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Visual modes of communication are ubiquitous in modern life --- from maps to data plots to political cartoons. Here we investigate drawing, the most basic form of visual communication. Participants were paired in an online environment to…

Other Computer Science · Computer Science 2019-12-17 Judith Fan , Robert Hawkins , Mike Wu , Noah Goodman

As neural language models grow in effectiveness, they are increasingly being applied in real-world settings. However these applications tend to be limited in the modes of interaction they support. In this extended abstract, we propose…

Computation and Language · Computer Science 2021-07-16 Andy Coenen , Luke Davis , Daphne Ippolito , Emily Reif , Ann Yuan

The blocks world is a classic toy domain that has long been used to build and test spatial reasoning systems. Despite its relative simplicity, tackling this domain in its full complexity requires the agent to exhibit a rich set of…

Artificial Intelligence · Computer Science 2019-11-07 Georgiy Platonov , Benjamin Kane , Aaron Gindi , Lenhart K. Schubert

In this paper, we introduce NarrativePlay, a novel system that allows users to role-play a fictional character and interact with other characters in narratives such as novels in an immersive environment. We leverage Large Language Models…

Computation and Language · Computer Science 2023-10-04 Runcong Zhao , Wenjia Zhang , Jiazheng Li , Lixing Zhu , Yanran Li , Yulan He , Lin Gui

Interactive fiction is a literary genre that is rapidly gaining popularity. In this genre, readers are able to explicitly take actions in order to guide the course of the story. With the recent popularity of narrative focused games, we…

Human-Computer Interaction · Computer Science 2019-01-09 Gilad Ostrin , Jérémy Frey , Jessica Cauchard

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of…

Computation and Language · Computer Science 2016-06-09 Sida I. Wang , Percy Liang , Christopher D. Manning

Current conversational AI systems aim to understand a set of pre-designed requests and execute related actions, which limits them to evolve naturally and adapt based on human interactions. Motivated by how children learn their first…

Text-to-image generation tasks have driven remarkable advances in diverse media applications, yet most focus on single-turn scenarios and struggle with iterative, multi-turn creative tasks. Recent dialogue-based systems attempt to bridge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Shichao Ma , Yunhe Guo , Jiahao Su , Qihe Huang , Zhengyang Zhou , Yang Wang

Machine Learning (ML) models are increasingly used to make critical decisions in real-world applications, yet they have become more complex, making them harder to understand. To this end, researchers have proposed several techniques to…

Machine Learning · Computer Science 2023-03-07 Dylan Slack , Satyapriya Krishna , Himabindu Lakkaraju , Sameer Singh

ChatGPT is attracting a cross-field interest as it provides a language interface with remarkable conversational competency and reasoning capabilities across many domains. However, since ChatGPT is trained with languages, it is currently not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Chenfei Wu , Shengming Yin , Weizhen Qi , Xiaodong Wang , Zecheng Tang , Nan Duan

Sensemaking and narrative are two inherently interconnected concepts about how people understand the world around them. Sensemaking is the process by which people structure and interconnect the information they encounter in the world with…

Artificial Intelligence · Computer Science 2022-01-26 Zev Battad , Mei Si

Talking head generation is increasingly important in virtual reality (VR), especially for social scenarios involving multi-turn conversation. Existing approaches face notable limitations: mesh-based 3D methods can model dual-person dialogue…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Peng Chen , Xiaobao Wei , Yi Yang , Naiming Yao , Hui Chen , Feng Tian

We introduce the concept of code shaping, an interaction paradigm for editing code using free-form sketch annotations directly on top of the code and console output. To evaluate this concept, we conducted a three-stage design study with 18…

Human-Computer Interaction · Computer Science 2025-02-11 Ryan Yen , Jian Zhao , Daniel Vogel

Slide-based teaching is widely used in higher education, yet in online, hybrid, and asynchronous contexts, slides often lose instructor presence, narrative continuity, and expressive framing that help learners connect with course content.…

Human-Computer Interaction · Computer Science 2026-05-26 Xinxing Wu

ICE-Talk is an open source web-based GUI that allows the use of a TTS system with controllable parameters via a text field and a clickable 2D plot. It enables the study of latent spaces for controllable TTS. Moreover it is implemented as a…

Audio and Speech Processing · Electrical Eng. & Systems 2020-08-26 Noé Tits , Kevin El Haddad , Thierry Dutoit

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Rinon Gal , Yael Vinker , Yuval Alaluf , Amit H. Bermano , Daniel Cohen-Or , Ariel Shamir , Gal Chechik

Current AI writing tools, which rely on text prompts, poorly support the spatial and interactive nature of storytelling where ideas emerge from direct manipulation and play. We present PlayWrite, a mixed-reality system where users author…

Human-Computer Interaction · Computer Science 2026-03-04 Esen K. Tütüncü , Qian Zhou , Frederik Brudy , George Fitzmaurice , Fraser Anderson

AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a…

Human-Computer Interaction · Computer Science 2023-04-05 Jose Ma. Santiago , Richard Lance Parayno , Jordan Aiko Deja , Briane Paul V. Samson

Storytelling plays a central role in human socializing and entertainment. However, much of the research on automatic storytelling generation assumes that stories will be generated by an agent without any human interaction. In this paper, we…

Computation and Language · Computer Science 2020-11-23 Eric Nichols , Leo Gao , Randy Gomez