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This report presents the development and results of an advanced SPH (Smoothed Particle Hydrodynamics) simulation framework, designed for high fidelity fluid dynamics modeling. Our framework, accessible at…

Fluid Dynamics · Physics 2024-03-19 Haofeng Huang , Li Yi

Modulating the number of particles in a region is key to accurately capturing the nuances in compressible flows with Smoothed Particle Hydrodynamics (SPH). This paper presents a volume-based adaptive refinement and derefinement procedure,…

Fluid Dynamics · Physics 2025-08-08 Navaneet Villodi , Prabhu Ramachandran

Mesoscopic simulations of hydrocarbon flow in source shales are challenging, in part due to the heterogeneous shale pores with sizes ranging from a few nanometers to a few micrometers. Additionally, the sub-continuum fluid-fluid and…

Computational Physics · Physics 2019-09-13 Yidong Xia , Ansel Blumers , Zhen Li , Lixiang Luo , Yu-Hang Tang , Joshua Kane , Hai Huang , Matthew Andrew , Milind Deo , Jan Goral

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Silent data corruptions (SDCs) hinder the correctness of long-running scientific applications on large scale computing systems. Selective particle replication (SPR) is proposed herein as the first particle-based replication method for…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-19 Aurélien Cavelan , Rubén M. Cabezón , Florina M. Ciorba

We present a novel implementation of Smoothed Particle Hydrodynamics (SPHS) that uses the spatial derivative of the velocity divergence as a higher order dissipation switch. Our switch -- which is second order accurate -- detects flow…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-03 J. I. Read , T. Hayfield

This paper presents a generalised and efficient wall boundary treatment in the smoothed particle hydrodynamics (SPH) method for 3-D complex and arbitrary geometries with single- and multi-phase flows to be executed on graphics processing…

Computational Physics · Physics 2022-09-14 Massoud Rezavand , Chi Zhang , Xiangyu Hu

We present an efficient open-source implementation of the multiparticle collision dynamics (MPCD) algorithm that scales to run on hundreds of graphics processing units (GPUs). We especially focus on optimizations for modern GPU…

Soft Condensed Matter · Physics 2018-08-01 Michael P. Howard , Athanassios Z. Panagiotopoulos , Arash Nikoubashman

Simulations based on particle methods, such as Smoothed Particle Hydrodynamics (SPH), are known to be computationally demanding. While such methods have for long been executed in parallel on multi-core CPUs, in recent years the increasing…

Computational Engineering, Finance, and Science · Computer Science 2026-03-18 Xiangyu Hu , Alberto Guarnieri

In this paper a simple, robust, and general purpose approach to implement the Incompressible Smoothed Particle Hydrodynamics (ISPH) method is proposed. This approach is well suited for implementation on CPUs and GPUs. The method is…

Numerical Analysis · Mathematics 2021-05-06 Abhinav Muta , Prabhu Ramachandran , Pawan Negi

The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-27 Alan Keith , Héctor Ferrada , Cristóbal A. Navarro

A new consistent, spatially adaptive, smoothed particle hydrodynamics (SPH) method for Fluid-Structure Interactions (FSI) is presented. The method combines several attributes that have not been simultaneously satisfied by other SPH methods.…

Fluid Dynamics · Physics 2019-02-20 Wei Hu , Guannan Guo , Xiaozhe Hu , Dan Negrut , Zhijie Xu , Wenxiao Pan

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for…

Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…

Earth and Planetary Astrophysics · Physics 2016-04-13 Christoph M. Schäfer , Sven Riecker , Thomas I. Maindl , Roland Speith , Samuel Scherrer , Wilhelm Kley

We present an implementation of Smoothed Particle Hydrodynamics (SPH) in an adaptive-mesh PPPM algorithm. The code evolves a mixture of purely gravitational particles and gas particles. The code retains the desirable properties of previous…

Astrophysics · Physics 2009-10-22 H. M. P. Couchman , P. A. Thomas , F. R. Pearce

We present the smoothed-particle hydrodynamics simulation code, Bonsai-SPH, which is a continuation of our previously developed gravity-only hierarchical $N$-body code (called Bonsai). The code is optimized for Graphics Processing Unit…

Instrumentation and Methods for Astrophysics · Physics 2020-02-17 Jeroen Bédorf , Simon Portegies Zwart

We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…

Cosmology and Nongalactic Astrophysics · Physics 2015-10-21 A. M. Beck , G. Murante , A. Arth , R. -S. Remus , A. F. Teklu , J. M. F. Donnert , S. Planelles , M. C. Beck , P. Foerster , M. Imgrund , K. Dolag , S. Borgani

Particle Swarm Optimization (PSO) is a stochastic technique for solving the optimization problem. Attempts have been made to shorten the computation times of PSO based algorithms with massive threads on GPUs (graphic processing units),…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-05 Chuan-Chi Wang , Chun-Yen Ho , Chia-Heng Tu , Shih-Hao Hung

We introduce adaptive particle refinement for compressible smoothed particle hydrodynamics (SPH). SPH calculations have the natural advantage that resolution follows mass, but this is not always optimal. Our implementation allows the user…

Instrumentation and Methods for Astrophysics · Physics 2024-09-19 Rebecca Nealon , Daniel Price

Smoothed Particle Hydrodynamics (SPH) is a popular numerical technique developed for simulating complex fluid flows. Among its key ingredients is the use of nonlocal integral relaxations to local differentiations. Mathematical analysis of…

Numerical Analysis · Mathematics 2019-07-04 Qiang Du , Xiaochuan Tian