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A communication setup is considered where a transmitter wishes to convey a message to a receiver and simultaneously estimates the state of that receiver through a common waveform. The state is estimated at the transmitter by means of…

Information Theory · Computer Science 2022-06-03 Mehrasa Ahmadipour , Mari Kobayashi , Miche`le Wigger , Giuseppe Caire

The performance of an energy system under a real-time pricing mechanism depends on the consumption behavior of its customers, which involves uncertainties. In this paper, we consider a system operator that charges its customers with a…

Systems and Control · Computer Science 2016-11-17 Ceyhun Eksin , Hakan Delic , Alejandro Ribeiro

The optimal information feedback has a significant effect on many socioeconomic systems like stock market and traffic systems aiming to make full use of resources. In this paper, we studied dynamics of traffic flow with real-time…

Data Analysis, Statistics and Probability · Physics 2009-09-29 Dong Chuan-Fei , Ma Xu , Wang Guan-Wen , Sun Xiao-Yan , Wang Bing-Hong

Semantic communication (SC) is recognized as a promising approach for enabling reliable communication with minimal data transfer while maintaining seamless connectivity for a group of wireless users. Unlocking the advantages of SC for…

Information Theory · Computer Science 2024-06-24 Nitisha Singh , Christo Kurisummoottil Thomas , Walid Saad , Emilio Calvanese Strinati

This paper studies pliable index coding, in which a sender broadcasts information to multiple receivers through a shared broadcast medium, and the receivers each have some message a priori and want any message they do not have. An approach,…

Information Theory · Computer Science 2019-10-02 Lawrence Ong , Badri N. Vellambi , Jörg Kliewer , Parastoo Sadeghi

We study minimum-variance feedback-control design for a networked control system with retarded dynamics, where inter-agent communication is subject to latency. We prove that such a design can be solved efficiently for circular formations…

Systems and Control · Electrical Eng. & Systems 2025-03-04 Luca Ballotta , Mihailo R. Jovanović , Luca Schenato

We consider the on-time transmissions of a sequence of packets over a fading channel.Different from traditional in-time communications, we investigate how many packets can be received $\delta$-on-time, meaning that the packet is received…

Information Theory · Computer Science 2022-02-18 Yan Li , Yunquan Dong , Byonghyo Shim

Since the information available is fundamental for our perceptions and opinions, we are interested in understanding the conditions allowing for a good information to be disseminated. This paper explores opinion dynamics by means of…

Social and Information Networks · Computer Science 2015-03-17 Walter Quattrociocchi , Rosaria Conte , Elena Lodi

This paper studies the stability of communication protocols that deal with transmission errors. We consider a coordination game between an informed sender and an uninformed decision maker, the receiver, who communicate over a noisy channel.…

Computer Science and Game Theory · Computer Science 2015-01-07 Penelope Hernandez , Bernhard von Stengel

In this paper we investigate the optimal latency of communications. Focusing on fixed rate communication without any feedback channel, this paper encompasses low-latency strategies with which one hop and multi-hop communication issues are…

Information Theory · Computer Science 2017-01-05 Minh Au , Francois Gagnon

This paper develops a data-driven approach to Bayesian persuasion. The receiver is privately informed about the prior distribution of the state of the world, the sender knows the receiver's preferences but does not know the distribution of…

Theoretical Economics · Economics 2025-08-06 Maxwell Rosenthal

We study finite-state communication games in which the sender's preference is perturbed by random private idiosyncrasies. Persuasion is generically impossible within the class of statistically independent sender/receiver preferences --…

Theoretical Economics · Economics 2024-03-22 Alistair Barton

A discourse planner for (task-oriented) dialogue must be able to make choices about whether relevant, but optional information (for example, the "satellites" in an RST-based planner) should be communicated. We claim that effective text…

cmp-lg · Computer Science 2008-02-03 Marilyn Walker , Owen Rambow

We study a Bayesian persuasion setting with binary actions (adopt and reject) for Receiver. We examine the following question - how well can Sender perform, in terms of persuading Receiver to adopt, when ignorant of Receiver's utility? We…

Computer Science and Game Theory · Computer Science 2021-05-31 Yakov Babichenko , Inbal Talgam-Cohen , Haifeng Xu , Konstantin Zabarnyi

One formal way of studying cooperation and incentive mechanisms in wireless ad hoc networks is to use game theory. In this respect, simple interaction models such as the forwarder's dilemma have been proposed and used successfully. However,…

Networking and Internet Architecture · Computer Science 2020-12-04 Sara Berri , Samson Lasaulce , Mohammed Said Radjef

In this work, we are concerned with maximizing the lifetime of a cluster of sensors engaged in single-hop communication with a base-station. In a data-gathering network, the spatio-temporal correlation in sensor data induces…

Information Theory · Computer Science 2007-07-16 Samar Agnihotri , Pavan Nuggehalli

The paper considers the problem of multi-agent consensus in the presence of adversarial agents which may try to prevent and introduce undesired influence on the coordination among the regular agents. To our setting, we extend the so-called…

Systems and Control · Electrical Eng. & Systems 2020-12-25 Hiroki Matsume , Yuan Wang , Hideaki Ishii

This paper considers secure communication in a multiuser multiple-input single-output (MISO) downlink system with simultaneous wireless information and power transfer. We study the design of resource allocation algorithms minimizing the…

Information Theory · Computer Science 2013-06-05 Derrick Wing Kwan Ng , Robert Schober

Conventional distributed approaches to coverage control may suffer from lack of convergence and poor performance, due to the fact that agents have limited information, especially in non-convex discrete environments. To address this issue,…

Computer Science and Game Theory · Computer Science 2024-04-09 Tatsuya Iwase , Aurélie Beynier , Nicolas Bredeche , Nicolas Maudet , Jason R. Marden

We consider a two-player dynamic information design problem between a principal and a receiver -- a game is played between the two agents on top of a Markovian system controlled by the receiver's actions, where the principal obtains and…

Computer Science and Game Theory · Computer Science 2024-03-20 Dengwang Tang , Vijay G. Subramanian
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