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We propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework MMAudio. In contrast to single-modality training conditioned on (limited) video data…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ho Kei Cheng , Masato Ishii , Akio Hayakawa , Takashi Shibuya , Alexander Schwing , Yuki Mitsufuji

We describe the implementation of and early results from a system that automatically composes picture-synched musical soundtracks for videos and movies. We use the phrase "picture-synched" to mean that the structure of the automatically…

Multimedia · Computer Science 2019-10-22 Vansh Dassani , Jon Bird , Dave Cliff

Recent advances in video generation have achieved remarkable improvements in visual content fidelity. However, the absence of synchronized audio severely undermines immersive experience and restricts practical applications of these…

Sound · Computer Science 2025-12-09 Fu Li , Weichao Zhao , You Li , Zhichao Zhou , Dongliang He

We study Neural Foley, the automatic generation of high-quality sound effects synchronizing with videos, enabling an immersive audio-visual experience. Despite its wide range of applications, existing approaches encounter limitations when…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Yiming Zhang , Yicheng Gu , Yanhong Zeng , Zhening Xing , Yuancheng Wang , Zhizheng Wu , Kai Chen

We propose SALSA-V, a multimodal video-to-audio generation model capable of synthesizing highly synchronized, high-fidelity long-form audio from silent video content. Our approach introduces a masked diffusion objective, enabling…

Sound · Computer Science 2025-10-06 Amir Dellali , Luca A. Lanzendörfer , Florian Grötschla , Roger Wattenhofer

Recent advances in video generation produce visually realistic content, yet the absence of synchronized audio severely compromises immersion. To address key challenges in video-to-audio generation, including multimodal data scarcity,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-26 Sizhe Shan , Qiulin Li , Yutao Cui , Miles Yang , Yuehai Wang , Qun Yang , Jin Zhou , Zhao Zhong

Existing multimodal audio generation models often lack precise user control, which limits their applicability in professional Foley workflows. In particular, these models focus on the entire video and do not provide precise methods for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Ilpo Viertola , Vladimir Iashin , Esa Rahtu

Music is a universal language that can communicate emotions and feelings. It forms an essential part of the whole spectrum of creative media, ranging from movies to social media posts. Machine learning models that can synthesize music are…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Sanjoy Chowdhury , Sayan Nag , K J Joseph , Balaji Vasan Srinivasan , Dinesh Manocha

The synthesis of synchronized audio-visual content is a key challenge in generative AI, with open-source models facing challenges in robust audio-video alignment. Our analysis reveals that this issue is rooted in three fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Teng Hu , Zhentao Yu , Guozhen Zhang , Zihan Su , Zhengguang Zhou , Youliang Zhang , Yuan Zhou , Qinglin Lu , Ran Yi

Existing video-to-audio (V2A) generation methods predominantly rely on text prompts alongside visual information to synthesize audio. However, two critical bottlenecks persist: semantic granularity gaps in training data, such as conflating…

Sound · Computer Science 2026-03-23 Pengjun Fang , Yingqing He , Yazhou Xing , Qifeng Chen , Ser-Nam Lim , Harry Yang

Generating sound effects for product-level videos, where only a small amount of labeled data is available for diverse scenes, requires the production of high-quality sounds in few-shot settings. To tackle the challenge of limited labeled…

Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a…

Sound · Computer Science 2023-09-19 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Peipei Wu , Mark D. Plumbley , Wenwu Wang

Motion, speech, and sound effects are fundamental elements of human-centric videos, yet their heterogeneous temporal characteristics make joint generation highly challenging. Existing audio-video generation models often fail to maintain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Shihao Cheng , Jiaxu Zhang , Quanyue Song , Shansong Liu , Zhizhi Guo , Xiaolei Zhang , Chi Zhang , Xuelong Li , Zhigang Tu

We propose a method leveraging the naturally time-related expressivity of our voice to control an animation composed of a set of short events. The user records itself mimicking onomatopoeia sounds such as "Tick", "Pop", or "Chhh" which are…

Graphics · Computer Science 2019-10-21 Adrien Nivaggioli , Damien Rohmer

Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporally aligned audio remains labor-intensive. We propose FoleyDesigner, a novel framework inspired by professional Foley…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Mengtian Li , Kunyan Dai , Yi Ding , Ruobing Ni , Ying Zhang , Wenwu Wang , Zhifeng Xie

The video-to-audio (V2A) generation task has drawn attention in the field of multimedia due to the practicality in producing Foley sound. Semantic and temporal conditions are fed to the generation model to indicate sound events and temporal…

Sound · Computer Science 2024-12-25 Yaoyun Zhang , Xuenan Xu , Mengyue Wu

A "match cut" is a common video editing technique where a pair of shots that have a similar composition transition fluidly from one to another. Although match cuts are often visual, certain match cuts involve the fluid transition of audio,…

Sound · Computer Science 2024-08-21 Dennis Fedorishin , Lie Lu , Srirangaraj Setlur , Venu Govindaraju

Foley is a key element in video production, refers to the process of adding an audio signal to a silent video while ensuring semantic and temporal alignment. In recent years, the rise of personalized content creation and advancements in…

Sound · Computer Science 2025-04-18 Roi Benita , Michael Finkelson , Tavi Halperin , Gleb Sterkin , Yossi Adi

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Chao Huang , Ruohan Gao , J. M. F. Tsang , Jan Kurcius , Cagdas Bilen , Chenliang Xu , Anurag Kumar , Sanjeel Parekh

Existing mainstream video customization methods focus on generating identity-consistent videos based on given reference images and textual prompts. Benefiting from the rapid advancement of joint audio-video generation, this paper proposes a…

Sound · Computer Science 2026-05-29 Maomao Li , Zhen Li , Kaipeng Zhang , Guosheng Yin , Zhifeng Li , Dong Xu