Related papers: SkeletonGait: Gait Recognition Using Skeleton Maps
Person re-identification (re-ID) via 3D skeleton data is a challenging task with significant value in many scenarios. Existing skeleton-based methods typically assume virtual motion relations between all joints, and adopt average joint or…
This paper describes a method to convert Microsoft Kinect coordinates into gait parameters in order to detect a person's gait change. The proposed method can help quantify the progress of physical therapy. Microsoft Kinect, a popular…
Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…
Recent advances in large-scale pretrained vision models have demonstrated impressive capabilities across a wide range of downstream tasks, including cross-modal and multi-modal scenarios. However, their direct application to 3D human…
Gait recognition enables non-intrusive, privacy-preserving identification but suffers in uncontrolled environments due to illumination and motion sensitivity of conventional cameras. In this work, we explore gait recognition using event…
Gait recognition is an important biometric technique for video surveillance tasks, due to the advantage of using it at distance. In this paper, we present a persistent homology-based method to extract topological features (the so-called…
Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…
Human identification plays a prominent role in terms of security. In modern times security is becoming the key term for an individual or a country, especially for countries which are facing internal or external threats. Gait analysis is…
Gait datasets are essential for gait research. However, this paper observes that present benchmarks, whether conventional constrained or emerging real-world datasets, fall short regarding covariate diversity. To bridge this gap, we…
Emotion recognition is an important part of affective computing. Extracting emotional cues from human gaits yields benefits such as natural interaction, a nonintrusive nature, and remote detection. Recently, the introduction of…
Human Activity Recognition (HAR) is a field of study that focuses on identifying and classifying human activities. Skeleton-based Human Activity Recognition has received much attention in recent years, where Graph Convolutional Network…
Appearance-based gait recognition have achieved strong performance on controlled datasets, yet systematic evaluation of its robustness to real-world corruptions and silhouette variability remains lacking. We present RobustGait, a framework…
Gait recognition is a rapidly progressing technique for the remote identification of individuals. Prior research predominantly employing 2D sensors to gather gait data has achieved notable advancements; nonetheless, they have unavoidably…
The capability of autonomous exploration in complex, unknown environments is important in many robotic applications. While recent research on autonomous exploration have achieved much progress, there are still limitations, e.g., existing…
Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…
In human activity recognition (HAR), activity labels have typically been encoded in one-hot format, which has a recent shift towards using textual representations to provide contextual knowledge. Here, we argue that HAR should be anchored…
Gait recognition i.e. identification of an individual from his/her walking pattern is an emerging field. While existing gait recognition techniques perform satisfactorily in normal walking conditions, there performance tend to suffer…
In general, biometry-based control systems may not rely on individual expected behavior or cooperation to operate appropriately. Instead, such systems should be aware of malicious procedures for unauthorized access attempts. Some works…
Spatiotemporal human representation based on 3D visual perception data is a rapidly growing research area. Based on the information sources, these representations can be broadly categorized into two groups based on RGB-D information or 3D…
Recently, skeleton-based approaches have achieved rapid progress on the basis of great success in skeleton representation. Plenty of researches focus on solving specific problems according to skeleton features. Some skeleton-based…