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Match-and-copy is a core retrieval primitive used at inference time by large language models to retrieve a matching token from the context then copy its successor. Yet, understanding how this behavior emerges on natural data is challenging…

Machine Learning · Computer Science 2026-02-10 Antoine Gonon , Alexandre Cordonnier , Nicolas Boumal

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

Given a matrix $A$ and iteration step $k$, we study a best possible attainable upper bound on the GMRES residual norm that does not depend on the initial vector $b$. This quantity is called the worst-case GMRES approximation. We show that…

Numerical Analysis · Mathematics 2013-02-25 Vance Faber , Jörg Liesen , Petr Tichý

Combinatorial games are two-player games of pure strategy where the players, usually called Left and Right, move alternately. In this paper, we introduce Cheating Robot games. These arise from simultaneous-play combinatorial games where one…

Combinatorics · Mathematics 2022-02-11 Melissa A. Huggan , Richard J. Nowakowski

Evolutionary game theory is a powerful mathematical framework to study how intelligent individuals adjust their strategies in collective interactions. It has been widely believed that it is impossible to unilaterally control players'…

Optimization and Control · Mathematics 2021-08-31 Renfei Tan , Qi Su , Bin Wu , Long Wang

We consider a two-person trading game in continuous time whereby each player chooses a constant rebalancing rule $b$ that he must adhere to over $[0,t]$. If $V_t(b)$ denotes the final wealth of the rebalancing rule $b$, then Player 1 (the…

Portfolio Management · Quantitative Finance 2022-10-24 Alex Garivaltis

In the context of voting with ranked ballots, an important class of voting rules is the class of margin-based rules (also called pairwise rules). A voting rule is margin-based if whenever two elections generate the same head-to-head margins…

Theoretical Economics · Economics 2026-03-11 Yifeng Ding , Wesley H. Holliday , Eric Pacuit

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a…

Artificial Intelligence · Computer Science 2025-11-14 Radosław Miernik , Marek Szykuła , Jakub Kowalski , Jakub Cieśluk , Łukasz Galas , Wojciech Pawlik

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2020-06-05 Pu Gao , Bogumil Kaminski , Calum MacRury , Pawel Pralat

The distinguishing number of a graph $G$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(G)$ is the least integer $d$ such that $G$ has a $d$-distinguishing coloring. A distinguishing…

Combinatorics · Mathematics 2023-06-22 Sylvain Gravier , Kahina Meslem , Simon Schmidt , Souad Slimani

For many expensive deterministic computer simulators, the outputs do not have replication error and the desired metamodel (or statistical emulator) is an interpolator of the observed data. Realizations of Gaussian spatial processes (GP) are…

Methodology · Statistics 2012-03-07 Pritam Ranjan , Ronald Haynes , Richard Karsten

Let $G^\rightarrow$ be a simple connected directed graph on $n \geq 2$ vertices and let $V^*$ be a non-empty subset of $V(G^\rightarrow)$ and denote the undirected subgraph induced by $V^*$ by, $\langle V^* \rangle.$ We show that the…

Combinatorics · Mathematics 2015-03-17 Johan Kok , Susanth C , Sunny Joseph Kalayathankal

A combinatorial game is a two-player game without hidden information or chance elements. The disjunctive sum $G + H$ of games $G$ and $H$ is the game in which $G$ and $H$ are played in parallel, and a player makes a move on exactly one of…

Combinatorics · Mathematics 2026-04-14 Kengo Hashimoto

The Step out-Step in sequencing game is a particular example of a game from the sequencing game framework of Curiel, Perderzoli, and Tijs, where coalitions of players in a queue may reorder themselves to improve the their overall cost,…

Computer Science and Game Theory · Computer Science 2021-12-21 Coulter Beeson , Neil Olver

In this paper, we deal with the equilibrium selection problem, which amounts to steering a population of individuals engaged in strategic game-theoretic interactions to a desired collective behavior. In the literature, this problem has been…

Systems and Control · Electrical Eng. & Systems 2025-11-11 Lorenzo Zino , Mengbin Ye , Giuseppe Carlo Calafiore , Alessandro Rizzo

In this work, we study the Induced Matching problem: Given an undirected graph $G$ and an integer $\ell$, is there an induced matching $M$ of size at least $\ell$? An edge subset $M$ is an induced matching in $G$ if $M$ is a matching such…

Data Structures and Algorithms · Computer Science 2022-12-29 Tomohiro Koana

A new generalisation of Goldbach's conjecture (GGC) - also generalising that of Lemoine - is tested, introduced by the first author. It states that for every pair of positive integers $m_1, m_2$, every sufficiently large integer $n$…

General Mathematics · Mathematics 2023-04-04 Zsófia Juhász , Máté Bartalos , Péter Magyar , Gábor Farkas

The restricted max-min fair allocation problem seeks an allocation of resources to players that maximizes the minimum total value obtained by any player. It is NP-hard to approximate the problem to a ratio less than 2. Comparing the current…

Data Structures and Algorithms · Computer Science 2018-08-09 Siu-Wing Cheng , Yuchen Mao

Let $n>1$ and $k>0$ be fixed integers. A matrix is said to be level if all its column sums are equal. A level matrix with $m$ rows is called reducible if we can delete $j$ rows, $0<j<m$, so that the remaining matrix is level. We ask if…

Combinatorics · Mathematics 2014-01-24 George Seelinger , Papa Sissokho , Larry Spence , Charles Vanden Eynden

We study the value of a two-player zero-sum game on a random matrix $M\in \mathbb{R}^{n\times m}$, defined by $v(M) = \min_{x\in\Delta_n}\max_{y\in \Delta_m}x^T M y$. In the setting where $n=m$ and $M$ has i.i.d. standard Gaussian entries,…

Probability · Mathematics 2026-01-13 Romain Cosson , Laurent Massoulié