy estimation of the reward in the scenario where the user interacts with at most one item…

Information Retrieval · Computer Science 2024-07-08 Imad Aouali , Achraf Ait Sidi Hammou , Otmane Sakhi , David Rohde , Flavian Vasile

We revisit the Stochastic Knapsack problem, where a policy-maker chooses an execution order for jobs with fixed values and stochastic running-times, aiming to maximize the value completed by a deadline. Dean et al. (FOCS'04) show that…

Computer Science and Game Theory · Computer Science 2026-02-18 Zohar Barak , Asnat Berlin , Ilan Reuven Cohen , Alon Eden , Omri Porat , Inbal Talgam-Cohen

We consider the problem of ranking $n$ experts according to their abilities, based on the correctness of their answers to $d$ questions. This is modeled by the so-called crowd-sourcing model, where the answer of expert $i$ on question $k$…

Statistics Theory · Mathematics 2025-12-25 Alexandra Carpentier , Nicolas Verzelen

We provide the first large-scale data collection of real-world approval-based committee elections. These elections have been conducted on the Polkadot blockchain as part of their Nominated Proof-of-Stake mechanism and contain around one…

Computer Science and Game Theory · Computer Science 2023-12-20 Niclas Boehmer , Markus Brill , Alfonso Cevallos , Jonas Gehrlein , Luis Sánchez-Fernández , Ulrike Schmidt-Kraepelin

Emerging methods for participatory algorithm design have proposed collecting and aggregating individual stakeholder preferences to create algorithmic systems that account for those stakeholders' values. Using algorithmic student assignment…

Computers and Society · Computer Science 2020-07-15 Samantha Robertson , Niloufar Salehi

We compare three popular techniques of rating content: the ubiquitous five star rating, the less used pairwise comparison, and the recently introduced (in crowdsourcing) magnitude estimation approach. Each system has specific advantages and…

Information Retrieval · Computer Science 2016-09-05 Alessandro Checco , Gianluca Demartini

Approval-like voting rules, such as Sincere-Strategy Preference-Based Approval voting (SP-AV), the Bucklin rule (an adaptive variant of $k$-Approval voting), and the Fallback rule (an adaptive variant of SP-AV) have many desirable…

Computer Science and Game Theory · Computer Science 2015-01-05 Ildikó Schlotter , Piotr Faliszewski , Edith Elkind

We present a new model of collective decision making that captures important crowd-funding and donor coordination scenarios. In the setting, there is a set of projects (each with its own cost) and a set of agents (that have their budgets as…

Computer Science and Game Theory · Computer Science 2021-01-29 Haris Aziz , Aditya Ganguly

Designing effective agentic systems requires the seamless composition and integration of agents, tools, and models within dynamic and uncertain environments. Most existing methods rely on static, semantic retrieval approaches for tool or…

Computation and Language · Computer Science 2025-12-01 Michelle Yuan , Khushbu Pahwa , Shuaichen Chang , Mustafa Kaba , Jiarong Jiang , Xiaofei Ma , Yi Zhang , Monica Sunkara

Several multi-winner systems that use approval voting have been developed but they each suffer from various problems. Six of these methods are discussed in this paper. They are Satisfaction Approval Voting, Minimax Approval Voting,…

Computer Science and Game Theory · Computer Science 2016-03-17 Toby Pereira

The development of state-of-the-art systems in different applied areas of machine learning (ML) is driven by benchmarks, which have shaped the paradigm of evaluating generalisation capabilities from multiple perspectives. Although the…