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We consider the problem of searching for rays (or lines) in the half-plane. The given problem turns out to be a very natural extension of the cow-path problem that is lifted into the half-plane and the problem can also directly be motivated…

Computational Geometry · Computer Science 2025-12-19 Elmar Langetepe , Florian Gans

We revisit the problem of searching for a target at an unknown location on a line when given upper and lower bounds on the distance D that separates the initial position of the searcher from the target. Prior to this work, only asymptotic…

Data Structures and Algorithms · Computer Science 2013-10-04 Prosenjit Bose , Jean-Lou De Carufel , Stephane Durocher

Consider the following classical search problem: given a target point $p\in \Re$, starting at the origin, find $p$ with minimum cost, where cost is defined as the distance travelled. Let $D$ be the distance of $p$ from the origin. When no…

Data Structures and Algorithms · Computer Science 2014-11-05 Prosenjit Bose , Jean-Lou De Carufel

In search problems, a mobile searcher seeks to locate a target that hides in some unknown position of the environment. Such problems are typically considered to be of an on-line nature, in that the input is unknown to the searcher, and the…

Data Structures and Algorithms · Computer Science 2018-10-19 Spyros Angelopoulos , Christoph Dürr , Shendan Jin

We study the problem of searching for a target at some unknown location in $\mathbb{R}^d$ when additional information regarding the position of the target is available in the form of predictions. In our setting, predictions come as…

Computational Geometry · Computer Science 2025-04-08 Sergio Cabello , Panos Giannopoulos

Inspired by the diverse set of technologies used in underground object detection and imaging, we introduce a novel multimodal linear search problem whereby a single searcher starts at the origin and must find a target that can only be…

Discrete Mathematics · Computer Science 2025-03-03 Jared Coleman , Dmitry Ivanov , Evangelos Kranakis , Danny Krizanc , Oscar Morales Ponce

We study the classic problem in which a Searcher must locate a hidden point, also called the Hider in a network, starting from a root point. The network may be either bounded or unbounded, thus generalizing well-known settings such as…

Optimization and Control · Mathematics 2019-08-07 Spyros Angelopoulos , Thomas Lidbetter

We study a problem of online targets coverage by a drone or a sensor that is equipped with a camera or an antenna of fixed half-angle of view $\alpha$. The targets to be monitored appear at arbitrary positions on a line barrier in an online…

Data Structures and Algorithms · Computer Science 2026-04-06 Stefan Dobrev , Konstantinos Georgiou , Evangelos Kranakis , Danny Krizanc , Lata Narayanan , Jaroslav Opatrny , Denis Pankratov , Sunil Shende

In the $d$-dimensional cow-path problem, a cow living in $\mathbb{R}^d$ must locate a $(d - 1)$-dimensional hyperplane $H$ whose location is unknown. The only way that the cow can find $H$ is to roam $\mathbb{R}^d$ until it intersects…

Data Structures and Algorithms · Computer Science 2022-09-20 Nikhil Bansal , John Kuszmaul , William Kuszmaul

We introduce and study the general setting of weighted search in which a number of targets, each with a certain weight, are hidden in a star-like environment that consists of $m$ infinite, concurrent rays, with a common origin. A mobile…

Data Structures and Algorithms · Computer Science 2021-05-05 Spyros Angelopoulos , Konstantinos Panagiotou

We study the setting in which a mobile agent must locate a hidden target in a bounded or unbounded environment, with no information about the hider's position. In particular, we consider online search, in which the performance of the search…

Data Structures and Algorithms · Computer Science 2020-12-01 Spyros Angelopoulos , Malachi Voss

A mobile robot represented by a point moving in the plane has to explore an unknown terrain with obstacles. Both the terrain and the obstacles are modeled as arbitrary polygons. We consider two scenarios: the unlimited vision, when the…

Data Structures and Algorithms · Computer Science 2015-05-14 Jurek Czyzowicz , David Ilcinkas , Arnaud Labourel , Andrzej Pelc

We revisit the linear search problem where a robot, initially placed at the origin on an infinite line, tries to locate a stationary target placed at an unknown position on the line. Unlike previous studies, in which the robot travels along…

Data Structures and Algorithms · Computer Science 2017-01-12 Jurek Czyzowicz , Evangelos Kranakis , Danny Krizanc , Lata Narayanan , Jaroslav Opatrny , Sunil Shende

We consider linear search for an escaping target whose speed and initial position are unknown to the searcher. A searcher (an autonomous mobile agent) is initially placed at the origin of the real line and can move with maximum speed $1$ in…

Discrete Mathematics · Computer Science 2024-04-24 Jared Coleman , Dmitry Ivanov , Evangelos Kranakis , Danny Krizanc , Oscar Morales-Ponce

Searching for a line on the plane with $n$ unit speed robots is a classic online problem that dates back to the 50's, and for which competitive ratio upper bounds are known for every $n\geq 1$. In this work we improve the best lower bound…

Discrete Mathematics · Computer Science 2020-01-14 Sumi Acharjee , Konstantinos Georgiou , Somnath Kundu , Akshaya Srinivasan

We study online competitive algorithms for the \emph{line chasing problem} in Euclidean spaces $\reals^d$, where the input consists of an initial point $P_0$ and a sequence of lines $X_1,X_2,...,X_m$, revealed one at a time. At each step…

Data Structures and Algorithms · Computer Science 2019-09-23 Marcin Bienkowski , Jarosław Byrka , Marek Chrobak , Christian Coester , Łukasz Jeż , Elias Koutsoupias

We consider the problem of searching for an object on a line at an unknown distance OPT from the original position of the searcher, in the presence of a cost of d for each time the searcher changes direction. This is a generalization of the…

Data Structures and Algorithms · Computer Science 2007-05-23 Erik D. Demaine , Sandor P. Fekete , Shmuel Gal

We consider the problem of finding a door along a wall with a blind robot that neither knows the distance to the door nor the direction towards of the door. This problem can be solved with the well-known doubling strategy yielding an…

Computational Geometry · Computer Science 2010-12-24 Tom Kamphans , Elmar Langetepe

We study the problem of searching for a hidden target in an environment that is modeled by an edge-weighted graph. A sequence of edges is chosen starting from a given root vertex such that each edge is adjacent to a previously chosen edge.…

Optimization and Control · Mathematics 2017-08-02 Spyros Angelopoulos , Christoph Dürr , Thomas Lidbetter

We give an improved lower bound of 10/3 on the competitive ratio for the exploration of an undirected, edge-weighted graph with a single agent that needs to return to the starting location after visiting all vertices. We assume that the…

Data Structures and Algorithms · Computer Science 2020-02-26 Alexander Birx , Yann Disser , Alexander V. Hopp , Christina Karousatou
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