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Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…
This paper deals with the highly challenging problem of reconstructing the shape of a refracting object from a single image of its resulting caustic. Due to the ubiquity of transparent refracting objects in everyday life, reconstruction of…
Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration and mapping. Traditional methods that rely on multiple sensor…
We perceive the world through images formed by scattering. The ability to interpret scattering data mathematically has opened to our scrutiny the constituents of matter, the building blocks of life, and the remotest corners of the universe.…
In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…
Shape from Focus (SFF) is a depth reconstruction technique that estimates scene structure from focus variations observed across a focal stack, that is, a sequence of images captured at different focus settings. A key limitation of SFF…
The reconstruction of accurate three-dimensional environment models is one of the most fundamental goals in the field of photogrammetry. Since satellite images provide suitable properties for obtaining large-scale environment…
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…
We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…
We present a novel convolutional neural network architecture for photometric stereo (Woodham, 1980), a problem of recovering 3D object surface normals from multiple images observed under varying illuminations. Despite its long history in…
Active 3D measurement, especially structured light (SL) has been widely used in various fields for its robustness against textureless or equivalent surfaces by low light illumination. In addition, reconstruction of large scenes by moving…
Shape-from-Template (SfT) refers to the class of methods that reconstruct the 3D shape of a deforming object from images/videos using a 3D template. Traditional SfT methods require point correspondences between images and the texture of the…
Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network,…
Empowered by deep learning, recent methods for material capture can estimate a spatially-varying reflectance from a single photograph. Such lightweight capture is in stark contrast with the tens or hundreds of pictures required by…
Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…
Synthesizing a densely sampled light field from a single image is highly beneficial for many applications. The conventional method reconstructs a depth map and relies on physical-based rendering and a secondary network to improve the…
This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…
We introduce Structured 3D Features, a model based on a novel implicit 3D representation that pools pixel-aligned image features onto dense 3D points sampled from a parametric, statistical human mesh surface. The 3D points have associated…
We rephrase the problem of 3D reconstruction from images in terms of intersections of projections of orbits of custom built Lie groups actions. We then use an algorithmic method based on moving frames "a la Fels-Olver" to obtain a…
We propose a new technique for estimating spatially varying parametric materials from a single image of an object with unknown shape in unknown illumination. Our method uses a low-order parametric reflectance model, and incorporates strong…