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A clinical study is often necessary for exploring important research questions; however, this approach is sometimes time and money consuming. Another extreme approach, which is to collect and aggregate opinions from crowds, provides a…

Human-Computer Interaction · Computer Science 2022-05-17 Shoko Wakamiya , Toshiki Mera , Eiji Aramaki , Masaki Matsubara , Atsuyuki Morishima

All-pay auctions, a common mechanism for various human and agent interactions, suffers, like many other mechanisms, from the possibility of players' failure to participate in the auction. We model such failures, and fully characterize…

Computer Science and Game Theory · Computer Science 2017-02-15 Yoad Lewenberg , Omer Lev , Yoram Bachrach , Jeffrey S. Rosenschein

Crowdsensing, also known as participatory sensing, is a method of data collection that involves gathering information from a large number of common people (or individuals), often using mobile devices or other personal technologies. This…

Computer Science and Game Theory · Computer Science 2024-05-17 Chattu Bhargavi , Vikash Kumar Singh

Hierarchies of concepts are useful in many applications from navigation to organization of objects. Usually, a hierarchy is created in a centralized manner by employing a group of domain experts, a time-consuming and expensive process. The…

Artificial Intelligence · Computer Science 2015-08-04 Yuyin Sun , Adish Singla , Dieter Fox , Andreas Krause

We study the problem of organizing a collection of objects - images, videos - into clusters, using crowdsourcing. This problem is notoriously hard for computers to do automatically, and even with crowd workers, is challenging to…

Databases · Computer Science 2016-01-12 Ayush Jain , Joon Young Seo , Karan Goel , Andrew Kuznetsov , Aditya Parameswaran , Hari Sundaram

Crowd sensing is a new paradigm which leverages the pervasive smartphones to efficiently collect and upload sensing data, enabling numerous novel applications. To achieve good service quality for a crowd sensing application, incentive…

Networking and Internet Architecture · Computer Science 2014-12-25 Jiajun Sun

Spatial search problems abound in the real world, from locating hidden nuclear or chemical sources to finding skiers after an avalanche. We exemplify the formalism and solution for spatial searches involving two agents that may or may not…

Information Theory · Computer Science 2011-03-28 Vadas Gintautas , Aric Hagberg , Luis M. A. Bettencourt

Collective or group intelligence is manifested in the fact that a team of cooperating agents can solve problems more efficiently than when those agents work in isolation. Although cooperation is, in general, a successful problem solving…

Multiagent Systems · Computer Science 2019-12-19 Sandro M. Reia , André C. Amado , José F. Fontanari

In economics, there are many ways to describe the interaction between a "seller" and a "buyer". The most common one, with which we interact almost every day, is selling for a fixed price. This option is perfect for selling a mass product,…

General Finance · Quantitative Finance 2024-07-10 O. A. Malafeyev , I. E. Khomenko

In this paper we describe how crowd and machine classifier can be efficiently combined to screen items that satisfy a set of predicates. We show that this is a recurring problem in many domains, present machine-human (hybrid) algorithms…

Human-Computer Interaction · Computer Science 2018-03-22 Evgeny Krivosheev , Bahareh Harandizadeh , Fabio Casati , Boualem Benatallah

Recently, there has been a burst in the number of research projects on human computation via crowdsourcing. Multiple choice (or labeling) questions could be referred to as a common type of problem which is solved by this approach. As an…

Artificial Intelligence · Computer Science 2014-09-04 Jafar Muhammadi , Hamid Reza Rabiee , Abbas Hosseini

Microtask crowdsourcing has enabled dataset advances in social science and machine learning, but existing crowdsourcing schemes are too expensive to scale up with the expanding volume of data. To scale and widen the applicability of…

Human-Computer Interaction · Computer Science 2016-02-16 Ranjay Krishna , Kenji Hata , Stephanie Chen , Joshua Kravitz , David A. Shamma , Li Fei-Fei , Michael S. Bernstein

We consider a model of oligopolistic competition in a market with search frictions, in which competing firms with products of unknown quality advertise how much information a consumer's visit will glean. In the unique symmetric equilibrium…

Probability · Mathematics 2022-05-27 Pak Hung Au , Mark Whitmeyer

Crowd sensing is a new paradigm which leverages the ubiquity of sensor-equipped mobile devices to collect data. To achieve good quality for crowd sensing, incentive mechanisms are indispensable to attract more participants. Most of existing…

Computer Science and Game Theory · Computer Science 2014-05-01 Jiajun Sun

Hybrid crowd-machine classifiers can achieve superior performance by combining the cost-effectiveness of automatic classification with the accuracy of human judgment. This paper shows how crowd and machines can support each other in…

Machine Learning · Computer Science 2021-01-25 Evgeny Krivosheev , Fabio Casati , Alessandro Bozzon

With the increasing pervasiveness of algorithms across industry and government, a growing body of work has grappled with how to understand their societal impact and ethical implications. Various methods have been used at different stages of…

Computers and Society · Computer Science 2022-07-21 Julia Barnett , Nicholas Diakopoulos

Crowdsourced machine learning on competition platforms such as Kaggle is a popular and often effective method for generating accurate models. Typically, teams vie for the most accurate model, as measured by overall error on a holdout set,…

Machine Learning · Computer Science 2024-02-19 Ira Globus-Harris , Declan Harrison , Michael Kearns , Pietro Perona , Aaron Roth

We introduce a search problem called ``mutual search'' where $k$ \agents, arbitrarily distributed over $n$ sites, are required to locate one another by posing queries of the form ``Anybody at site $i$?''. We ask for the least number of…

Data Structures and Algorithms · Computer Science 2007-05-23 Harry Buhrman , Matthew Franklin , Juan A. Garay , Jaap-Henk Hoepman , John Tromp , Paul Vitanyi

We study the problem of frequent itemset mining in domains where data is not recorded in a conventional database but only exists in human knowledge. We provide examples of such scenarios, and present a crowdsourcing model for them. The…

Databases · Computer Science 2016-07-19 Antoine Amarilli , Yael Amsterdamer , Tova Milo