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In this study, we introduce T2M-HiFiGPT, a novel conditional generative framework for synthesizing human motion from textual descriptions. This framework is underpinned by a Residual Vector Quantized Variational AutoEncoder (RVQ-VAE) and a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Congyi Wang

In this paper, we focus on motion discrete tokenization, which converts raw motion into compact discrete tokens--a process proven crucial for efficient motion generation. In this paradigm, increasing the number of tokens is a common…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Sheng Yan , Yong Wang , Xin Du , Junsong Yuan , Mengyuan Liu

Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is to synthesize humans interacting with a given 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Kaifeng Zhao , Shaofei Wang , Yan Zhang , Thabo Beeler , Siyu Tang

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

Within recent approaches to text-to-video (T2V) generation, achieving controllability in the synthesized video is often a challenge. Typically, this issue is addressed by providing low-level per-frame guidance in the form of edge maps,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Wan-Duo Kurt Ma , J. P. Lewis , W. Bastiaan Kleijn

Recent advancements have enabled human-robot collaboration through physical assistance and verbal guidance. However, limitations persist in coordinating robots' physical motions and speech in response to real-time changes in human behavior…

Robotics · Computer Science 2023-10-11 Ravi Tejwani , Chengyuan Ma , Paco Gomez-Paz , Paolo Bonato , H. Harry Asada

Generating realistic human motion from given action descriptions has experienced significant advancements because of the emerging requirement of digital humans. While recent works have achieved impressive results in generating motion…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yaqi Zhang , Di Huang , Bin Liu , Shixiang Tang , Yan Lu , Lu Chen , Lei Bai , Qi Chu , Nenghai Yu , Wanli Ouyang

In modern air traffic management, generating synthetic flight trajectories has emerged as a promising solution for addressing data scarcity, protecting sensitive information, and supporting large-scale analyses. In this paper, we propose a…

Machine Learning · Computer Science 2025-04-15 Abdulmajid Murad , Massimiliano Ruocco

The objective of the multi-condition human motion synthesis task is to incorporate diverse conditional inputs, encompassing various forms like text, music, speech, and more. This endows the task with the capability to adapt across multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Zeyu Ling , Bo Han , Yongkang Wong , Mohan Kangkanhalli , Weidong Geng

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

Natural language provides an intuitive and expressive way of conveying human intent to robots. Prior works employed end-to-end methods for learning trajectory deformations from language corrections. However, such methods do not generalize…

Robotics · Computer Science 2024-01-09 J-Anne Yow , Neha Priyadarshini Garg , Manoj Ramanathan , Wei Tech Ang

Program synthesis has traditionally relied on human-provided specifications, examples, or prior knowledge to generate functional algorithms. Existing methods either emulate human-written algorithms or solve specific tasks without generating…

Artificial Intelligence · Computer Science 2025-01-14 Xiaoxin Yin

Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yin Wang , Zhiying Leng , Frederick W. B. Li , Shun-Cheng Wu , Xiaohui Liang

We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for various purposes…

Robotics · Computer Science 2025-02-14 Xueyi Liu , Jianibieke Adalibieke , Qianwei Han , Yuzhe Qin , Li Yi

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Runqi Ouyang , Haoyun Li , Zhenyuan Zhang , Xiaofeng Wang , Zeyu Zhang , Zheng Zhu , Guan Huang , Sirui Han , Xingang Wang

We introduce a novel method for controlling a motion sequence using an arbitrary temporal control sequence using temporal alignment. Temporal alignment of motion has gained significant attention owing to its applications in motion control…

Graphics · Computer Science 2025-11-26 Naoki Agata , Takeo Igarashi

The target duration of a synthesized human motion is a critical attribute that requires modeling control over the motion dynamics and style. Speeding up an action performance is not merely fast-forwarding it. However, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Alessio Sampieri , Alessio Palma , Indro Spinelli , Fabio Galasso

We present a neural network-based system for long-term, multi-action human motion synthesis. The system, dubbed as NEURAL MARIONETTE, can produce high-quality and meaningful motions with smooth transitions from simple user input, including…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Weiqiang Wang , Xuefei Zhe , Qiuhong Ke , Di Kang , Tingguang Li , Ruizhi Chen , Linchao Bao

We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-action and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Rania Briq , Chuhang Zou , Leonid Pishchulin , Chris Broaddus , Juergen Gall