Related papers: On conjectures concerning the graph grabbing game
The traditional game of cops and robbers is played on undirected graph. Recently, the same game played on directed graph is getting attention by more and more people. We knew that if we forbid some subgraph we can bound the cop number of…
In the tournament game two players, called Maker and Breaker, alternately take turns in claiming an unclaimed edge of the complete graph on n vertices and selecting one of the two possible orientations. Before the game starts, Breaker fixes…
An old conjecture of Erd\H{o}s and McKay states that if all homogeneous sets in an $n$-vertex graph are of order $O(\log n)$ then the graph contains induced subgraphs of each size from $\{0,1,\ldots, \Omega (n^2)\}$. We prove a bipartite…
We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…
Seymour conjectured that every oriented simple graph contains a vertex whose second neighborhood is at least as large as its first. In this note, we put forward a conjecture that we prove is actually equivalent: every oriented simple graph…
Seymour's Second Neighborhood Conjecture asserts that every oriented graph has a vertex whose first out-neighborhood is at most as large as its second out-neighborhood. Combs are the graphs having no induced $C_4$, $\overline{C_4}$, $C_5$,…
In this note we propose a generalisation of Seymour's Second Neighbourhood Conjecture to two directed graphs on a vertex set. We prove that this generalisation holds in the case of tournaments, and we show that a natural strengthening of…
We look at both the \emph{group labeling lights out game} and the \emph{neighborhood lights out game}. Our main focus is to determine necessary and sufficient conditions for when the group labeling lights out game on path graphs, cycle…
Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of $G$ are…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…
We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…
We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
This paper studies sequential quantum games under the assumption that the moves of the players are drawn from groups and not just plain sets. The extra group structure makes possible to easily derive some very general results characterizing…
In the famous network creation game of Fabrikant et al. a set of agents play a game to build a connected graph. The $n$ agents form the vertex set $V$ of the graph and each vertex $v\in V$ buys a set $E_v$ of edges inducing a graph…
We study competing first passage percolation on graphs generated by the configuration model with infinite-mean degrees. Initially, two uniformly chosen vertices are infected with type 1 and type 2 infection, respectively, and the infection…
Here we introduce a new game on graphs, called cup stacking, following a line of what can be considered as $0$-, $1$-, or $2$-person games such as chip firing, percolation, graph burning, zero forcing, cops and robbers, graph pebbling, and…
In this short paper we study the game of cops and robbers, which is played on the vertices of some fixed graph $G$. Cops and a robber are allowed to move along the edges of $G$ and the goal of cops is to capture the robber. The cop number…
The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…