English

The value of random zero-sum games

Probability 2026-01-13 v1 Computer Science and Game Theory

Abstract

We study the value of a two-player zero-sum game on a random matrix MRn×mM\in \mathbb{R}^{n\times m}, defined by v(M)=minxΔnmaxyΔmxTMyv(M) = \min_{x\in\Delta_n}\max_{y\in \Delta_m}x^T M y. In the setting where n=mn=m and MM has i.i.d. standard Gaussian entries, we prove that the standard deviation of v(M)v(M) is of order 1n\frac{1}{n}. This confirms an experimental conjecture dating back to the 1980s. We also investigate the case where MM is a rectangular Gaussian matrix with m=n+λnm = n+\lambda\sqrt{n}, showing that the expected value of the game is of order λn\frac{\lambda}{n}, as well as the case where MM is a random orthogonal matrix. Our techniques are based on probabilistic arguments and convex geometry. We argue that the study of random games could shed new light on various problems in theoretical computer science.

Keywords

Cite

@article{arxiv.2601.07759,
  title  = {The value of random zero-sum games},
  author = {Romain Cosson and Laurent Massoulié},
  journal= {arXiv preprint arXiv:2601.07759},
  year   = {2026}
}
R2 v1 2026-07-01T09:01:08.380Z