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This paper demonstrates the use of genetic algorithms for evolving: 1) a grandmaster-level evaluation function, and 2) a search mechanism for a chess program, the parameter values of which are initialized randomly. The evaluation function…

Neural and Evolutionary Computing · Computer Science 2017-11-23 Eli David , H. Jaap van den Herik , Moshe Koppel , Nathan S. Netanyahu

We present a novel approach to performing fitness approximation in genetic algorithms (GAs) using machine-learning (ML) models, through dynamic adaptation to the evolutionary state. Maintaining a dataset of sampled individuals along with…

Neural and Evolutionary Computing · Computer Science 2024-05-22 Itai Tzruia , Tomer Halperin , Moshe Sipper , Achiya Elyasaf

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and…

Robotics · Computer Science 2025-05-20 Zhengyi Luo , Jinkun Cao , Sammy Christen , Alexander Winkler , Kris Kitani , Weipeng Xu

Wireless Multihop Networks (WMHNs) have to strike a trade-off among diverse and often conflicting Quality-of-Service (QoS) requirements. The resultant solutions may be included by the Pareto Front under the concept of Pareto Optimality.…

Quantum Physics · Physics 2018-02-26 D. Alanis , P. Botsinis , Z. Babar , H. V. Nguyen , D. Chandra , S. X. Ng , L. Hanzo

We propose a methodology to design optimal pulses for achieving quantum optimal control on molecular systems. Our approach constrains pulse shapes to linear combinations of a fixed number of experimentally relevant pulse functions. Quantum…

Quantum Physics · Physics 2015-10-28 Ruben D. Guerrero , Carlos A. Arango , Andres Reyes

This technical report gives an overview of our work on control algorithms dealing with redundant robot systems for achieving human-like motion characteristics. Previously, we developed a novel control law to exhibit human-motion…

Robotics · Computer Science 2013-11-06 Tapomayukh Bhattacharjee , Yonghwan Oh , Sang-Rok Oh

Quantum walks (QWs) exhibit different properties compared with classical random walks (RWs), most notably by linear spreading and localization. In the meantime, random walks that replicate quantum walks, which we refer to as…

Mathematical Physics · Physics 2022-11-01 Tomoki Yamagami , Etsuo Segawa , Nicolas Chauvet , André Röhm , Ryoichi Horisaki , Makoto Naruse

In this paper we investigate a differential game in which countably many dynamical objects pursue a single one. All the players perform simple motions. The duration of the game is fixed. The controls of a group of pursuers are subject to…

Optimization and Control · Mathematics 2014-10-10 Mehdi Salimi , Gafurjan Ibragimov , Stefan Siegmund , Somayeh Sharifi

Effective security patrol management is critical for ensuring safety in diverse environments such as art galleries, airports, and factories. The behavior of patrols in these situations can be modeled by patrolling games. They simulate the…

Human-Computer Interaction · Computer Science 2024-07-29 Matěj Lang , Adam Štěpánek , Róbert Zvara , Vojtěch Řehák , Barbora Kozlíková

Interacting particle systems of interest in evolutionary game theory introduced in the probability literature consist of variants of the voter model in which each site is occupied by one player. The goal of this paper is to initiate the…

Probability · Mathematics 2024-12-31 Jonas Köppl , Nicolas Lanchier , Max Mercer

SCOOP is a programming model and language that allows concurrent programming at a high level of abstraction. Several approaches to verifying SCOOP programs have been proposed in the past, but none of them operate directly on the source code…

Programming Languages · Computer Science 2015-05-21 Claudio Corrodi

Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary…

Software Engineering · Computer Science 2021-03-15 Erik M. Fredericks , Byron DeVries

The Marinatto-Weber approach to quantum game is a straightforward way to apply the power of quantum mechanics to classical game theory. In the simplest case, the quantum scheme is that players manipulate their own qubits of a two-qubit…

Quantum Physics · Physics 2014-09-15 Piotr Frackiewicz

Dynamic nonzero sum games are widely used to model multi agent decision making in control, economics, and related fields. Classical methods for computing Nash equilibria, especially in linear quadratic settings, rely on strong structural…

Neural and Evolutionary Computing · Computer Science 2026-01-07 Alireza Rezaee

We present a method to map the evolution of photonic random walks that is compatible with nonclassical input light. Our approach leverages a newly developed flexible waveguide platform to tune the jumping rate between spatial modes,…

Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to…

Machine Learning · Computer Science 2018-07-06 Fabio Pardo , Vitaly Levdik , Petar Kormushev

This paper demonstrates the applicability of the Quantum Walk-based Optimisation Algorithm(QWOA) to the Capacitated Vehicle Routing Problem (CVRP). Efficient algorithms are developedfor the indexing and unindexing of the solution space and…

Quantum Physics · Physics 2021-10-01 Tavis Bennett , Edric Matwiejew , Sam Marsh , Jingbo B. Wang

Random walk based sampling methods have been widely used in graph sampling in recent years, while it has bias towards higher degree nodes in the sample. To overcome this deficiency, classical methods such as GMD modify the topology of…

Methodology · Statistics 2022-09-27 Xiao Qi

Quantum fingerprinting is a technique that maps classical input word to a quantum state. The obtained quantum state is much shorter than the original word, and its processing uses less resources, making it useful in quantum algorithms,…

Quantum Physics · Physics 2023-09-07 Mansur Ziiatdinov , Aliya Khadieva , Abuzer Yakaryılmaz

Quadratic Programming (QP) is the well-studied problem of maximizing over {-1,1} values the quadratic form \sum_{i \ne j} a_{ij} x_i x_j. QP captures many known combinatorial optimization problems, and assuming the unique games conjecture,…

Computational Complexity · Computer Science 2015-03-17 Aditya Bhaskara , Moses Charikar , Rajsekar Manokaran , Aravindan Vijayaraghavan
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