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Graphical User Interface (GUI) agents powered by Vision-Language Models (VLMs) have demonstrated human-like computer control capability. Despite their utility in advancing digital automation, a critical bottleneck persists: collecting…

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

Recent advancements in language models have demonstrated their adeptness in conducting multi-turn dialogues and retaining conversational context. However, this proficiency remains largely unexplored in other multimodal generative models,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Biao Jiang , Xin Chen , Chi Zhang , Fukun Yin , Zhuoyuan Li , Gang YU , Jiayuan Fan

Recent works have sought to enhance the controllability and precision of text-driven motion generation. Some approaches leverage large language models (LLMs) to produce more detailed texts, while others incorporate global 3D coordinate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Keming Shen , Bizhu Wu , Junliang Chen , Xiaoqin Wang , Linlin Shen

Many safety-critical systems must achieve high-level task specifications with guaranteed safety and correctness. Much recent progress towards this goal has been made through controller synthesis from temporal logic specifications. Existing…

Systems and Control · Electrical Eng. & Systems 2020-09-15 Rafael Rodrigues da Silva , Vince Kurtz , Hai Lin

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Speech synthesis has significantly advanced from statistical methods to deep neural network architectures, leading to various text-to-speech (TTS) models that closely mimic human speech patterns. However, capturing nuances such as emotion…

Sound · Computer Science 2025-01-14 Shaozuo Zhang , Ambuj Mehrish , Yingting Li , Soujanya Poria

Natural language is the most intuitive medium for us to interact with other people when expressing commands and instructions. However, using language is seldom an easy task when humans need to express their intent towards robots, since most…

Robotics · Computer Science 2022-03-28 Arthur Bucker , Luis Figueredo , Sami Haddadin , Ashish Kapoor , Shuang Ma , Rogerio Bonatti

We propose a unified framework for motion control in video generation that seamlessly integrates camera movement, object-level translation, and fine-grained local motion using trajectory-based inputs. In contrast to prior methods that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Angtian Wang , Haibin Huang , Jacob Zhiyuan Fang , Yiding Yang , Chongyang Ma

In this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jianrong Zhang , Yangsong Zhang , Xiaodong Cun , Shaoli Huang , Yong Zhang , Hongwei Zhao , Hongtao Lu , Xi Shen

The intuitive nature of drag-based interaction has led to its growing adoption for controlling object trajectories in image-to-video synthesis. Still, existing methods that perform dragging in the 2D space usually face ambiguity when…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hanlin Wang , Hao Ouyang , Qiuyu Wang , Wen Wang , Ka Leong Cheng , Qifeng Chen , Yujun Shen , Limin Wang

In time-critical systems, such as air traffic control systems, it is crucial to design control policies that are robust to timing uncertainty. Recently, the notion of Asynchronous Temporal Robustness (ATR) was proposed to capture the…

Systems and Control · Electrical Eng. & Systems 2023-07-25 Xinyi Yu , Xiang Yin , Lars Lindemann

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Neeraj Battan , Yudhik Agrawal , Veeravalli Saisooryarao , Aman Goel , Avinash Sharma

ControlNet has enabled detailed spatial control in text-to-image diffusion models by incorporating additional visual conditions such as depth or edge maps. However, its effectiveness heavily depends on the availability of visual conditions…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Woosung Joung , Daewon Chae , Jinkyu Kim

With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

This paper presents LLaMo (Large Language and Human Motion Assistant), a multimodal framework for human motion instruction tuning. In contrast to conventional instruction-tuning approaches that convert non-linguistic inputs, such as video…

Artificial Intelligence · Computer Science 2025-03-27 Lei Li , Sen Jia , Jianhao Wang , Zhongyu Jiang , Feng Zhou , Ju Dai , Tianfang Zhang , Zongkai Wu , Jenq-Neng Hwang

We propose a real-time method for reactive motion synthesis based on the known trajectory of input character, predicting instant reactions using only historical, user-controlled motions. Our method handles the uncertainty of future…

Graphics · Computer Science 2025-07-15 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert Shum

Adapting robot trajectories based on human instructions as per new situations is essential for achieving more intuitive and scalable human-robot interactions. This work proposes a flexible language-based framework to adapt generic robotic…

Robotics · Computer Science 2025-04-18 Anurag Maurya , Tashmoy Ghosh , Ravi Prakash