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Skat is a fascinating combinatorial card game, show-casing many of the intrinsic challenges for modern AI systems such as cooperative and adversarial behaviors (among the players), randomness (in the deal), and partial knowledge (due to…

Artificial Intelligence · Computer Science 2021-04-08 Stefan Edelkamp

Decision-making in large imperfect information games is difficult. Thanks to recent success in Poker, Counterfactual Regret Minimization (CFR) methods have been at the forefront of research in these games. However, most of the success in…

Artificial Intelligence · Computer Science 2019-05-28 Douglas Rebstock , Christopher Solinas , Michael Buro

We present the 2017 Hands in the Million Challenge, a public competition designed for the evaluation of the task of 3D hand pose estimation. The goal of this challenge is to assess how far is the state of the art in terms of solving the…

Computer Vision and Pattern Recognition · Computer Science 2017-07-10 Shanxin Yuan , Qi Ye , Guillermo Garcia-Hernando , Tae-Kyun Kim

The paper aims to investigate the degree of cognitive skills required for success in online versions of the popular card game rummy and poker. The study focuses on analyzing the impact of experience and learnable skills on success in the…

Human-Computer Interaction · Computer Science 2023-08-30 Taranjit Kaur , Manas Pati Tripathi , Ashirbad Samantaray , Tapan K. Gandhi

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…

Artificial Intelligence · Computer Science 2015-09-15 Matthew Lai

Most current anthropomorphic robotic hands can realize part of the human hand functions, particularly for object grasping. However, due to the complexity of the human hand, few current designs target at daily object manipulations, even for…

This paper represents a game which interacts with humans via hand gesture movement. Nowadays, apps like this seem rare, and there seems to be a window opening for this kind of application to be more prevalent and useful in the near future.…

Human-Computer Interaction · Computer Science 2022-04-26 Md Rafid Islam , Ratun Rahman , Akib Ahmed , Rafsan Jany

This paper presents a new technique for person recognition based on the fusion of hand geometric features of both the hands without any pose restrictions. All the features are extracted from normalized left and right hand images. Fusion is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Asish Bera , Debotosh Bhattacharjee , Mita Nasipuri

Even today in Twenty First Century Handwritten communication has its own stand and most of the times, in daily life it is globally using as means of communication and recording the information like to be shared with others. Challenges in…

Artificial Intelligence · Computer Science 2012-05-18 Yusuf Perwej , Ashish Chaturvedi

Face recognition is a long standing challenge in the field of Artificial Intelligence (AI). The goal is to create systems that accurately detect, recognize, verify, and understand human faces. There are significant technical hurdles in…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Michele Merler , Nalini Ratha , Rogerio S. Feris , John R. Smith

Digitized archives contain and preserve the knowledge of generations of scholars in millions of documents. The size of these archives calls for automatic analysis since a manual analysis by specialists is often too expensive. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-05 Christian Bartz , Hendrik Rätz , Christoph Meinel

Private handshaking allows pairs of users to determine which (secret) groups they are both a member of. Group membership is kept secret to everybody else. Private handshaking is a more private form of secret handshaking, because it does not…

Cryptography and Security · Computer Science 2008-04-02 Jaap-Henk Hoepman

Handwriting Recognition enables a person to scribble something on a piece of paper and then convert it into text. If we look into the practical reality there are enumerable styles in which a character may be written. These styles can be…

Computer Vision and Pattern Recognition · Computer Science 2010-04-20 Rahul Kala , Harsh Vazirani , Anupam Shukla , Ritu Tiwari

Various card tricks involve under-down dealing, where alternatively one card is placed under the deck and the next card is dealt. We study how the cards need to be prepared in the deck to be dealt in order. The order in which the $N$ cards…

Hashing has been widely used for efficient similarity search based on its query and storage efficiency. To obtain better precision, most studies focus on designing different objective functions with different constraints or penalty terms…

Data Structures and Algorithms · Computer Science 2018-10-02 Xingbo Liu , Xiushan Nie , Yilong Yin

A human-shaped robotic hand offers unparalleled versatility and fine motor skills, enabling it to perform a broad spectrum of tasks with precision, power and robustness. Across the paleontological record and animal kingdom we see a wide…

Robotics · Computer Science 2024-10-25 Kieran Gilday , Chapa Sirithunge , Fumiya Iida , Josie Hughes

AI researchers have long focused on poker-like games as a testbed for environments characterized by multi-player dynamics, imperfect information, and reasoning under uncertainty. While recent breakthroughs have matched elite human play at…

Artificial Intelligence · Computer Science 2026-05-04 Richard Dewey , Janos Botyanszki , Ciamac C. Moallemi , Andrew T. Zheng

The malformed hands in the AI-generated images seriously affect the authenticity of the images. To refine malformed hands, existing depth-based approaches use a hand depth estimator to guide the refinement of malformed hands. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Chen-Bin Feng , Kangdao Liu , Jian Sun , Jiping Jin , Yiguo Jiang , Chi-Man Vong

This report describes our 1st place solution to ECCV 2022 challenge on Human Body, Hands, and Activities (HBHA) from Egocentric and Multi-view Cameras (hand pose estimation). In this challenge, we aim to estimate global 3D hand poses from…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Hoseong Cho , Donguk Kim , Chanwoo Kim , Seongyeong Lee , Seungryul Baek

It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…

Artificial Intelligence · Computer Science 2021-10-25 Ricky Sanjaya , Jun Wang , Yaodong Yang