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DreamFusion established a new paradigm for unsupervised 3D reconstruction from virtual views by combining advances in generative models and differentiable rendering. However, the underlying multi-view rendering, along with supervision from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Ananta R. Bhattarai , Xingzhe He , Alla Sheffer , Helge Rhodin

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

We present a technique for Stereoscopic Cylindrical Screen (SCS) Projection of a world scene to a 360-degree canvas for viewing with 3D glasses. To optimize the rendering pipeline, we render the scene to four cubemaps, before sampling…

Graphics · Computer Science 2025-04-17 Lim Ngian Xin Terry , Adrian Xuan Wei Lim , Ezra Hill , Lynnette Hui Xian Ng

Reconstructing an object's shape and appearance in terms of a mesh textured by a spatially-varying bidirectional reflectance distribution function (SVBRDF) from a limited set of images captured under collocated light is an ill-posed…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Julian Kaltheuner , Patrick Stotko , Reinhard Klein

We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Marc Pollefeys

In this work, we propose a novel method for the detailed reconstruction of transparent objects by exploiting polarimetric cues. Most of the existing methods usually lack sufficient constraints and suffer from the over-smooth problem. Hence,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-26 Mingqi Shao , Chongkun Xia , Dongxu Duan , Xueqian Wang

Inverse rendering seeks to estimate scene characteristics from a set of data images. The dominant approach is based on differential rendering using Monte-Carlo. Algorithms as such usually rely on a forward model and use an iterative…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Ido Czerninski , Yoav Y. Schechner

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

We introduce visual deprojection: the task of recovering an image or video that has been collapsed along a dimension. Projections arise in various contexts, such as long-exposure photography, where a dynamic scene is collapsed in time to…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Guha Balakrishnan , Adrian V. Dalca , Amy Zhao , John V. Guttag , Fredo Durand , William T. Freeman

Validation of newly developed optical tissue sensing techniques for tumor detection during cancer surgery requires an accurate correlation with histological results. Additionally, such accurate correlation facilitates precise data labeling…

Image and Video Processing · Electrical Eng. & Systems 2023-11-23 Lianne Feenstra , Stefan D. van der Stel , Marcos Da Silva Guimaraes , Theo J. M Ruers , Behdad Dashtbozorg

Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from…

Graphics · Computer Science 2023-09-21 Weidan Xiong , Hongqian Zhang , Botao Peng , Ziyu Hu , Yongli Wu , Jianwei Guo , Hui Huang

The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Raphael Bensadoun , Yanir Kleiman , Idan Azuri , Omri Harosh , Andrea Vedaldi , Natalia Neverova , Oran Gafni

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

Given an input painting, we reconstruct a time-lapse video of how it may have been painted. We formulate this as an autoregressive image generation problem, in which an initially blank "canvas" is iteratively updated. The model learns from…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Bowei Chen , Yifan Wang , Brian Curless , Ira Kemelmacher-Shlizerman , Steven M. Seitz

We introduce a novel approach to generate diverse high fidelity texture maps for 3D human meshes in a semi-supervised setup. Given a segmentation mask defining the layout of the semantic regions in the texture map, our network generates…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Bindita Chaudhuri , Nikolaos Sarafianos , Linda Shapiro , Tony Tung

Motivated by the growing demand for interactive environments, we propose an accurate real-time 3D shape reconstruction technique. To provide a reliable 3D reconstruction which is still a challenging task when dealing with real-world…

Computer Vision and Pattern Recognition · Computer Science 2018-02-20 Maryam Khanian , Ali Sharifi Boroujerdi , Michael Breuss

Current object detection approaches predict bounding boxes, but these provide little instance-specific information beyond location, scale and aspect ratio. In this work, we propose to directly regress to objects' shapes in addition to their…

Computer Vision and Pattern Recognition · Computer Science 2017-07-06 Saumya Jetley , Michael Sapienza , Stuart Golodetz , Philip H. S. Torr

Beyond novel view synthesis, Neural Radiance Fields are useful for applications that interact with the real world. In this paper, we use them as an implicit map of a given scene and propose a camera relocalization algorithm tailored for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Arthur Moreau , Nathan Piasco , Moussab Bennehar , Dzmitry Tsishkou , Bogdan Stanciulescu , Arnaud de La Fortelle

This invited talk will present recent projection mapping technologies for augmented reality. First, fundamental technologies are briefly explained, which have been proposed to overcome the technical limitations of ordinary projectors.…

Graphics · Computer Science 2017-04-11 Daisuke Iwai

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner
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