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We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST model, with connections to the well-studied $k$-server problem. Finger search is a popular technique for speeding up BST operations when a query…

Data Structures and Algorithms · Computer Science 2018-09-10 Parinya Chalermsook , Mayank Goswami , László Kozma , Kurt Mehlhorn , Thatchaphol Saranurak

A recent theoretical analysis of a Monte-Carlo tree search (MCTS) method properly modified from the ``upper confidence bound applied to trees" (UCT) algorithm established a surprising result, due to a great deal of empirical successes…

Optimization and Control · Mathematics 2025-02-04 Hyeong Soo Chang

This paper tightens the best known analysis of Hein's 1989 algorithm to infer the topology of a weighted tree based on the lengths of paths between its leaves. It shows that the number of length queries required for a degree-$k$ tree of $n$…

Data Structures and Algorithms · Computer Science 2024-12-05 Jack Gardiner , Lachlan L. H. Andrew , Junhao Gan , Jean Honorio , Seeun William Umboh

Comparative analyses of phylogenetic trees typically require identical taxon sets, however, in practice, trees often include distinct but overlapping taxa. Pruning non-shared leaves discards phylogenetic signal, whereas tree completion can…

Populations and Evolution · Quantitative Biology 2026-04-28 Aleksandr Koshkarov , Nadia Tahiri

Levin Tree Search (LTS) (Orseau et al., 2018) is a search algorithm for deterministic environments that uses a user-specified policy to guide the search. It comes with a formal guarantee on the number of search steps (node visits) for…

Artificial Intelligence · Computer Science 2025-03-12 Laurent Orseau , Marcus Hutter , Levi H. S. Lelis

Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…

Data Structures and Algorithms · Computer Science 2023-01-02 Siddhartha Banerjee , Vincent Cohen-Addad , Anupam Gupta , Zhouzi Li

We consider the multiple traveling salesman problem on a weighted tree. In this problem there are $m$ salesmen located at the root initially. Each of them will visit a subset of vertices and return to the root. The goal is to assign a tour…

Data Structures and Algorithms · Computer Science 2019-02-25 Lin Chen , Daniel Marx

A connected graph has tree-depth at most $k$ if it is a subgraph of the closure of a rooted tree whose height is at most $k$. We give an algorithm which for a given $n$-vertex graph $G$, in time $\mathcal{O}(1.9602^n)$ computes the…

Data Structures and Algorithms · Computer Science 2013-06-18 Fedor V. Fomin , Archontia C. Giannopoulou , Michał Pilipczuk

Monte Carlo Tree Search (MCTS) is a sampling best-first method to search for optimal decisions. The MCTS's popularity is based on its extraordinary results in the challenging two-player based game Go, a game considered much harder than…

Neural and Evolutionary Computing · Computer Science 2021-12-21 Edgar Galván , Gavin Simpson

We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-12 Sriram V. Pemmaraju , Sourya Roy , Joshua Z. Sobel

We focus on the problem of performing random walks efficiently in a distributed network. Given bandwidth constraints, the goal is to minimize the number of rounds required to obtain a random walk sample. We first present a fast sublinear…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-03-03 Atish Das Sarma , Danupon Nanongkai , Gopal Pandurangan , Prasad Tetali

We present the first study on provably efficient randomized exploration in cooperative multi-agent reinforcement learning (MARL). We propose a unified algorithm framework for randomized exploration in parallel Markov Decision Processes…

Machine Learning · Computer Science 2025-03-04 Hao-Lun Hsu , Weixin Wang , Miroslav Pajic , Pan Xu

Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…

Optimization and Control · Mathematics 2017-04-21 Daniel R. Jiang , Lina Al-Kanj , Warren B. Powell

The k-means clustering algorithm is a popular algorithm that partitions data into k clusters. There are many improvements to accelerate the standard algorithm. Most current research employs upper and lower bounds on point-to-cluster…

Machine Learning · Computer Science 2024-10-22 Andreas Lang , Erich Schubert

We present approximation algorithms for the following NP-hard optimization problems related to bottleneck spanning trees in metric spaces. 1. The disjoint bottleneck spanning tree problem: Given $n$ pairs of points in a metric space, find…

Computational Geometry · Computer Science 2021-11-11 Ahmad Biniaz , Anil Maheshwari , Michiel Smid

Treasure hunt and rendezvous are fundamental tasks performed by mobile agents in graphs. In treasure hunt, an agent has to find an inert target (called treasure) situated at an unknown node of the graph. In rendezvous, two agents, initially…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Debasish Pattanayak , Andrzej Pelc

We study the problem of online tree exploration by a deterministic mobile agent. Our main objective is to establish what features of the model of the mobile agent and the environment allow linear exploration time. We study agents that, upon…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-28 Dominik Bojko , Karol Gotfryd , Dariusz R. Kowalski , Dominik Pajak

We present a deterministic algorithm that given a tree T with n vertices, a starting vertex v and a slackness parameter epsilon > 0, estimates within an additive error of epsilon the cover and return time, namely, the expected time it takes…

Data Structures and Algorithms · Computer Science 2009-09-11 Uriel Feige , Ofer Zeitouni

Robots often need to solve path planning problems where essential and discrete aspects of the environment are partially observable. This introduces a multi-modality, where the robot must be able to observe and infer the state of its…

Robotics · Computer Science 2022-08-02 Camille Phiquepal , Andreas Orthey , Nicolas Viennot , Marc Toussaint

The kd-tree is a fundamental tool in computer science. Among others, an application of the kd-tree search (oct-tree method) to fast evaluation of particle interactions and neighbor search is highly important since computational complexity…

Instrumentation and Methods for Astrophysics · Physics 2009-09-04 N. Nakasato