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One of the biggest challenges of acoustic scene classification (ASC) is to find proper features to better represent and characterize environmental sounds. Environmental sounds generally involve more sound sources while exhibiting less…
This work introduces a feature extracted from stereophonic/binaural audio signals aiming to represent a measure of perceived quality degradation in processed spatial auditory scenes. The feature extraction technique is based on a simplified…
The approach used not only challenges some of the fundamental mathematical techniques used so far in early experiments of the same trend but also introduces new scopes and new horizons for interesting results. The physics governing…
This paper introduces a curated dataset of urban scenes for audio-visual scene analysis which consists of carefully selected and recorded material. The data was recorded in multiple European cities, using the same equipment, in multiple…
Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…
In this paper, we propose an effective and robust method for acoustic scene analysis based on spatial information extracted from partially synchronized and/or closely located distributed microphones. In the proposed method, to extract…
Acoustic Scene Classification (ASC) and Sound Event Detection (SED) are two separate tasks in the field of computational sound scene analysis. In this work, we present a new dataset with both sound scene and sound event labels and use this…
Some studies have revealed that contexts of scenes (e.g., "home," "office," and "cooking") are advantageous for sound event detection (SED). Mobile devices and sensing technologies give useful information on scenes for SED without the use…
Acoustic scene classification systems using deep neural networks classify given recordings into pre-defined classes. In this study, we propose a novel scheme for acoustic scene classification which adopts an audio tagging system inspired by…
This paper addresses the problem of audio scenes classification and contributes to the state of the art by proposing a novel feature. We build this feature by considering histogram of gradients (HOG) of time-frequency representation of an…
In this paper, we present a comprehensive analysis of Acoustic Scene Classification (ASC), the task of identifying the scene of an audio recording from its acoustic signature. In particular, we firstly propose an inception-based and low…
We propose a completely unsupervised method to understand audio scenes observed with random microphone arrangements by decomposing the scene into its constituent sources and their relative presence in each microphone. To this end, we…
While direction of arrival (DOA) of sound events is generally estimated from multichannel audio data recorded in a microphone array, sound events usually derive from visually perceptible source objects, e.g., sounds of footsteps come from…
Acoustic Scene Classification (ASC) is a challenging task, as a single scene may involve multiple events that contain complex sound patterns. For example, a cooking scene may contain several sound sources including silverware clinking,…
Acoustic scene perception involves describing the type of sounds, their timing, their direction and distance, as well as their loudness and reverberation. While audio language models excel in sound recognition, single-channel input…
Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its…
We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…
We introduce in this work an efficient approach for audio scene classification using deep recurrent neural networks. An audio scene is firstly transformed into a sequence of high-level label tree embedding feature vectors. The vector…
From whirling ceiling fans to ticking clocks, the sounds that we hear subtly vary as we move through a scene. We ask whether these ambient sounds convey information about 3D scene structure and, if so, whether they provide a useful learning…
Replay attacks remain a critical vulnerability for automatic speaker verification systems, particularly in real-time voice assistant applications. In this work, we propose acoustic maps as a novel spatial feature representation for replay…