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Deep learning based visual to sound generation systems essentially need to be developed particularly considering the synchronicity aspects of visual and audio features with time. In this research we introduce a novel task of guiding a class…

Machine Learning · Computer Science 2021-07-21 Sanchita Ghose , John J. Prevost

Coordinated audio generation based on video inputs typically requires a strict audio-visual (AV) alignment, where both semantics and rhythmics of the generated audio segments shall correspond to those in the video frames. Previous studies…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Shentong Mo , Yibing Song

Learning associations across modalities is critical for robust multimodal reasoning, especially when a modality may be missing during inference. In this paper, we study this problem in the context of audio-conditioned visual synthesis -- a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anoop Cherian , Moitreya Chatterjee , Narendra Ahuja

Modeling sounds emitted from physical object interactions is critical for immersive perceptual experiences in real and virtual worlds. Traditional methods of impact sound synthesis use physics simulation to obtain a set of physics…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Kun Su , Kaizhi Qian , Eli Shlizerman , Antonio Torralba , Chuang Gan

Video-to-audio generation (V2A) is of increasing importance in domains such as film post-production, AR/VR, and sound design, particularly for the creation of Foley sound effects synchronized with on-screen actions. Foley requires…

Sound · Computer Science 2025-11-25 Satvik Dixit , Koichi Saito , Zhi Zhong , Yuki Mitsufuji , Chris Donahue

We introduce MusicInfuser, an approach that aligns pre-trained text-to-video diffusion models to generate high-quality dance videos synchronized with specified music tracks. Rather than training a multimodal audio-video or audio-motion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Susung Hong , Ira Kemelmacher-Shlizerman , Brian Curless , Steven M. Seitz

We present StereoFoley, a video-to-audio generation framework that produces semantically aligned, temporally synchronized, and spatially accurate stereo sound at 48 kHz. While recent generative video-to-audio models achieve strong semantic…

Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual alignment priors or multi-stage learning of intermediate…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Junxian Ma , Shiwen Wang , Jian Yang , Junyi Hu , Jian Liang , Guosheng Lin , Jingbo chen , Kai Li , Yu Meng

Video-to-audio (V2A) generation utilizes visual-only video features to produce realistic sounds that correspond to the scene. However, current V2A models often lack fine-grained control over the generated audio, especially in terms of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Bingliang Li , Fengyu Yang , Yuxin Mao , Qingwen Ye , Hongkai Chen , Yiran Zhong

Spatial audio has become central to immersive applications such as VR/AR, cinema, and music. Existing generative audio models are largely limited to mono or stereo formats and cannot capture the full 3D localization cues available in…

Sound · Computer Science 2025-09-22 Christian Templin , Yanda Zhu , Hao Wang

We introduce a novel pipeline for joint audio-visual editing that enhances the coherence between edited video and its accompanying audio. Our approach first applies state-of-the-art video editing techniques to produce the target video, then…

Multimedia · Computer Science 2026-03-18 Masato Ishii , Akio Hayakawa , Takashi Shibuya , Yuki Mitsufuji

Unity is a software specifically designed for the development of video games. However, due to its programming possibilities and the polyvalence of its architecture, it can prove to be a versatile tool for stimuli presentation in research…

Audio and Speech Processing · Electrical Eng. & Systems 2019-07-12 Javier Sanz , Andreas Wulff-Abramsson , Carlos Aguilar-Paredes , Luis Emilio Bruni , Lydia Sanchez

A key challenge in synthesizing audios from silent videos is the inherent trade-off between synthesis quality and inference efficiency in existing methods. For instance, flow matching based models rely on modeling instantaneous velocity,…

Sound · Computer Science 2025-09-09 Xiaoran Yang , Jianxuan Yang , Xinyue Guo , Haoyu Wang , Ningning Pan , Gongping Huang

Whole-body audio-driven avatar pose and expression generation is a critical task for creating lifelike digital humans and enhancing the capabilities of interactive virtual agents, with wide-ranging applications in virtual reality, digital…

Sound · Computer Science 2025-10-15 Tianbao Zhang , Jian Zhao , Yuer Li , Zheng Zhu , Ping Hu , Zhaoxin Fan , Wenjun Wu , Xuelong Li

Our objective is audio-visual synchronization with a focus on 'in-the-wild' videos, such as those on YouTube, where synchronization cues can be sparse. Our contributions include a novel audio-visual synchronization model, and training that…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Vladimir Iashin , Weidi Xie , Esa Rahtu , Andrew Zisserman

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Shuai Tan , Biao Gong , Yujie Wei , Shiwei Zhang , Zhuoxin Liu , Ke Ma , Yan Wang , Kecheng Zheng , Xing Zhu , Yujun Shen , Hengshuang Zhao

In this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly…

Machine Learning · Computer Science 2025-04-10 Masato Ishii , Akio Hayakawa , Takashi Shibuya , Yuki Mitsufuji

The addition of Foley sound effects during post-production is a common technique used to enhance the perceived acoustic properties of multimedia content. Traditionally, Foley sound has been produced by human Foley artists, which involves…

Visual and acoustic events in the physical world are inherently coupled, yet existing video editing methods typically adopt decoupled pipelines, lacking bidirectional modality interaction. This results in two key limitations: (i)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Sen Liang , Cong Wang , Fengbin Guan , Zhentao Yu , Yiting Lu , Yuanzhi Wang , Yuan Zhou , Xin Li , Zhibo Chen