Mutual Search
Abstract
We introduce a search problem called ``mutual search'' where \agents, arbitrarily distributed over sites, are required to locate one another by posing queries of the form ``Anybody at site ?''. We ask for the least number of queries that is necessary and sufficient. For the case of two \agents using deterministic protocols we obtain the following worst-case results: In an oblivious setting (where all pre-planned queries are executed) there is no savings: queries are required and are sufficient. In a nonoblivious setting we can exploit the paradigm of ``no news is also news'' to obtain significant savings: in the synchronous case queries suffice and queries are required; in the asynchronous case queries suffice and a fortiori 0.536 queries are required; for \agents using a deterministic protocol less than queries suffice; there is a simple randomized protocol for two \agents with worst-case expected queries and all randomized protocols require at least worst-case expected queries. The graph-theoretic framework we formulate for expressing and analyzing algorithms for this problem may be of independent interest.
Cite
@article{arxiv.cs/9902005,
title = {Mutual Search},
author = {Harry Buhrman and Matthew Franklin and Juan A. Garay and Jaap-Henk Hoepman and John Tromp and Paul Vitanyi},
journal= {arXiv preprint arXiv:cs/9902005},
year = {2007}
}
Comments
18 pages, Latex, 5 figures, J. Assoc. Comp. Mach., To appear