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Related papers: Responsible AI (RAI) Games and Ensembles

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In stochastic games with incomplete information, the uncertainty is evoked by the lack of knowledge about a player's own and the other players' types, i.e. the utility function and the policy space, and also the inherent stochasticity of…

Machine Learning · Computer Science 2022-03-21 Hannes Eriksson , Debabrota Basu , Mina Alibeigi , Christos Dimitrakakis

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

Influence maximization is a prototypical problem enabling applications in various domains, and it has been extensively studied in the past decade. The classic influence maximization problem explores the strategies for deploying seed users…

Social and Information Networks · Computer Science 2019-04-15 Guangmo Tong , Ruiqi Wang

We present a causality-based algorithm for solving two-player reachability games represented by logical constraints. These games are a useful formalism to model a wide array of problems arising, e.g., in program synthesis. Our technique for…

Logic in Computer Science · Computer Science 2021-06-01 Christel Baier , Norine Coenen , Bernd Finkbeiner , Florian Funke , Simon Jantsch , Julian Siber

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

Computer Science and Game Theory · Computer Science 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

Recent AI-related scandals have shed a spotlight on accountability in AI, with increasing public interest and concern. This paper draws on literature from public policy and governance to make two contributions. First, we propose an AI…

Computers and Society · Computer Science 2021-10-19 Chris Percy , Simo Dragicevic , Sanjoy Sarkar , Artur S. d'Avila Garcez

We extend the classic regret minimization framework for approximating equilibria in normal-form games by greedily weighing iterates based on regrets observed at runtime. Theoretically, our method retains all previous convergence rate…

Computer Science and Game Theory · Computer Science 2022-04-12 Hugh Zhang , Adam Lerer , Noam Brown

There have been increasing concerns about Artificial Intelligence (AI) due to its unfathomable potential power. To make AI address ethical challenges and shun undesirable outcomes, researchers proposed to develop socially responsible AI…

Artificial Intelligence · Computer Science 2022-05-04 Lu Cheng , Ahmadreza Mosallanezhad , Paras Sheth , Huan Liu

There is an increasing need for young people to become critically AI literate, understanding not only how AI works but also its limitations and ethical nuances. Yet, designing learning experiences that make such complex, serious topics…

Human-Computer Interaction · Computer Science 2026-04-03 Jaemarie Solyst , Ruth Karen Nakigozi , Chloe Fong , R. Benjamin Shapiro

In domains such as criminal justice, medicine, and social welfare, decision makers increasingly have access to algorithmic Risk Assessment Instruments (RAIs). RAIs estimate the risk of an adverse outcome such as recidivism or child neglect,…

Methodology · Statistics 2021-08-10 Alan Mishler , Edward H. Kennedy , Alexandra Chouldechova

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

This paper explores artificial intelligence's potential societal and economic impacts (AI) through generating scenarios that assess how AI may influence various sectors. We categorize and analyze key factors affecting AI's integration and…

Computers and Society · Computer Science 2025-04-04 Carlos J. Costa , Joao Tiago Aparicio

An increasing number of decisions regarding the daily lives of human beings are being controlled by artificial intelligence (AI) algorithms in spheres ranging from healthcare, transportation, and education to college admissions,…

Computers and Society · Computer Science 2020-01-28 Dana Pessach , Erez Shmueli

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We argue that…

Artificial Intelligence · Computer Science 2022-02-22 Tobias Baumann

Artificial intelligence (AI) and Machine Learning (ML) have moved from research and pilot projects into everyday business operations, with generative AI accelerating adoption across processes, products, and services. This paper introduces…

Computers and Society · Computer Science 2026-02-17 Stephan Sandfuchs , Diako Farooghi , Janis Mohr , Sarah Grewe , Markus Lemmen , Jörg Frochte

AI projects often fail due to financial, technical, ethical, or user acceptance challenges -- failures frequently rooted in early-stage decisions. While HCI and Responsible AI (RAI) research emphasize this, practical approaches for…

Human-Computer Interaction · Computer Science 2025-06-24 Ji-Youn Jung , Devansh Saxena , Minjung Park , Jini Kim , Jodi Forlizzi , Kenneth Holstein , John Zimmerman

Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…

Computers and Society · Computer Science 2020-07-14 Arian Garshi , Malin Wist Jakobsen , Jørgen Nyborg-Christensen , Daniel Ostnes , Maria Ovchinnikova

This research introduces an innovative mathematical learning approach that integrates generative AI to cultivate a structured learning rather than quick solution. Our method combines chatbot capabilities and generative AI to offer…

Computers and Society · Computer Science 2024-07-23 Aditi Singh , Abul Ehtesham , Saket Kumar , Gaurav Kumar Gupta , Tala Talaei Khoei

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

Computer Science and Game Theory · Computer Science 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

Strategic-form min-max game theory examines the existence, multiplicity, selection of equilibria, and the worst-case computational complexity under perfect rationality. However, in many applications, games are drawn from an ensemble, and…

Computer Science and Game Theory · Computer Science 2026-02-17 Yuma Ichikawa
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