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The widespread use of generative AI has led to multiple applications of AI-generated text and media to potentially enhance learning outcomes. However, there are a limited number of well-designed experimental studies investigating the impact…

Human-Computer Interaction · Computer Science 2024-12-17 Zoe Ruo-Yu Li , Caswell Barry , Mutlu Cukurova

Online learning is becoming increasingly popular, whether for convenience, to accommodate work hours, or simply to have the freedom to study from anywhere. Especially, during the Covid-19 pandemic, it has become the only viable option for…

Computers and Society · Computer Science 2021-09-17 Himali Aryal

This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

Computers and Society · Computer Science 2016-10-07 Simon Flandin , Marine Auby , Luc Ria

Recent research has demonstrated the capability of physiological signals to infer both user emotional and attention responses. This presents an opportunity for leveraging widely available physiological sensors in smartwatches, to detect…

Human-Computer Interaction · Computer Science 2024-07-16 Kushan Choksi , Hongkai Chen , Karan Joshi , Sukrutha Jade , Shahriar Nirjon , Shan Lin

The increasing integration of AI tools in education has led prior research to explore their impact on learning processes. Nevertheless, most existing studies focus on higher education and conventional instructional contexts, leaving open…

Human-Computer Interaction · Computer Science 2025-12-25 Gaia Ebli , Bianca Raimondi , Maurizio Gabbrielli

The definition of the augmented reality concept is based on the analysis of scientific publications. It is noted that online experiments with augmented reality provide students with the opportunity to observe and describe the operation with…

Physics Education · Physics 2018-07-30 Yevhenii O. Modlo , Yuliia V. Yechkalo , Serhiy O. Semerikov , Viktoriia V. Tkachuk

In recent years there has been a growing interest in crowdsourcing methodologies to be used in experimental research for NLP tasks. In particular, evaluation of systems and theories about persuasion is difficult to accommodate within…

Computation and Language · Computer Science 2015-03-20 Marco Guerini , Carlo Strapparava , Oliviero Stock

The commencement of the decade brought along with it a grave pandemic and in response the movement of education forums predominantly into the online world. With a surge in the usage of online video conferencing platforms and tools to better…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Praneeta Immadisetty , Pooja Rajesh , Akshita Gupta , Anala M R , Soumya A , K. N. Subramanya

This study examines whether including more contextual information in data analysis could improve our ability to identify the relation between students' online learning behavior and overall performance in an introductory physics course. We…

Physics Education · Physics 2020-07-01 Zhongzhou Chen , Mengyu Xu , Geoffrey Garrido , Matthew W. Guthrie

Informed machine learning methods allow the integration of prior knowledge into learning systems. This can increase accuracy and robustness or reduce data needs. However, existing methods often assume hard constraining knowledge, that does…

Machine Learning · Computer Science 2024-10-10 Christian Schlauch , Nadja Klein , Christian Wirth

Routes represent an integral part of triggering emotions in drivers. Navigation systems allow users to choose a navigation strategy, such as the fastest or shortest route. However, they do not consider the driver's emotional well-being. We…

Human-Computer Interaction · Computer Science 2025-05-06 David Bethge , Daniel Bulanda , Adam Kozlowski , Thomas Kosch , Albrecht Schmidt , Tobias Grosse-Puppendahl

In recent times, online education and the usage of video-conferencing platforms have experienced massive growth. Due to the limited scope of a virtual classroom, it may become difficult for instructors to analyze learners' attention and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Sharva Gogawale , Madhura Deshpande , Parteek Kumar , Irad Ben-Gal

The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…

Computers and Society · Computer Science 2014-07-10 Ali Alowayr , Atta Badii

Visual Instruction Tuning represents a novel learning paradigm involving the fine-tuning of pre-trained language models using task-specific instructions. This paradigm shows promising zero-shot results in various natural language processing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Hongxia Xie , Chu-Jun Peng , Yu-Wen Tseng , Hung-Jen Chen , Chan-Feng Hsu , Hong-Han Shuai , Wen-Huang Cheng

This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice.…

Human-Computer Interaction · Computer Science 2020-10-14 Milan Dolezal , Jiri Chmelik , Fotis Liarokapis

Effective exploration in reinforcement learning requires not only tracking where an agent has been, but also understanding how the agent perceives and represents the world. To learn powerful representations, an agent should actively explore…

Machine Learning · Computer Science 2026-04-21 Faisal Mohamed , Catherine Ji , Benjamin Eysenbach , Glen Berseth

To perform complex tasks, robots must be able to interact with and manipulate their surroundings. One of the key challenges in accomplishing this is robust state estimation during physical interactions, where the state involves not only the…

The explosion of Open Educational Resources (OERs) in the recent years creates the demand for scalable, automatic approaches to process and evaluate OERs, with the end goal of identifying and recommending the most suitable educational…

Computers and Society · Computer Science 2020-06-11 Sahan Bulathwela , María Pérez-Ortiz , Aldo Lipani , Emine Yilmaz , John Shawe-Taylor

This paper proposes a multimodal emotion recognition system based on hybrid fusion that classifies the emotions depicted by speech utterances and corresponding images into discrete classes. A new interpretability technique has been…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Puneet Kumar , Sarthak Malik , Balasubramanian Raman

In this position paper, we aim to spark more discussions surrounding the use of empathy as the intended outcome of many studies on immersive virtual reality experiences. As a construct, empathy has many significant flaws that may lead to…

Human-Computer Interaction · Computer Science 2021-09-10 Ken Jen Lee , Edith Law
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