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We present TimeNeRF, a generalizable neural rendering approach for rendering novel views at arbitrary viewpoints and at arbitrary times, even with few input views. For real-world applications, it is expensive to collect multiple views and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Hsiang-Hui Hung , Huu-Phu Do , Yung-Hui Li , Ching-Chun Huang

Reasoning the 3D structure of a non-rigid dynamic scene from a single moving camera is an under-constrained problem. Inspired by the remarkable progress of neural radiance fields (NeRFs) in photo-realistic novel view synthesis of static…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sameera Ramasinghe , Violetta Shevchenko , Gil Avraham , Anton Van Den Hengel

GeRaF is the first method to use neural implicit learning for near-range 3D geometry reconstruction from radio frequency (RF) signals. Unlike RGB or LiDAR-based methods, RF sensing can see through occlusion but suffers from low resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Jiachen Lu , Hailan Shanbhag , Haitham Al Hassanieh

We present a novel animatable 3D Gaussian model for rendering high-fidelity free-view human motions in real time. Compared to existing NeRF-based methods, the model owns better capability in synthesizing high-frequency details without the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Keyang Ye , Tianjia Shao , Kun Zhou

Neural Radiance Fields (NeRF) is a cutting-edge neural network-based technique for novel view synthesis in 3D reconstruction. However, its significant computational demands pose challenges for deployment on mobile devices. While mesh-based…

Graphics · Computer Science 2025-04-07 Zhe Wang , Yifei Zhu

Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Dor Verbin , Peter Hedman , Ben Mildenhall , Todd Zickler , Jonathan T. Barron , Pratul P. Srinivasan

This article presents a multi-physics methodology for the numerical simulation of physical systems that involve the non-linear interaction of multi-phase reactive fluids and elastoplastic solids, inducing high strain-rates and high…

Computational Physics · Physics 2021-06-04 Tim Wallis , Philip T. Barton , Nikolaos Nikiforakis

Neural Radiance Fields (NeRFs) have recently emerged as a popular option for photo-realistic object capture due to their ability to faithfully capture high-fidelity volumetric content even from handheld video input. Although much research…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Binglun Wang , Niladri Shekhar Dutt , Niloy J. Mitra

Existing methods for the 4D reconstruction of general, non-rigidly deforming objects focus on novel-view synthesis and neglect correspondences. However, time consistency enables advanced downstream tasks like 3D editing, motion analysis, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Edith Tretschk , Vladislav Golyanik , Michael Zollhoefer , Aljaz Bozic , Christoph Lassner , Christian Theobalt

We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Verica Lazova , Vladimir Guzov , Kyle Olszewski , Sergey Tulyakov , Gerard Pons-Moll

Existing methods for segmenting Neural Radiance Fields (NeRFs) are often optimization-based, requiring slow per-scene training that sacrifices the zero-shot capabilities of 2D foundation models. We introduce DivAS (Depth-interactive Voxel…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Ayush Pande

Traditional 3D face models are based on mesh representations with texture. One of the most important models is FLAME (Faces Learned with an Articulated Model and Expressions), which produces meshes of human faces that are fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Wojciech Zając , Joanna Waczyńska , Piotr Borycki , Jacek Tabor , Maciej Zięba , Przemysław Spurek

High-fidelity 4D dynamic facial avatar reconstruction from monocular video is a critical yet challenging task, driven by increasing demands for immersive virtual human applications. While Neural Radiance Fields (NeRF) have advanced scene…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Zhe Chang , Haodong Jin , Ying Sun , Yan Song , Hui Yu

In advanced mission concepts with high levels of autonomy, spacecraft need to internally model the pose and shape of nearby orbiting objects. Recent works in neural scene representations show promising results for inferring generic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Anne Mergy , Gurvan Lecuyer , Dawa Derksen , Dario Izzo

Neural Radiance Fields (NeRF) revolutionize the realm of visual media by providing photorealistic Free-Viewpoint Video (FVV) experiences, offering viewers unparalleled immersion and interactivity. However, the technology's significant…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Minye Wu , Zehao Wang , Georgios Kouros , Tinne Tuytelaars

NeRFs have achieved incredible success in novel view synthesis. However, the accuracy of the implicit geometry is unsatisfactory because the passive static environmental illumination has low spatial frequency and cannot provide enough…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Jianyu Tao , Changping Hu , Edward Yang , Jing Xu , Rui Chen

Nonlinearities and instabilities in mechanical structures have shown great promise for embedding advanced functionalities. However, simulating structures subject to nonlinearities can be challenging due to the complexity of their behavior,…

Soft Condensed Matter · Physics 2025-10-23 Paul Ducarme , Bart Weber , Martin van Hecke , Johannes T. B. Overvelde

This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Sara Rojas , Jesus Zarzar , Juan Camilo Perez , Artsiom Sanakoyeu , Ali Thabet , Albert Pumarola , Bernard Ghanem

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

Neural Radiance Fields (NeRF) have transformed novel view synthesis by modeling scene-specific volumetric representations directly from images. While generalizable NeRF models can generate novel views across unknown scenes by learning…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 You Wang , Li Fang , Hao Zhu , Fei Hu , Long Ye , Zhan Ma