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LLM-powered embodied agents have shown success on conventional object-rearrangement tasks, but providing personalized assistance that leverages user-specific knowledge from past interactions presents new challenges. We investigate these…

Computation and Language · Computer Science 2026-02-16 Taeyoon Kwon , Dongwook Choi , Hyojun Kim , Sunghwan Kim , Seungjun Moon , Beong-woo Kwak , Kuan-Hao Huang , Jinyoung Yeo

Achieving human-like reasoning in deep learning models for complex tasks in unknown environments remains a critical challenge in embodied intelligence. While advanced vision-language models (VLMs) excel in static scene understanding, their…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jinzhou Tang , Jusheng zhang , Sidi Liu , Waikit Xiu , Qinhan Lv , Xiying Li

Embodied decision-making enables agents to translate high-level goals into executable actions through continuous interactions within the physical world, forming a cornerstone of general-purpose embodied intelligence. Large language models…

Artificial Intelligence · Computer Science 2025-10-15 Zixing Lei , Sheng Yin , Yichen Xiong , Yuanzhuo Ding , Wenhao Huang , Yuxi Wei , Qingyao Xu , Yiming Li , Weixin Li , Yunhong Wang , Siheng Chen

Vision-and-language navigation (VLN) simulates a visual agent that follows natural-language navigation instructions in real-world scenes. Existing approaches have made enormous progress in navigation in new environments, such as beam…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Qi Zheng , Daqing Liu , Chaoyue Wang , Jing Zhang , Dadong Wang , Dacheng Tao

An ideal embodied agent should possess lifelong learning capabilities to handle long-horizon and complex tasks, enabling continuous operation in general environments. This not only requires the agent to accurately accomplish given tasks but…

Artificial Intelligence · Computer Science 2026-03-24 Sen Wang , Bangwei Liu , Zhenkun Gao , Lizhuang Ma , Xuhong Wang , Yuan Xie , Xin Tan

In embodied AI, visual perception should be active rather than passive: the system must decide where to look and at what scale to sense to acquire maximally informative data under pixel and spatial budget constraints. Existing vision models…

Robotics · Computer Science 2026-04-06 Jiashu Yang , Yifan Han , Yucheng Xie , Ning Guo , Wenzhao Lian

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

One of the essential missions in the AI research community is to build an autonomous embodied agent that can achieve high-level performance across a wide spectrum of tasks. However, acquiring or manually designing rewards for all open-ended…

Machine Learning · Computer Science 2024-08-06 Haobin Jiang , Junpeng Yue , Hao Luo , Ziluo Ding , Zongqing Lu

Embodied intelligence requires high-fidelity simulation environments to support perception and decision-making, yet existing platforms often suffer from data contamination and limited flexibility. To mitigate this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Lechao Zhang , Haoran Xu , Jingyu Gong , Xuhong Wang , Yuan Xie , Xin Tan

Recent SOTA approaches for embodied learning via interaction directly employ large language models (LLMs) as agents to determine the next steps in an environment. Due to their world knowledge and reasoning capabilities, LLM agents achieve…

Computation and Language · Computer Science 2024-07-15 Abhay Zala , Jaemin Cho , Han Lin , Jaehong Yoon , Mohit Bansal

Embodied Instruction Following (EIF) is a crucial task in embodied learning, requiring agents to interact with their environment through egocentric observations to fulfill natural language instructions. Recent advancements have seen a surge…

Artificial Intelligence · Computer Science 2024-03-06 Haochen Shi , Zhiyuan Sun , Xingdi Yuan , Marc-Alexandre Côté , Bang Liu

Cross-modal entity linking refers to the ability to align entities and their attributes across different modalities. While cross-modal entity linking is a fundamental skill needed for real-world applications such as multimodal code…

Computation and Language · Computer Science 2025-06-02 Iñigo Alonso , Gorka Azkune , Ander Salaberria , Jeremy Barnes , Oier Lopez de Lacalle

We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and…

Artificial Intelligence · Computer Science 2024-07-09 Zihao Wang , Shaofei Cai , Guanzhou Chen , Anji Liu , Xiaojian Ma , Yitao Liang

Learning a perception and reasoning module for robotic assistants to plan steps to perform complex tasks based on natural language instructions often requires large free-form language annotations, especially for short high-level…

Robotics · Computer Science 2024-12-24 Taewoong Kim , Byeonghwi Kim , Jonghyun Choi

This paper proposes EvoAgent - an evolvable large language model (LLM) agent framework that integrates structured skill learning with a hierarchical sub-agent delegation mechanism. EvoAgent models skills as multi-file structured capability…

Artificial Intelligence · Computer Science 2026-04-27 Aimin Zhang , Jiajing Guo , Fuwei Jia , Chen Lv , Boyu Wang , Fangzheng Li

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

Embodied intelligence is advancing rapidly, driving the need for efficient evaluation. Current benchmarks typically rely on interactive simulated environments or real-world setups, which are costly, fragmented, and hard to scale. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jiahao Xiao , Jianbo Zhang , BoWen Yan , Shengyu Guo , Tongrui Ye , Kaiwei Zhang , Zicheng Zhang , Xiaohong Liu , Zhengxue Cheng , Lei Fan , Chuyi Li , Guangtao Zhai

Large language models (LLMs) have been increasingly applied to tasks in language understanding and interactive decision-making, with their impressive performance largely attributed to the extensive domain knowledge embedded within them.…

Artificial Intelligence · Computer Science 2024-10-16 Zhiyuan Sun , Haochen Shi , Marc-Alexandre Côté , Glen Berseth , Xingdi Yuan , Bang Liu

The rapid evolution of Multi-modal Large Language Models (MLLMs) has advanced workflow automation; however, existing research mainly targets performance upper bounds in static environments, overlooking robustness for stochastic real-world…

Artificial Intelligence · Computer Science 2026-01-14 Daocheng Fu , Jianbiao Mei , Rong Wu , Xuemeng Yang , Jia Xu , Ding Wang , Pinlong Cai , Yong Liu , Licheng Wen , Botian Shi

Text analytics has traditionally required specialized knowledge in Natural Language Processing (NLP) or text analysis, which presents a barrier for entry-level analysts. Recent advances in large language models (LLMs) have changed the…

Computation and Language · Computer Science 2026-05-11 Sam Yu-Te Lee , Chenyang Ji , Shicheng Wen , Lifu Huang , Dongyu Liu , Kwan-Liu Ma
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