Related papers: Using perceptive subbands analysis to perform audi…
Sound scene geotagging is a new topic of research which has evolved from acoustic scene classification. It is motivated by the idea of audio surveillance. Not content with only describing a scene in a recording, a machine which can locate…
While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…
Machine learning algorithms, when trained on audio recordings from a limited set of devices, may not generalize well to samples recorded using other devices with different frequency responses. In this work, a relatively straightforward…
Spatial audio reasoning enables machines to interpret auditory scenes by understanding events and their spatial attributes. In this work, we focus on spatial audio understanding with an emphasis on reasoning about moving sources. First, we…
Real-world sound scenes consist of time-varying collections of sound sources, each generating characteristic sound events that are mixed together in audio recordings. The association of these constituent sound events with their mixture and…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Ambient sound scenes typically comprise multiple short events occurring on top of a somewhat stationary background. We consider the task of separating these events from the background, which we call foreground-background ambient sound scene…
This work is an improved system that we submitted to task 1 of DCASE2023 challenge. We propose a method of low-complexity acoustic scene classification by a parallel attention-convolution network which consists of four modules, including…
Human auditory perception is compositional in nature -- we identify auditory streams from auditory scenes with multiple sound events. However, such auditory scenes are typically represented using clip-level representations that do not…
In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…
Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…
Few-shot audio-visual acoustics modeling seeks to synthesize the room impulse response in arbitrary locations with few-shot observations. To sufficiently exploit the provided few-shot data for accurate acoustic modeling, we present a…
Despite surveillance systems are becoming increasingly ubiquitous in our living environment, automated surveillance, currently based on video sensory modality and machine intelligence, lacks most of the time the robustness and reliability…
Robust spatial audio control relies on accurate acoustic propagation models, yet environmental variations, especially changes in the speed of sound, cause systematic mismatches that degrade performance. Existing methods either assume known…
We will present a first step in design of a broadband physical model for microphones. Within the proposed model, classical directivity patterns (omnidirectional, bidirectional and cardioids family) are refound as limit cases: monochromatic…
We present in this paper an efficient approach for acoustic scene classification by exploring the structure of class labels. Given a set of class labels, a category taxonomy is automatically learned by collectively optimizing a clustering…
We propose a two-stream convolutional network for audio recognition, that operates on time-frequency spectrogram inputs. Following similar success in visual recognition, we learn Slow-Fast auditory streams with separable convolutions and…
Binaural sound localization is usually considered a discrimination task, where interaural time (ITD) and level (ILD) disparities at pure frequency channels are utilized to identify a position of a sound source. In natural conditions…
The segmentation of video sequences into foreground and background regions is a low-level process commonly used in video content analysis and smart surveillance applications. Using a multispectral camera setup can improve this process by…
Annotating time boundaries of sound events is labor-intensive, limiting the scalability of strongly supervised learning in audio detection. To reduce annotation costs, weakly-supervised learning with only clip-level labels has been widely…