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Augmented Reality (AR) systems add visual information to the world by using advanced display techniques. The advances in miniaturization and reduced costs make some of these systems feasible for applications in a wide set of fields. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-30 Felix G. Hamza-Lup , Anand P. Santhanam , Celina Imielinska , Sanford Meeks , Jannick P. Rolland

Just recently, the concept of augmented and virtual reality (AR/VR) over wireless has taken the entire 5G ecosystem by storm spurring an unprecedented interest from both academia, industry and others. Yet, the success of an immersive VR…

Networking and Internet Architecture · Computer Science 2017-03-28 Ejder Baştuğ , Mehdi Bennis , Muriel Médard , Mérouane Debbah

Augmented Reality (AR) systems describe the class of systems that use computers to overlay virtual information on the real world. AR environments allow the development of promising tools in several application domains. In medical training…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-03 Felix G. Hamza-Lup , Jannick P. Rolland , Charles Hughes

As Extended Reality (XR) systems increasingly map and understand the physical world, interacting with these blended representations remains challenging. The current push for "natural" inputs has its trade-offs: touch is limited by human…

Human-Computer Interaction · Computer Science 2026-03-12 Esen K. Tütüncü , Mar Gonzalez-Franco , Khushman Patel , Eric J. Gonzalez

Mixed Reality (MR) technologies such as Virtual and Augmented Reality (VR, AR) are well established in medical practice, enhancing diagnostics, treatment, and education. However, there are still some limitations and challenges that may be…

Human-Computer Interaction · Computer Science 2025-07-28 Aliaksandr Marozau , Barbara Karpowicz , Tomasz Kowalewski , Pavlo Zinevych , Wiktor Stawski , Adam Kuzdraliński , Wiesław Kopeć

Creating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Hongchi Xia , Entong Su , Marius Memmel , Arhan Jain , Raymond Yu , Numfor Mbiziwo-Tiapo , Ali Farhadi , Abhishek Gupta , Shenlong Wang , Wei-Chiu Ma

Technology, especially the smartphone, is villainized for taking meaning and time away from in-person interactions and secluding people into "digital bubbles". We believe this is not an intrinsic property of digital gadgets, but evidence of…

Communication is the most useful tool to impart knowledge, understand ideas, clarify thoughts and expressions, organize plan and manage every single day-to-day activity. Although there are different modes of communication, physical barrier…

Computer Vision and Pattern Recognition · Computer Science 2019-09-23 Kumar Mridul , M. Ramanathan , Kunal Ahirwar , Mansi Sharma

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…

Human-Computer Interaction · Computer Science 2021-10-08 Elijah Wyckoff , Marlan Ball , Fernando Moreu

Reliable and accurate 3D object detection is a necessity for safe autonomous driving. Although LiDAR sensors can provide accurate 3D point cloud estimates of the environment, they are also prohibitively expensive for many settings.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-15 Rui Qian , Divyansh Garg , Yan Wang , Yurong You , Serge Belongie , Bharath Hariharan , Mark Campbell , Kilian Q. Weinberger , Wei-Lun Chao

Differentiable renderers have been used successfully for unsupervised 3D structure learning from 2D images because they can bridge the gap between 3D and 2D. To optimize 3D shape parameters, current renderers rely on pixel-wise losses…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Zhizhong Han , Chao Chen , Yu-Shen Liu , Matthias Zwicker

Future 6G networks are envisioned to facilitate edge-assisted mobile augmented reality (MAR) via strengthening the collaboration between MAR devices and edge servers. In order to provide immersive user experiences, MAR devices must timely…

Networking and Internet Architecture · Computer Science 2025-10-01 Conghao Zhou , Jie Gao , Shisheng Hu , Nan Cheng , Weihua Zhuang , Xuemin Shen

Design for Manufacturing and Assembly (DFMA) is a crucial design stage within the heavy vehicle manufacturing process that involves optimising the order and feasibility of the parts assembly process to reduce manufacturing complexity and…

Human-Computer Interaction · Computer Science 2022-09-07 Emran Poh , Kyrin Liong , Jeannie Lee

This e-letter summarizes our most recent work and contributed approaches to increase the capacity, cut down on the latency and provide higher reliability in several extended reality (XR) scenarios. To that end, several technologies from…

Signal Processing · Electrical Eng. & Systems 2019-05-14 Cristina Perfecto , Mohammed S. Elbamby , Jihong Park , Javier Del Ser , Mehdi Bennis

Mobile headsets should be capable of understanding 3D physical environments to offer a truly immersive experience for augmented/mixed reality (AR/MR). However, their small form-factor and limited computation resources make it extremely…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Yongjie Guan , Xueyu Hou , Nan Wu , Bo Han , Tao Han

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Applications of the Extended Reality (XR) spectrum, a superset of Mixed, Augmented and Virtual Reality, are gaining prominence and can be employed in a variety of areas, such as virtual museums. Examples can be found in the areas of…

Graphics · Computer Science 2021-01-12 Efstratios Geronikolakis , George Papagiannakis

In this poster, we present RealityDrop, a novel multimodal framework that uses Mixed Reality (MR) technology to manipulate, display, and transfer virtual content across different display systems. Employing MR as the centre of control,…

Human-Computer Interaction · Computer Science 2023-10-12 Jeremy McDade , Allison Jing , Andrew Cunningham

In the Architecture, Engineering and Construction (AEC) sector, data extracted from building information modelling (BIM) can be used to create a digital twin (DT). The algorithms of a BIM-based DT can facilitate the retrieval of…

Human-Computer Interaction · Computer Science 2024-03-12 Corentin Coupry , Paul Richard , David Bigaud , Sylvain Noblecourt , David Baudry