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Rendering photorealistic head avatars from arbitrary viewpoints is crucial for various applications like virtual reality. Although previous methods based on Neural Radiance Fields (NeRF) can achieve impressive results, they lack fidelity…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Xiaobao Wei , Peng Chen , Ming Lu , Hui Chen , Feng Tian

3D GAN inversion aims to achieve high reconstruction fidelity and reasonable 3D geometry simultaneously from a single image input. However, existing 3D GAN inversion methods rely on time-consuming optimization for each individual case. In…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Ziyang Yuan , Yiming Zhu , Yu Li , Hongyu Liu , Chun Yuan

Unsupervised image-to-image translation has gained considerable attention due to the recent impressive progress based on generative adversarial networks (GANs). However, previous methods often fail in challenging cases, in particular, when…

Machine Learning · Computer Science 2019-01-03 Sangwoo Mo , Minsu Cho , Jinwoo Shin

Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Richard T. Marriott , Sami Romdhani , Liming Chen

In this paper we present several architectural and optimization recipes for generative adversarial network(GAN) based facial semantic inpainting. Current benchmark models are susceptible to initial solutions of non-convex optimization…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Avisek Lahiri , Arnav Jain , Divyasri Nadendla , Prabir Kumar Biswas

Recent advances in generative adversarial networks (GANs) have achieved great success in automated image composition that generates new images by embedding interested foreground objects into background images automatically. On the other…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Changgong Zhang , Fangneng Zhan , Shijian Lu , Feiying Ma , Xuansong Xie

We present a novel approach for generating animatable 3D-aware art avatars from a single image, with controllable facial expressions, head poses, and shoulder movements. Unlike previous reenactment methods, our approach utilizes a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Shaoxu Li

Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll

By equipping the most recent 3D Gaussian Splatting representation with head 3D morphable models (3DMM), existing methods manage to create head avatars with high fidelity. However, most existing methods only reconstruct a head without the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Tianhao Wu , Jing Yang , Zhilin Guo , Jingyi Wan , Fangcheng Zhong , Cengiz Oztireli

We introduce the GANformer, a novel and efficient type of transformer, and explore it for the task of visual generative modeling. The network employs a bipartite structure that enables long-range interactions across the image, while…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Drew A. Hudson , C. Lawrence Zitnick

Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…

Graphics · Computer Science 2025-09-09 Dongliang Cao , Guoxing Sun , Marc Habermann , Florian Bernard

One of the main motivations for training high quality image generative models is their potential use as tools for image manipulation. Recently, generative adversarial networks (GANs) have been able to generate images of remarkable quality.…

Computer Vision and Pattern Recognition · Computer Science 2019-07-01 Aviv Gabbay , Yedid Hoshen

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Cheng Peng , Jingxiang Sun , Yushuo Chen , Zhaoqi Su , Zhuo Su , Yebin Liu

With the rise of the ``metaverse'' and the rapid development of games, it has become more and more critical to reconstruct characters in the virtual world faithfully. The immersive experience is one of the most central themes of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Qi Wen , Xiang Wen , Hao Jiang , Siqi Yang , Bingfeng Han , Tianlei Hu , Gang Chen , Shuang Li

We propose OMG-Avatar, a novel One-shot method that leverages a Multi-LOD (Level-of-Detail) Gaussian representation for animatable 3D head reconstruction from a single image in 0.2s. Our method enables LOD head avatar modeling using a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Jianqiang Ren , Lin Liu , Steven Hoi

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Jing Yu Koh , Harsh Agrawal , Dhruv Batra , Richard Tucker , Austin Waters , Honglak Lee , Yinfei Yang , Jason Baldridge , Peter Anderson

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We propose a new approach to Generative Adversarial Networks (GANs) to achieve an improved performance with additional robustness to its so-called and well recognized mode collapse. We first proceed by mapping the desired data onto a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-26 Shahin Mahdizadehaghdam , Ashkan Panahi , Hamid Krim