Bonsai-SPH: A GPU accelerated astrophysical Smoothed Particle Hydrodynamics code
Instrumentation and Methods for Astrophysics
2020-02-17 v2 Distributed, Parallel, and Cluster Computing
Computational Physics
Abstract
We present the smoothed-particle hydrodynamics simulation code, Bonsai-SPH, which is a continuation of our previously developed gravity-only hierarchical -body code (called Bonsai). The code is optimized for Graphics Processing Unit (GPU) accelerators which enables researchers to take advantage of these powerful computational resources. Bonsa-SPH produces simulation results comparable with state-of-the-art, CPU based, codes, but using an order of magnitude less computation time. The code is freely available online and the details are described in this work.
Cite
@article{arxiv.1909.07439,
title = {Bonsai-SPH: A GPU accelerated astrophysical Smoothed Particle Hydrodynamics code},
author = {Jeroen Bédorf and Simon Portegies Zwart},
journal= {arXiv preprint arXiv:1909.07439},
year = {2020}
}
Comments
Updated intro and multi-GPU sections. 23 pages, 9 figures. Submission to SciPost