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Sender-receiver games are simple models of information transmission that provide a formalism to study the evolution of honest signaling and deception between a sender and a receiver. In many practical scenarios, lies often affect groups of…

Physics and Society · Physics 2021-12-01 Aanjaneya Kumar , Sandeep Chowdhary , Valerio Capraro , Matjaz Perc

We consider networked sources that generate update messages with a defined rate and we investigate the age of that information at the receiver. Typical applications are in cyber-physical systems that depend on timely sensor updates. We…

Networking and Internet Architecture · Computer Science 2022-01-26 Mahsa Noroozi , Markus Fidler

It is shown in recent studies that in a Stackelberg game the follower can manipulate the leader by deviating from their true best-response behavior. Such manipulations are computationally tractable and can be highly beneficial for the…

Computer Science and Game Theory · Computer Science 2023-02-28 Yurong Chen , Xiaotie Deng , Jiarui Gan , Yuhao Li

In some communication networks, such as passive RFID systems, the energy used to transfer information between a sender and a recipient can be reused for successive communication tasks. In fact, from known results in physics, any system that…

Information Theory · Computer Science 2016-11-17 P. Popovski , A. M. Fouladgar , O. Simeone

Offloading traffic through opportunistic communications has been recently proposed as a way to relieve the current overload of cellular networks. Opportunistic communication can occur when mobile device users are (temporarily) in each…

Networking and Internet Architecture · Computer Science 2014-05-15 Vincenzo Sciancalepore , Domenico Giustiniano , Albert Banchs , Andreea Picu

Here we consider the communications tactics appropriate for a group of agents that need to "swarm" together in a highly adversarial environment. Specfically, whilst they need to cooperate by exchanging information with each other about…

Multiagent Systems · Computer Science 2023-04-07 Paul Kinsler , Sean Holman , Andrew Elliott , Cathryn N. Mitchell , R. Eddie Wilson

We study a cheap-talk game where two experts first choose what information to acquire and then offer advice to a decision-maker whose actions affect the welfare of all. The experts cannot commit to reporting strategies. Yet, we show that…

Theoretical Economics · Economics 2021-04-08 Alp Atakan , Mehmet Ekmekci , Ludovic Renou

Classic mechanism/information design imposes the assumption that agents are fully rational, meaning each of them always selects the action that maximizes her expected utility. Yet many empirical evidence suggests that human decisions may…

Computer Science and Game Theory · Computer Science 2023-11-14 Yiding Feng , Chien-Ju Ho , Wei Tang

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is an immobile sensor (e.g., a ground radar station) that can sense the evader's…

Systems and Control · Electrical Eng. & Systems 2023-07-06 Dipankar Maity

This paper investigates semantic communications between a transmitter and a receiver, where original data, such as videos of interest to the receiver, is stored at the transmitter. Although significant process has been made in semantic…

Information Theory · Computer Science 2024-11-21 Xunze Liu , Yifei Sun , Zhaorui Wang , Lizhao You , Haoyuan Pan , Fangxin Wang , Shuguang Cui

We are concerned with the problem of maximizing the worst-case lifetime of a data-gathering wireless sensor network consisting of a set of sensor nodes directly communicating with a base-station.We propose to solve this problem by modeling…

Information Theory · Computer Science 2007-11-03 Samar Agnihotri , Pavan Nuggehalli

This paper addresses information design in a workhorse model of network games, where agents have linear best responses, the information designer maximizes a quadratic objective, and the payoff-relevant state follows a multivariate Gaussian…

Theoretical Economics · Economics 2025-08-18 Masaki Miyashita , Takashi Ui

Communication is rarely perfect, but rather prone to error of transmission and reception. Often the origin of these errors cannot be properly quantified and is thus imprecisely known. We analyze the impact of an ambiguous noise which may…

Theoretical Economics · Economics 2023-11-22 Gerrit Bauch

Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player…

Computation and Language · Computer Science 2023-11-16 Kokil Jaidka , Hansin Ahuja , Lynnette Ng

Communication is essential for coordination among humans and animals. Therefore, with the introduction of intelligent agents into the world, agent-to-agent and agent-to-human communication becomes necessary. In this paper, we first study…

Multiagent Systems · Computer Science 2021-03-04 Varun Bhatt , Michael Buro

We study the algorithmic problem faced by an information holder (seller) who wants to optimally sell such information to a budged-constrained decision maker (buyer) that has to undertake some action. Differently from previous, we consider…

Computer Science and Game Theory · Computer Science 2023-02-01 Matteo Castiglioni , Francesco Bacchiocchi , Alberto Marchesi , Giulia Romano , Nicola Gatti

We study allocation problems without monetary transfers where agents have correlated types, i.e., hold private information about one another. Such peer information is relevant in various settings, including science funding, allocation of…

Theoretical Economics · Economics 2025-03-21 Axel Niemeyer , Justus Preusser

The celebrated Bayesian persuasion model considers strategic communication between an informed agent (the sender) and uninformed decision makers (the receivers). The current rapidly-growing literature mostly assumes a dichotomy: either the…

Computer Science and Game Theory · Computer Science 2022-03-16 Yakov Babichenko , Inbal Talgam-Cohen , Haifeng Xu , Konstantin Zabarnyi

Recent research in the social sciences has identified situations in which small changes in the way that information is provided to consumers can have large aggregate effects on behavior. This has been promoted in popular media in areas of…

Computer Science and Game Theory · Computer Science 2022-07-06 Philip N. Brown

We study a persuasion problem in which a sender designs an information structure to induce a non-Bayesian receiver to take a particular action. The receiver, who is privately informed about his preferences, is a wishful thinker: he is…

Theoretical Economics · Economics 2023-12-01 Victor Augias , Daniel M. A. Barreto