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Related papers: Rank, Pack, or Approve: Voting Methods in Particip…

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Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…

Human-Computer Interaction · Computer Science 2026-02-10 Ronald Cumbal , Marcus Göransson , Alexandros Rouchitsas , Didem Gürdür Broo , Ginevra Castellano

In recent years participatory budgeting (PB) in Scotland has grown from a handful of community-led processes to a movement supported by local and national government. This is epitomized by an agreement between the Scottish Government and…

Computation and Language · Computer Science 2021-11-24 Jonathan Davies , Miguel Arana-Catania , Rob Procter , Felix-Anselm van Lier , Yulan He

Consider $K$ processes, each generating a sequence of identical and independent random variables. The probability measures of these processes have random parameters that must be estimated. Specifically, they share a parameter $\theta$…

Machine Learning · Computer Science 2022-10-12 Arpan Mukherjee , Ali Tajer , Pin-Yu Chen , Payel Das

Bipartite ranking is a fundamental ranking problem that learns to order relevant instances ahead of irrelevant ones. The pair-wise approach for bi-partite ranking construct a quadratic number of pairs to solve the problem, which is…

Machine Learning · Computer Science 2017-08-25 Wei-Yuan Shen , Hsuan-Tien Lin

We examine an approval-based model of Liquid Democracy with a budget constraint on voting and delegating costs, aiming to centrally select casting voters ensuring complete representation of the electorate. From a computational complexity…

Computer Science and Game Theory · Computer Science 2025-02-05 Shiri Alouf-Heffetz , Łukasz Janeczko , Grzegorz Lisowski , Georgios Papasotiropoulos

We present an approximate sampling framework and discuss how risk-limiting audits can compensate for these approximations, while maintaining their "risk-limiting" properties. Our framework is general and can compensate for counting mistakes…

Data Structures and Algorithms · Computer Science 2019-01-04 Mayuri Sridhar , Ronald L. Rivest

Approval voting is a common method of preference aggregation where voters vote by ``approving'' of a subset of candidates and the winner(s) are those who are approved of by the largest number of voters. In approval voting, the degree to…

Computer Science and Game Theory · Computer Science 2023-07-19 Hari Sarang Nathan

Computational Politics is the study of computational methods to analyze and moderate users' behaviors related to political activities such as election campaign persuasion, political affiliation, and opinion mining. With the rapid…

Social and Information Networks · Computer Science 2020-04-03 Ehsan ul Haq , Tristan Braud , Young D. Kwon , Pan Hui

Crowdsourcing offers an affordable and scalable means to collect relevance judgments for IR test collections. However, crowd assessors may show higher variance in judgment quality than trusted assessors. In this paper, we investigate how to…

Information Retrieval · Computer Science 2018-06-12 Mucahid Kutlu , Tyler McDonnell , Aashish Sheshadri , Tamer Elsayed , Matthew Lease

Studying the computational complexity and designing fast algorithms for determining winners under voting rules are classical and fundamental questions in computational social choice. In this paper, we accelerate voting by leveraging quantum…

Computers and Society · Computer Science 2023-06-12 Ao Liu , Qishen Han , Lirong Xia , Nengkun Yu

Despite the prevalence of voting systems in the real world there is no consensus among researchers of how people vote strategically, even in simple voting settings. This paper addresses this gap by comparing different approaches that have…

Computer Science and Game Theory · Computer Science 2019-09-24 Roy Fairstein , Adam Lauz , Kobi Gal , Reshef Meir

Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

Online learning to rank is a sequential decision-making problem where in each round the learning agent chooses a list of items and receives feedback in the form of clicks from the user. Many sample-efficient algorithms have been proposed…

Machine Learning · Statistics 2019-03-20 Tor Lattimore , Branislav Kveton , Shuai Li , Csaba Szepesvari

A preference-based subjective evaluation is a key method for evaluating generative media reliably. However, its huge combinations of pairs prohibit it from being applied to large-scale evaluation using crowdsourcing. To address this issue,…

Human-Computer Interaction · Computer Science 2024-03-12 Yusuke Yasuda , Tomoki Toda

We consider the problem of online resource allocation with average budget constraints. At each time point the decision maker makes an irrevocable decision of whether to accept or reject a request before the next request arrives with the…

Methodology · Statistics 2025-09-29 Ruicheng Ao , Hongyu Chen , David Simchi-Levi , Feng Zhu

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

In the online general knapsack problem, an algorithm is presented with an item $x=(s,v)$ of size $s$ and value $v$ and must irrevocably choose to pack such an item into the knapsack or reject it before the next item appears. The goal is to…

Data Structures and Algorithms · Computer Science 2025-04-30 Elisabet Burjons , Matthias Gehnen

Crowdsourcing is rapidly evolving and applied in situations where ideas, labour, opinion or expertise of large groups of people are used. Crowdsourcing is now used in various policy-making initiatives; however, this use has usually focused…

Computers and Society · Computer Science 2018-02-12 Araz Taeihagh

In the Approval Participatory Budgeting problem an agent prefers a set of projects $W'$ over $W$ if she approves strictly more projects in $W'$. A set of projects $W$ is in the core, if there is no other set of projects $W'$ and set of…

Multiagent Systems · Computer Science 2022-12-08 Reshef Meir

Democratic processes increasingly aim to integrate large-scale voting with face-to-face deliberation, addressing the challenge of reconciling individual preferences with collective decision-making. This work introduces new methods that use…

Human-Computer Interaction · Computer Science 2025-06-18 Joshua C. Yang , Fynn Bachmann