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We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL…

Logic in Computer Science · Computer Science 2025-02-19 Yinfeng Li , Emiliano Lorini , Munyque Mittelmann

Computation plays a major role in decision making. Even if an agent is willing to ascribe a probability to all states and a utility to all outcomes, and maximize expected utility, doing so might present serious computational problems.…

Computer Science and Game Theory · Computer Science 2011-06-15 Joseph Y. Halpern , Rafael Pass

A practical challenge in reinforcement learning are combinatorial action spaces that make planning computationally demanding. For example, in cooperative multi-agent reinforcement learning, a potentially large number of agents jointly…

Humans and animals have the ability to reason and make predictions about different courses of action at many time scales. In reinforcement learning, option models (Sutton, Precup \& Singh, 1999; Precup, 2000) provide the framework for this…

Machine Learning · Computer Science 2021-08-09 Khimya Khetarpal , Zafarali Ahmed , Gheorghe Comanici , Doina Precup

Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed…

Logic in Computer Science · Computer Science 2025-01-22 Wojciech Jamroga , Wojciech Penczek , Teofil Sidoruk

All biological and artificial agents must learn and make decisions given limits on their ability to process information. As such, a general theory of adaptive behavior should be able to account for the complex interactions between an…

Machine Learning · Computer Science 2023-05-08 Dilip Arumugam , Mark K. Ho , Noah D. Goodman , Benjamin Van Roy

Diffusion on complex networks is often modeled as a stochastic process. Yet, recent work on strategic diffusion emphasizes the decision power of agents and treats diffusion as a strategic problem. Here we study the computational aspects of…

Computational Complexity · Computer Science 2020-01-31 Marcin Waniek , Khaled Elbassioni , Flavio L. Pinheiro , Cesar A. Hidalgo , Aamena Alshamsi

The Turing machine is one of the simple abstract computational devices that can be used to investigate the limits of computability. In this paper, they are considered from several points of view that emphasize the importance and the…

Computational Complexity · Computer Science 2012-03-16 Yaroslav D. Sergeyev , Alfredo Garro

The tasks that an agent will need to solve often are not known during training. However, if the agent knows which properties of the environment are important then, after learning how its actions affect those properties, it may be able to…

Artificial Intelligence · Computer Science 2019-04-29 Amy Zhang , Adam Lerer , Sainbayar Sukhbaatar , Rob Fergus , Arthur Szlam

Classical planning asks for a sequence of operators reaching a given goal. While the most common case is to compute a plan, many scenarios require more than that. However, quantitative reasoning on the plan space remains mostly unexplored.…

Artificial Intelligence · Computer Science 2025-02-04 David Speck , Markus Hecher , Daniel Gnad , Johannes K. Fichte , Augusto B. Corrêa

There are several forms of irreducibility in computing systems, ranging from undecidability to intractability to nonlinearity. This paper is an exploration of the conceptual issues that have arisen in the course of investigating speed-up…

Computational Complexity · Computer Science 2011-06-24 Hector Zenil , Fernando Soler-Toscano , Joost J. Joosten

We consider distributed iterative algorithms for the averaging problem over time-varying topologies. Our focus is on the convergence time of such algorithms when complete (unquantized) information is available, and on the degradation of…

Optimization and Control · Mathematics 2009-01-14 Angelia Nedić , Alex Olshevsky , Asuman Ozdaglar , John Tsitsiklis

In order to solve complex, long-horizon tasks, intelligent robots need to carry out high-level, abstract planning and reasoning in conjunction with motion planning. However, abstract models are typically lossy and plans or policies computed…

Robotics · Computer Science 2022-05-27 Naman Shah , Siddharth Srivastava

Ensuring robust decision-making in multi-agent systems is challenging when agents have distinct, possibly conflicting objectives and lack full knowledge of each other's strategies. This is apparent in safety-critical applications such as…

Systems and Control · Electrical Eng. & Systems 2025-10-20 Francesco Bianchin , Robert Lefringhausen , Elisa Gaetan , Samuel Tesfazgi , Sandra Hirche

In this paper, we develop a framework for path-planning on abstractions that are not provided to the agent a priori but instead emerge as a function of the available computational resources. We show how a path-planning problem in an…

Robotics · Computer Science 2021-07-29 Daniel T. Larsson , Dipankar Maity , Panagiotis Tsiotras

It has been quite a long time since AI researchers in the field of computer science stop talking about simulating human intelligence or trying to explain how brain works. Recently, represented by deep learning techniques, the field of…

Artificial Intelligence · Computer Science 2015-09-30 Hao Wu

This paper studies the synthesis of control policies for an agent that has to satisfy a temporal logic specification in a partially observable environment, in the presence of an adversary. The interaction of the agent (defender) with the…

Systems and Control · Computer Science 2019-03-19 Bhaskar Ramasubramanian , Andrew Clark , Linda Bushnell , Radha Poovendran

Subjective expected utility theory assumes that decision-makers possess unlimited computational resources to reason about their choices; however, virtually all decisions in everyday life are made under resource constraints - i.e.…

Machine Learning · Statistics 2016-10-07 Pedro A. Ortega , Alan A. Stocker

In the recently introduced topological distance games, strategic agents need to be assigned to a subset of vertices of a topology. In the assignment, the utility of an agent depends on both the agent's inherent utilities for other agents…

Computer Science and Game Theory · Computer Science 2024-04-23 Argyrios Deligkas , Eduard Eiben , Dušan Knop , Šimon Schierreich

As the interest in Artificial Intelligence continues to grow it is becoming more and more important to investigate formalization and tools that allow us to exploit logic to reason about the world. In particular, given the increasing number…

Artificial Intelligence · Computer Science 2019-09-19 Francesco Fabiano
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