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In the modern context, hand gesture recognition has emerged as a focal point. This is due to its wide range of applications, which include comprehending sign language, factories, hands-free devices, and guiding robots. Many researchers have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Md Abdur Rahim , Abu Saleh Musa Miah , Hemel Sharker Akash , Jungpil Shin , Md. Imran Hossain , Md. Najmul Hossain

Learning a musical instrument requires a lot of practice, which ideally, should be done every day. During practice sessions, students are on their own in the overwhelming majority of the time, but access to experts that support students…

Human-Computer Interaction · Computer Science 2021-01-05 Karola Marky , Andreas Weiß , Thomas Kosch

The demand for Large Language Models (LLMs) at multiple scales, capable of sophisticated and sound mathematical reasoning, continues to grow. However, the development of performant mathematical LLMs is often bottlenecked by the scarcity of…

Computation and Language · Computer Science 2025-11-05 Chaitanya Manem , Pratik Prabhanjan Brahma , Prakamya Mishra , Zicheng Liu , Emad Barsoum

With the rapid progress of Multimodal LLMs, evaluating their mathematical reasoning capabilities has become an increasingly important research direction. In particular, visual-textual mathematical reasoning serves as a key indicator of an…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hao Liang , Linzhuang Sun , Minxuan Zhou , Zirong Chen , Meiyi Qiang , Mingan Lin , Tianpeng Li , Fan Yang , Zenan Zhou , Wentao Zhang

Recent advancements in large language models (LLMs) have showcased significant improvements in mathematics. However, traditional math benchmarks like GSM8k offer a unidimensional perspective, falling short in providing a holistic assessment…

Computation and Language · Computer Science 2024-05-21 Hongwei Liu , Zilong Zheng , Yuxuan Qiao , Haodong Duan , Zhiwei Fei , Fengzhe Zhou , Wenwei Zhang , Songyang Zhang , Dahua Lin , Kai Chen

We investigate how the integration of visual agent-based programming and computationally augmented physical structures can support curricular integration across STEM domains for elementary grade students. We introduce ViMAP-Tangible, a…

Physics Education · Physics 2014-03-03 Pratim Sengupta , Gokul Krishnan , Mason Wright

Text selection is a common and essential activity during text interaction in all interactive systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more widespread, they will need to provide effective interaction techniques…

Human-Computer Interaction · Computer Science 2023-01-02 Xinyi Liu , Xuanru Meng , Becky Spittle , Wenge Xu , BoYu Gao , Hai-Ning Liang

STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…

Human-Computer Interaction · Computer Science 2025-03-24 Mahmoud Hamash , Md Raqib Khan , Peter Tiernan

Text embeddings are central to modern information retrieval and Retrieval-Augmented Generation (RAG). While dense models derived from Large Language Models (LLMs) dominate current practice, recent work has explored quantum-inspired…

Information Retrieval · Computer Science 2026-04-14 Dario Maio

Livestream shopping platforms often overlook the accessibility needs of the Deaf and Hard of Hearing (DHH) community, leading to barriers such as information inaccessibility and overload. To tackle these challenges, we developed…

Human-Computer Interaction · Computer Science 2025-08-12 Zeyu Yang , Zheng Wei , Yang Zhang , Xian Xu , Changyang He , Muzhi Zhou , Pan Hui

To advance the evaluation of multimodal math reasoning in large multimodal models (LMMs), this paper introduces a novel benchmark, MM-MATH. MM-MATH consists of 5,929 open-ended middle school math problems with visual contexts, with…

Computation and Language · Computer Science 2024-07-03 Kai Sun , Yushi Bai , Ji Qi , Lei Hou , Juanzi Li

Tactile maps are commonly used to give visually impaired users access to geographical representations. Although those relief maps are efficient tools for acquisition of spatial knowledge, they present several limitations and issues such as…

Human-Computer Interaction · Computer Science 2022-09-01 Julie Ducasse , Anke Brock , Christophe Jouffrais

Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…

Human-Computer Interaction · Computer Science 2023-01-03 Juan Jesus Ojeda-Castelo , Jose A. Piedra-Fernandez , Luis Iribarne

This paper explores the effectiveness of Multimodal Large Language models (MLLMs) as assistive technologies for visually impaired individuals. We conduct a user survey to identify adoption patterns and key challenges users face with such…

In this paper we report a study in which we have developed a teaching cycle based closely on Bloom's Learning for Mastery (LFM). The teaching cycle ameliorates some of the practical problems with LFM by making use of the STACK online…

History and Overview · Mathematics 2017-12-22 Timo Pelkola , Antti Rasila , Christopher Sangwin

The ability to express scientific concepts in mathematical terms and integrate scientific and mathematical reasoning about a phenomenon is a foundational cognitive process involved in scientific thinking. This process called blended…

Physics Education · Physics 2023-05-24 Leonora Kaldaras , Carl Wieman

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

Teaching Computer Science (CS) by having students write programs by hand on paper has key pedagogical advantages: It allows focused learning and requires careful thinking compared to the use of Integrated Development Environments (IDEs)…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Md Sazzad Islam , Moussa Koulako Bala Doumbouya , Christopher D. Manning , Chris Piech

Researchers need to keep up with immense literatures, though it is time-consuming and difficult to do so. In this paper, we investigate the role that intelligent interfaces can play in helping researchers skim papers, that is, rapidly…

Human-Computer Interaction · Computer Science 2023-09-26 Raymond Fok , Hita Kambhamettu , Luca Soldaini , Jonathan Bragg , Kyle Lo , Andrew Head , Marti A. Hearst , Daniel S. Weld

K-12 computing teachers must navigate complex trade-offs when selecting programming languages and instructional materials for classrooms with emergent bilingual students. While they aim to foster an inclusive learning environment by…

Human-Computer Interaction · Computer Science 2025-08-25 Emma R. Dodoo , Tamara Nelson-Fromm , Mark Guzdial
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