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This paper introduces Sketched Reality, an approach that combines AR sketching and actuated tangible user interfaces (TUI) for bidirectional sketching interaction. Bi-directional sketching enables virtual sketches and physical objects to…

Human-Computer Interaction · Computer Science 2022-10-05 Hiroki Kaimoto , Kyzyl Monteiro , Mehrad Faridan , Jiatong Li , Samin Farajian , Yasuaki Kakehi , Ken Nakagaki , Ryo Suzuki

Text-to-motion generation, which translates textual descriptions into human motions, faces the challenge that users often struggle to precisely convey their intended motions through text alone. To address this issue, this paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Tao Wang , Lei Jin , Zhihua Wu , Qiaozhi He , Jiaming Chu , Yu Cheng , Junliang Xing , Jian Zhao , Shuicheng Yan , Li Wang

Speech-driven talking heads have recently emerged and enable interactive avatars. However, real-world applications are limited, as current methods achieve high visual fidelity but slow or fast yet temporally unstable. Diffusion methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Madhav Agarwal , Mingtian Zhang , Laura Sevilla-Lara , Steven McDonagh

Prompting and steering techniques are well established in general-purpose generative AI, yet assistive visual question answering (VQA) tools for blind users still follow rigid interaction patterns with limited opportunities for…

Human-Computer Interaction · Computer Science 2026-02-20 Farnaz Zamiri Zeraati , Yang Trista Cao , Yuehan Qiao , Hal Daumé , Hernisa Kacorri

We present RealitySketch, an augmented reality interface for sketching interactive graphics and visualizations. In recent years, an increasing number of AR sketching tools enable users to draw and embed sketches in the real world. However,…

Human-Computer Interaction · Computer Science 2020-08-21 Ryo Suzuki , Rubaiat Habib Kazi , Li-Yi Wei , Stephen DiVerdi , Wilmot Li , Daniel Leithinger

As AI systems increasingly become embedded in interactive and im-mersive artistic environments, artists and technologists are discovering new opportunities to engage with their interpretive and autonomous capacities as creative…

Human-Computer Interaction · Computer Science 2026-02-09 Pavlos Panagiotidis , Jocelyn Spence , Nils Jaeger , Paul Tennent

Online design communities, where members exchange free-form views on others' designs, offer a space for beginners to learn visual design. However, the content of these communities is often unorganized for learners, containing many…

Human-Computer Interaction · Computer Science 2023-12-27 Zhenhui Peng , Qiaoyi Chen , Zhiyu Shen , Xiaojuan Ma , Antti Oulasvirta

Generating realistic talking faces is a complex and widely discussed task with numerous applications. In this paper, we present DiffTalker, a novel model designed to generate lifelike talking faces through audio and landmark co-driving.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Zipeng Qi , Xulong Zhang , Ning Cheng , Jing Xiao , Jianzong Wang

The interactivism model introduces a dynamic approach to language, communication and cognition. In this work, we explore this fundamental theory in the context of dialogue modelling for spoken dialogue systems (SDS). To extend such a…

Computation and Language · Computer Science 2022-12-21 T. Rodríguez Muñoz , Emily Y. J. Ip , G. Huang , R. K. Moore

People with lower and upper body disabilities can benefit from wheelchairs and robotic arms to improve mobility and independence. Prior assistive interfaces, such as touchscreens and voice-driven predefined commands, often remain…

Robotics · Computer Science 2026-02-09 Guangping Liu , Nicholas Hawkins , Billy Madden , Tipu Sultan , Madi Babaiasl

Everyone can write their stories in freeform text format -- it's something we all learn in school. Yet storytelling via video requires one to learn specialized and complicated tools. In this paper, we introduce Doki, a text-native interface…

Human-Computer Interaction · Computer Science 2026-03-11 Xingyu Bruce Liu , Mira Dontcheva , Dingzeyu Li

Storytelling serves many different social functions, e.g. stories are used to persuade, share troubles, establish shared values, learn social behaviors, and entertain. Moreover, stories are often told conversationally through dialog, and…

Computation and Language · Computer Science 2018-01-08 Kevin K. Bowden , Grace I. Lin , Lena I. Reed , Marilyn A. Walker

For creative tasks, programmers face a choice: Use a GUI and sacrifice flexibility, or write code and sacrifice ergonomics? To obtain both flexibility and ease of use, a number of systems have explored a workflow that we call…

Human-Computer Interaction · Computer Science 2019-08-13 Brian Hempel , Justin Lubin , Ravi Chugh

In this paper we introduce Chat-crowd, an interactive environment for visual layout composition via conversational interactions. Chat-crowd supports multiple agents with two conversational roles: agents who play the role of a designer are…

Computation and Language · Computer Science 2019-04-02 Paola Cascante-Bonilla , Xuwang Yin , Vicente Ordonez , Song Feng

Humans have developed the capability to teach relevant aspects of new or adapted tasks to a social peer with very few task demonstrations by making use of scaffolding strategies that leverage prior knowledge and importantly prior joint…

Robotics · Computer Science 2023-05-26 Anna-Lisa Vollmer , Daniel Leidner , Michael Beetz , Britta Wrede

We explore how interactions inspired by drawing software can help edit text. Making an analogy between visual and text editing, we consider words as pixels, sentences as regions, and tones as colours. For instance, direct manipulations…

Human-Computer Interaction · Computer Science 2025-02-25 Damien Masson , Young-Ho Kim , Fanny Chevalier

We present a framework for building interactive, real-time, natural language-instructable robots in the real world, and we open source related assets (dataset, environment, benchmark, and policies). Trained with behavioral cloning on a…

We introduce PromptCanvas, a concept that transforms prompting into a composable, widget-based experience on an infinite canvas. Users can generate, customize, and arrange interactive widgets representing various facets of their text,…

Human-Computer Interaction · Computer Science 2025-06-05 Rifat Mehreen Amin , Oliver Hans Kühle , Daniel Buschek , Andreas Butz

The advent of large language models (LLMs) has made it possible to generate natural written dialogues between two agents. However, generating human-like spoken dialogues from these written dialogues remains challenging. Spoken dialogues…

Computation and Language · Computer Science 2023-10-03 Kentaro Mitsui , Yukiya Hono , Kei Sawada

Much literature has shown that prompt-based learning is an efficient method to make use of the large pre-trained language model. Recent works also exhibit the possibility of steering a chatbot's output by plugging in an appropriate prompt.…

Computation and Language · Computer Science 2022-10-14 Hsuan Su , Pohan Chi , Shih-Cheng Huang , Chung Ho Lam , Saurav Sahay , Shang-Tse Chen , Hung-yi Lee
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