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The literature on game-theoretic equilibrium finding predominantly focuses on single games or their repeated play. Nevertheless, numerous real-world scenarios feature playing a game sampled from a distribution of similar, but not identical…

Computer Science and Game Theory · Computer Science 2024-02-21 David Sychrovský , Michal Šustr , Elnaz Davoodi , Michael Bowling , Marc Lanctot , Martin Schmid

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

Computation and Language · Computer Science 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

This paper shows how to construct knowledge graphs (KGs) from pre-trained language models (e.g., BERT, GPT-2/3), without human supervision. Popular KGs (e.g, Wikidata, NELL) are built in either a supervised or semi-supervised manner,…

Computation and Language · Computer Science 2020-10-26 Chenguang Wang , Xiao Liu , Dawn Song

Although Gaussian processes (GPs) with deep kernels have been successfully used for meta-learning in regression tasks, its uncertainty estimation performance can be poor. We propose a meta-learning method for calibrating deep kernel GPs for…

Machine Learning · Statistics 2023-12-14 Tomoharu Iwata , Atsutoshi Kumagai

Building subsurface velocity models is essential to our goals in utilizing seismic data for Earth discovery and exploration, as well as monitoring. With the dawn of machine learning, these velocity models (or, more precisely, their…

Geophysics · Physics 2024-08-20 Randy Harsuko , Shijun Cheng , Tariq Alkhalifah

We introduce Cautious Optimism, a framework for substantially faster regularized learning in general games. Cautious Optimism, as a variant of Optimism, adaptively controls the learning pace in a dynamic, non-monotone manner to accelerate…

Machine Learning · Computer Science 2025-11-17 Ashkan Soleymani , Georgios Piliouras , Gabriele Farina

We developed a benchmark set to assess the generalization of state-of-the-art large language models on problems beyond linguistic tasks and evaluate it on a systematic progression of GPT models (GPT-3.5, GPT-4, GPT-4o, GPT-4o-mini). Using…

Artificial Intelligence · Computer Science 2025-03-03 Gonçalo Hora de Carvalho , Oscar Knap , Robert Pollice

One of the main challenges in distributed learning arises from the difficulty of handling heterogeneous local models and data. In light of the recent success of generative models, we propose to meet this challenge by building on the idea of…

Machine Learning · Computer Science 2025-11-04 Dmitrij Schlesinger , Boris Flach

This paper presents a Gaussian Process (GP) framework, a non-parametric technique widely acknowledged for regression and classification tasks, to address inverse problems in mean field games (MFGs). By leveraging GPs, we aim to recover…

Computer Science and Game Theory · Computer Science 2023-12-27 Jinyan Guo , Chenchen Mou , Xianjin Yang , Chao Zhou

Financial time series forecasting in zero-shot settings is critical for investment decisions, especially during abrupt market regime shifts or in emerging markets with limited historical data. While Model-Agnostic Meta-Learning (MAML)…

Machine Learning · Computer Science 2025-08-04 Anxian Liu , Junying Ma , Guang Zhang

Distilling high-accuracy Graph Neural Networks (GNNs) to low-latency multilayer perceptions (MLPs) on graph tasks has become a hot research topic. However, conventional MLP learning relies almost exclusively on graph nodes and fails to…

Machine Learning · Computer Science 2024-12-10 Taiqiang Wu , Zhe Zhao , Jiahao Wang , Xingyu Bai , Lei Wang , Ngai Wong , Yujiu Yang

We explore how a general AI algorithm can be used for 3D scene understanding to reduce the need for training data. More exactly, we propose a modification of the Monte Carlo Tree Search (MCTS) algorithm to retrieve objects and room layouts…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Shreyas Hampali , Sinisa Stekovic , Sayan Deb Sarkar , Chetan Srinivasa Kumar , Friedrich Fraundorfer , Vincent Lepetit

Large Language Models like ChatGPT demonstrate a remarkable capacity to learn new concepts during inference without any fine-tuning. However, visual models trained to detect new objects during inference have been unable to replicate this…

Machine Learning · Computer Science 2024-03-27 Christopher Fifty , Dennis Duan , Ronald G. Junkins , Ehsan Amid , Jure Leskovec , Christopher Re , Sebastian Thrun

Learning distributions of graphs can be used for automatic drug discovery, molecular design, complex network analysis, and much more. We present an improved framework for learning generative models of graphs based on the idea of deep state…

Machine Learning · Computer Science 2021-12-07 Julian Stier , Michael Granitzer

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

Artificial Intelligence · Computer Science 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

Traditional scene graph generation methods are trained using cross-entropy losses that treat objects and relationships as independent entities. Such a formulation, however, ignores the structure in the output space, in an inherently…

Computer Vision and Pattern Recognition · Computer Science 2021-03-04 Mohammed Suhail , Abhay Mittal , Behjat Siddiquie , Chris Broaddus , Jayan Eledath , Gerard Medioni , Leonid Sigal

A long-standing goal in deep learning has been to characterize the learning behavior of black-box models in a more interpretable manner. For graph neural networks (GNNs), considerable advances have been made in formalizing what functions…

Machine Learning · Computer Science 2024-06-19 Chenxiao Yang , Qitian Wu , David Wipf , Ruoyu Sun , Junchi Yan

The recently-introduced self-learning Monte Carlo method is a general-purpose numerical method that speeds up Monte Carlo simulations by training an effective model to propose uncorrelated configurations in the Markov chain. We implement…

Strongly Correlated Electrons · Physics 2017-10-11 Yuki Nagai , Huitao Shen , Yang Qi , Junwei Liu , Liang Fu

Graph pre-training has been concentrated on graph-level tasks involving small graphs (e.g., molecular graphs) or learning node representations on a fixed graph. Extending graph pre-trained models to web-scale graphs with billions of nodes…

Machine Learning · Computer Science 2025-11-07 Yufei He , Zhenyu Hou , Yukuo Cen , Jun Hu , Feng He , Xu Cheng , Jie Tang , Bryan Hooi

Reinforcement learning algorithms such as Q-learning have shown great promise in training models to learn the optimal action to take for a given system state; a goal in applications with an exploratory or adversarial nature such as…

Computation and Language · Computer Science 2020-04-08 Xusen Yin , Jonathan May
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