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This paper presents a detailed comparison of a recently proposed algorithm for optimizing decision trees, tree alternating optimization (TAO), with other popular, established algorithms. We compare their performance on a number of…

Machine Learning · Computer Science 2020-03-23 Arman Zharmagambetov , Suryabhan Singh Hada , Miguel Á. Carreira-Perpiñán , Magzhan Gabidolla

We show that for a number of parameterized problems for which only $2^{O(k)} n^{O(1)}$ time algorithms are known on general graphs, subexponential parameterized algorithms with running time $2^{O(k^{1-\frac{1}{1+\delta}} \log^2 k)}…

Data Structures and Algorithms · Computer Science 2016-10-26 Dániel Marx , Marcin Pilipczuk

Popular Monte-Carlo tree search (MCTS) algorithms for online planning, such as epsilon-greedy tree search and UCT, aim at rapidly identifying a reasonably good action, but provide rather poor worst-case guarantees on performance improvement…

Artificial Intelligence · Computer Science 2013-09-27 Zohar Feldman , Carmel Domshlak

A commonly used technique for managing AI complexity in real-time strategy (RTS) games is to use action and/or state abstractions. High-level abstractions can often lead to good strategic decision making, but tactical decision quality may…

Artificial Intelligence · Computer Science 2017-09-12 Nicolas A. Barriga , Marius Stanescu , Michael Buro

Exciting contemporary machine learning problems have recently been phrased in the classic formalism of tree search -- most famously, the game of Go. Interestingly, the state-space underlying these sequential decision-making problems often…

Machine Learning · Computer Science 2021-06-17 Julia Grosse , Cheng Zhang , Philipp Hennig

We give an O(sqrt n log n)-query quantum algorithm for evaluating size-n AND-OR formulas. Its running time is poly-logarithmically greater after efficient preprocessing. Unlike previous approaches, the algorithm is based on a quantum walk…

Quantum Physics · Physics 2011-10-11 Ben W. Reichardt

Balancing exploration and exploitation remains a key challenge in reinforcement learning (RL). State-of-the-art RL algorithms suffer from high sample complexity, particularly in the sparse reward case, where they can do no better than to…

Machine Learning · Computer Science 2020-01-22 Philippe Morere , Gilad Francis , Tom Blau , Fabio Ramos

We consider a multi-level aggregation problem in a weighted rooted tree, studied recently by Bienkowski et al. (2015). In this problem requests arrive over time at the nodes of the tree, and each request specifies a deadline. A request is…

Data Structures and Algorithms · Computer Science 2017-01-10 Niv Buchbinder , Moran Feldman , Joseph Naor , Ohad Talmon

Imagine we want to split a group of agents into teams in the most \emph{efficient} way, considering that each agent has their own preferences about their teammates. This scenario is modeled by the extensively studied \textsc{Coalition…

Data Structures and Algorithms · Computer Science 2025-05-29 Foivos Fioravantes , Harmender Gahlawat , Nikolaos Melissinos

In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…

Data Structures and Algorithms · Computer Science 2025-11-11 Florent Foucaud , Atrayee Majumder , Tobias Mömke , Aida Roshany-Tabrizi

The rendezvous task calls for two mobile agents, starting from different nodes of a network modeled as a graph to meet at the same node. Agents have different labels which are integers from a set $\{1,\dots,L\}$. They wake up at possibly…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-11 Subhash Bhagat , Andrzej Pelc

With the increasing need for multi-robot for exploring the unknown region in a challenging environment, efficient collaborative exploration strategies are needed for achieving such feat. A frontier-based Rapidly-Exploring Random Tree (RRT)…

We present a near-optimal distributed algorithm for $(1+o(1))$-approximation of single-commodity maximum flow in undirected weighted networks that runs in $(D+ \sqrt{n})\cdot n^{o(1)}$ communication rounds in the \Congest model. Here, $n$…

Data Structures and Algorithms · Computer Science 2015-08-20 Mohsen Ghaffari , Andreas Karrenbauer , Fabian Kuhn , Christoph Lenzen , Boaz Patt-Shamir

Let tw(G) denote the treewidth of graph G. Given a graph G and a positive integer k such that tw(G) <= k + 1, we are to decide if tw(G) <= k. We give a certifying algorithm RTW ("R" for recursive) for this task: it returns one or more…

Data Structures and Algorithms · Computer Science 2023-07-06 Hisao Tamaki

The minimum degree spanning tree (MDST) problem requires the construction of a spanning tree $T$ for graph $G=(V,E)$ with $n$ vertices, such that the maximum degree $d$ of $T$ is the smallest among all spanning trees of $G$. In this paper,…

Data Structures and Algorithms · Computer Science 2018-06-12 Michael Dinitz , Magnús M. Halldórsson , Calvin Newport

We present improved learning-augmented algorithms for finding an approximate minimum spanning tree (MST) for points in an arbitrary metric space. Our work follows a recent framework called metric forest completion (MFC), where the learned…

Data Structures and Algorithms · Computer Science 2026-03-02 Nate Veldt , Thomas Stanley , Benjamin W. Priest , Trevor Steil , Keita Iwabuchi , T. S. Jayram , Grace J. Li , Geoffrey Sanders

Competition-level code generation tasks pose significant challenges for current state-of-the-art large language models (LLMs). For example, on the LiveCodeBench-Hard dataset, models such as O1-Mini and O1-Preview achieve pass@1 rates of…

Artificial Intelligence · Computer Science 2024-12-31 Hao Wang , Boyi Liu , Yufeng Zhang , Jie Chen

We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…

Physics and Society · Physics 2019-02-20 Shubham Pandey , Reimer Kuehn

We present a deterministic algorithm for solving a wide range of dynamic programming problems in trees in $O(\log D)$ rounds in the massively parallel computation model (MPC), with $O(n^\delta)$ words of local memory per machine, for any…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-08 Chetan Gupta , Rustam Latypov , Yannic Maus , Shreyas Pai , Simo Särkkä , Jan Studený , Jukka Suomela , Jara Uitto , Hossein Vahidi

We present a new Monte Carlo Tree Search (MCTS) algorithm to solve the stochastic orienteering problem with chance constraints, i.e., a version of the problem where travel costs are random, and one is assigned a bound on the tolerable…

Robotics · Computer Science 2024-09-06 Stefano Carpin
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