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Related papers: PIE-NeRF: Physics-based Interactive Elastodynamics…

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Compared to frame-based methods, computational neuromorphic imaging using event cameras offers significant advantages, such as minimal motion blur, enhanced temporal resolution, and high dynamic range. The multi-view consistency of Neural…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Chaoran Feng , Wangbo Yu , Xinhua Cheng , Zhenyu Tang , Junwu Zhang , Li Yuan , Yonghong Tian

Despite Neural Radiance Fields (NeRF) showing compelling results in photorealistic novel views synthesis of real-world scenes, most existing approaches require accurate prior camera poses. Although approaches for jointly recovering the…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Shin-Fang Chng , Sameera Ramasinghe , Jamie Sherrah , Simon Lucey

This paper aims to tackle the challenge of efficiently producing interactive free-viewpoint videos. Some recent works equip neural radiance fields with image encoders, enabling them to generalize across scenes. When processing dynamic…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Haotong Lin , Sida Peng , Zhen Xu , Yunzhi Yan , Qing Shuai , Hujun Bao , Xiaowei Zhou

With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Xiangyu Wang , Jingsen Zhu , Qi Ye , Yuchi Huo , Yunlong Ran , Zhihua Zhong , Jiming Chen

This paper is focused on the question of simulation and visualiza- tion of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-interaction) model, with a small number of masses and few…

Graphics · Computer Science 2010-05-31 Claire Guilbaud , Annie Luciani , Nicolas Castagné

Neural Radiance Fields (NeRF) have shown remarkable success in representing 3D scenes and generating novel views. However, they often struggle with aliasing artifacts, especially when rendering images from different camera distances from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Youngin Park , Seungtae Nam , Cheul-hee Hahm , Eunbyung Park

We introduce GausSim, a novel neural network-based simulator designed to capture the dynamic behaviors of real-world elastic objects represented through Gaussian kernels. We leverage continuum mechanics and treat each kernel as a Center of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yidi Shao , Mu Huang , Chen Change Loy , Bo Dai

Virtual tour among sparse 360$^\circ$ images is widely used while hindering smooth and immersive roaming experiences. The emergence of Neural Radiance Field (NeRF) has showcased significant progress in synthesizing novel views, unlocking…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Huajian Huang , Yingshu Chen , Tianjia Zhang , Sai-Kit Yeung

Existing approaches to system identification (estimating the physical parameters of an object) from videos assume known object geometries. This precludes their applicability in a vast majority of scenes where object geometries are complex…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Xuan Li , Yi-Ling Qiao , Peter Yichen Chen , Krishna Murthy Jatavallabhula , Ming Lin , Chenfanfu Jiang , Chuang Gan

Fourier solvers have become efficient tools to establish structure-property relations in heterogeneous materials. Introduced as an alternative to the Finite Element (FE) method, they are based on fixed-point solutions of the…

Computational Physics · Physics 2017-09-01 Jan Zeman , Tom W. J. de Geus , Jaroslav Vondřejc , Ron H. J. Peerlings , Marc G. D. Geers

The contact of solids with rough surfaces plays a fundamental role in physical phenomena such as friction, wear, sealing, and thermal transfer. However, its simulation is a challenging problem due to surface asperities covering a wide range…

Soft Condensed Matter · Physics 2019-04-16 Lucas Frérot , Marc Bonnet , Jean-François Molinari , Guillaume Anciaux

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

Real-time simulation of elastic structures is essential in many applications, from computer-guided surgical interventions to interactive design in mechanical engineering. The Finite Element Method is often used as the numerical method of…

Machine Learning · Computer Science 2021-09-21 Alban Odot , Ryadh Haferssas , Stéphane Cotin

We propose a generative approach to physics-based motion capture. Unlike prior attempts to incorporate physics into tracking that assume the subject and scene geometry are calibrated and known a priori, our approach is automatic and online.…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Micha Livne , Leonid Sigal , Marcus A. Brubaker , David J. Fleet

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yuheng Jiang , Suyi Jiang , Guoxing Sun , Zhuo Su , Kaiwen Guo , Minye Wu , Jingyi Yu , Lan Xu

Design-space dimensionality reduction is essential to mitigate the cost of high-fidelity simulation-based optimization, especially when dealing with high-dimensional geometric parameterizations. Traditional linear techniques, such as…

Optimization and Control · Mathematics 2025-07-23 Andrea Serani , Giorgio Palma , Jeroen Wackers , Domenico Quagliarella , Stefano Gaggero , Matteo Diez

We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Keunhong Park , Utkarsh Sinha , Jonathan T. Barron , Sofien Bouaziz , Dan B Goldman , Steven M. Seitz , Ricardo Martin-Brualla

Dynamic scene reconstruction for autonomous driving enables vehicles to perceive and interpret complex scene changes more precisely. Dynamic Neural Radiance Fields (NeRFs) have recently shown promising capability in scene modeling. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Yue Wen , Liang Song , Yijia Liu , Siting Zhu , Yanzi Miao , Lijun Han , Hesheng Wang

We address the problem of accelerating thin-shell deformable object simulations by dimension reduction. We present a new algorithm to embed a high-dimensional configuration space of deformable objects in a low-dimensional feature space,…

Graphics · Computer Science 2020-03-02 Qingyang Tan , Zherong Pan , Lin Gao , Dinesh Manocha

Herein, we present a new data-driven multiscale framework called FE${}^\text{ANN}$ which is based on two main keystones: the usage of physics-constrained artificial neural networks (ANNs) as macroscopic surrogate models and an autonomous…

Computational Engineering, Finance, and Science · Computer Science 2023-09-06 Karl A. Kalina , Lennart Linden , Jörg Brummund , Markus Kästner