Related papers: On conjectures concerning the graph grabbing game
The graph reconstruction conjecture states that all graphs on at least three vertices are determined up to isomorphism by their deck. In this paper, a general framework for this problem is proposed to simply explain the reconstruction of…
We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…
In \cite{reed97}, Reed conjectures that the inequality $\chi (G) \leq \left \lceil \textstyle {1/2} (\omega (G) + \Delta (G) + 1) \right \rceil$ holds for any graph $G$. We prove this holds for a graph $G$ if $\bar{G}$ is disconnected. From…
The $1/2$-conjecture on the domination game asserts that if $G$ is a traceable graph, then the game domination number $\gamma_g(G)$ of $G$ is at most $\left\lceil \frac{n(G)}{2} \right\rceil$. A traceable graph is a $1/2$-graph if…
The well-known 1-2-3 Conjecture asserts that the edges of every graph without an isolated edge can be weighted with $1$, $2$ and $3$ so that adjacent vertices receive distinct weighted degrees. This is open in general. We prove that every…
For two graphs $B$ and $H$ the strong Ramsey game $\mathcal{R}(B,H)$ on the board $B$ and with target $H$ is played as follows. Two players alternately claim edges of $B$. The first player to build a copy of $H$ wins. If none of the players…
In the game of Cops and Robbers, a team of cops attempts to capture a robber on a graph $G$. All players occupy vertices of $G$. The game operates in rounds; in each round the cops move to neighboring vertices, after which the robber does…
For an oriented graph $D$, the inversion of $X\subseteq V(D)$ in $D$ is the graph obtained by reversing the orientation of all arcs with both ends in $X$. The inversion number $\mathrm{inv}(D)$ is the minimum number of inversions needed to…
We investigate extremal graphs related to the game of Cops and Robbers. We focus on graphs where a single cop can catch the robber; such graphs are called cop-win. The capture time of a cop-win graph is the minimum number of moves the cop…
We study a version of the lights out game played on directed graphs. For a digraph $D$, we begin with a labeling of $V(D)$ with elements of $\mathbb{Z}_k$ for $k \ge 2$. When a vertex $v$ is toggled, the labels of $v$ and any vertex that…
Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…
Cops and robbers is a game between two players, where one tries to catch the other by moving along the edges of a graph. It is well known that on a finite graph the cop has a winning strategy if and only if the graph is constructible and…
We introduce and study a Maker-Breaker type game in which the issue is to create or avoid two disjoint dominating sets in graphs without isolated vertices. We prove that the maker has a winning strategy on all connected graphs if the game…
Sidorenko's conjecture states that the number of copies of any given bipartite graph in another graph of given density is asymptotically minimized by a random graph. The forcing conjecture further strengthens this, claiming that any…
We analyze the Odd/odd vertex removal game introduced by P. Ottaway. We prove that every bipartite graph has Grundy value 0 or 1 only depending on the parity of the number of edges in the graph, which is a generalization of a conjecture of…
We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…
We consider a two-player game in which the first player (the Guesser) tries to guess, edge-by-edge, the path that second player (the Chooser) takes through a directed graph. At each step, the Guesser makes a wager as to the correctness of…
Seymour's Second Neighborhood Conjecture asserts that every digraph (without digons) has a vertex whose first out-neighborhood is at most as large as its second out-neighborhood. We prove its weighted version for tournaments missing a…
Given a fixed graph $H$ with at least two edges and positive integers $n$ and $b$, the strict $(1 \colon b)$ Avoider-Enforcer $H$-game, played on the edge set of $K_n$, has the following rules: In each turn Avoider picks exactly one edge,…
The convex grabbing game is a game where two players, Alice and Bob, alternate taking extremal points from the convex hull of a point set on the plane. Rational weights are given to the points. The goal of each player is to maximize the…