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We consider an agent seeking to obtain an item, potentially available at different locations in a physical environment. The traveling costs between locations are known in advance, but there is only probabilistic knowledge regarding the…

Multiagent Systems · Computer Science 2015-09-29 Noam Hazon , Mira Gonen , Max Kleb

Significant effort has been made to understand user motivation and to elicit user participation in crowdsourcing systems. However, incentive engineering, i.e., designing incentives that can purposefully motivate users, is still an open…

Human-Computer Interaction · Computer Science 2016-09-07 Nhat V. Q. Truong , Sebastian Stein , Long Tran-Thanh , Nicholas R. Jennings

Modern recommendation systems rely on the wisdom of the crowd to learn the optimal course of action. This induces an inherent mis-alignment of incentives between the system's objective to learn (explore) and the individual users' objective…

Computer Science and Game Theory · Computer Science 2018-07-06 Gal Bahar , Rann Smorodinsky , Moshe Tennenholtz

We characterize the optimal reward functions (scoring rules) that incentivize an agent to acquire information and report it truthfully to the principal. The optimal scoring rules let the agent make a simple binary bet in single-dimensional…

Computer Science and Game Theory · Computer Science 2025-10-03 Jason D. Hartline , Yingkai Li , Liren Shan , Yifan Wu

Algorithms with (machine-learned) predictions is a powerful framework for combining traditional worst-case algorithms with modern machine learning. However, the vast majority of work in this space assumes that the prediction itself is…

Machine Learning · Computer Science 2024-11-26 Michael Dinitz , Sungjin Im , Thomas Lavastida , Benjamin Moseley , Aidin Niaparast , Sergei Vassilvitskii

We study a model of consensus decision making, in which a finite group of Bayesian agents has to choose between one of two courses of action. Each member of the group has a private and independent signal at his or her disposal, giving some…

Statistics Theory · Mathematics 2018-04-24 Elchanan Mossel , Omer Tamuz

The recent success of crowd-funding for supporting new and innovative products has been overwhelming with over 34 Billion Dollars raised in 2015. In many crowd-funding platforms, firms set a campaign goal and contributions are collected…

Computer Science and Game Theory · Computer Science 2018-05-31 Itai Arieli , Moran Koren , Rann Smorodinsky

Accurately estimating the number of objects in a single image is a challenging yet meaningful task and has been applied in many applications such as urban planning and public safety. In the various object counting tasks, crowd counting is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Guangshuai Gao , Junyu Gao , Qingjie Liu , Qi Wang , Yunhong Wang

Online platforms in the Internet Economy commonly incorporate recommender systems that recommend products (or "arms") to users (or "agents"). A key challenge in this domain arises from myopic agents who are naturally incentivized to exploit…

Information Retrieval · Computer Science 2024-06-19 Xiaowu Dai , Wenlu Xu , Yuan Qi , Michael I. Jordan

Existing works for truth discovery in categorical data usually assume that claimed values are mutually exclusive and only one among them is correct. However, many claimed values are not mutually exclusive even for functional predicates due…

Databases · Computer Science 2019-04-24 Woohwan Jung , Younghoon Kim , Kyuseok Shim

We study a simple problem of allocating common-value goods. The designer seeks to allocate the goods to as many unit-demand agents as possible without monetary transfers, while agents, who possess partial private information about the…

Theoretical Economics · Economics 2026-04-22 Hiroto Sato , Ryo Shirakawa

Crowd sensing is a new paradigm that leverages pervasive sensor-equipped mobile devices to provide sensing services like forensic analysis, documenting public spaces, and collaboratively constructing statistical models. Extensive user…

Social and Information Networks · Computer Science 2015-05-26 Jiajun Sun

The questions in a crowdsourcing task typically exhibit varying degrees of difficulty and subjectivity. Their joint effects give rise to the variation in responses to the same question by different crowd-workers. This variation is low when…

Artificial Intelligence · Computer Science 2018-02-15 Yuan Jin , Mark Carman , Ye Zhu , Wray Buntine

We study ex-post fairness in the object allocation problem where objects are valuable and commonly owned. A matching is fair from individual perspective if it has only inevitable envy towards agents who received most preferred objects --…

Computer Science and Game Theory · Computer Science 2022-09-09 Aleksei Y. Kondratev , Alexander S. Nesterov

Nowadays, several crowdsourcing projects exploit social choice methods for computing an aggregate ranking of alternatives given individual rankings provided by workers. Motivated by such systems, we consider a setting where each worker is…

Computer Science and Game Theory · Computer Science 2018-11-27 Ioannis Caragiannis , Xenophon Chatzigeorgiou , George A. Krimpas , Alexandros A. Voudouris

We present and analyze results from a pilot study that explores how crowdsourcing can be used in the process of generating distractors (incorrect answer choices) in multiple-choice concept inventories (conceptual tests of understanding). To…

Human-Computer Interaction · Computer Science 2019-09-11 Travis Scheponik , Enis Golaszewski , Geoffrey Herman , Spencer Offenberger , Linda Oliva , Peter A. H. Peterson , Alan T. Sherman

Cluster analysis has become one of the most exercised research areas over the past few decades in computer science. As a consequence, numerous clustering algorithms have already been developed to find appropriate partitions of a set of…

Human-Computer Interaction · Computer Science 2016-10-26 Abhisek Dash , Sujoy Chatterjee , Tripti Prasad , Malay Bhattacharyya

Feature selection can facilitate the learning of mixtures of discrete random variables as they arise, e.g. in crowdsourcing tasks. Intuitively, not all workers are equally reliable but, if the less reliable ones could be eliminated, then…

Machine Learning · Statistics 2017-11-28 Vincent Zhao , Steven W. Zucker

In recent years, there have been efforts to collect human contact traces during social events (e.g., conferences) using Bluetooth devices (e.g., mobile phones, iMotes). The results of these studies have enabled the ability to do the…

Social and Information Networks · Computer Science 2017-04-28 Phuong Nguyen , Klara Nahrstedt

Public goods games study the incentives of individuals to contribute to a public good and their behaviors in equilibria. In this paper, we examine a specific type of public goods game where players are networked and each has binary actions,…

Computer Science and Game Theory · Computer Science 2022-04-04 Sixie Yu , Kai Zhou , P. Jeffrey Brantingham , Yevgeniy Vorobeychik
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