Related papers: Poster: Real-Time Object Substitution for Mobile D…
In this paper, we design a 3D map management scheme for edge-assisted mobile augmented reality (MAR) to support the pose estimation of individual MAR device, which uploads camera frames to an edge server. Our objective is to minimize the…
With the advances of the Internet of Things (IoT) and 5G/6G wireless communications, the paradigms of mobile computing have developed dramatically in recent years, from centralized mobile cloud computing to distributed fog computing and…
This article explores a critical gap in Mixed Reality (MR) technology: while advances have been made, MR still struggles to authentically replicate human embodiment and socio-motor interaction. For MR to enable truly meaningful social…
eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…
Metric depth estimation plays an important role in mobile augmented reality (AR). With accurate metric depth, we can achieve more realistic user interactions such as object placement and occlusion detection. While specialized hardware like…
In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's…
Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…
We propose a novel space-rescaling technique for registering dissimilar physical-virtual spaces by utilizing the effects of adjusting physical space with redirected walking. Achieving a seamless immersive Virtual Reality (VR) experience…
Interaction with virtual objects displayed in Optical See-through Augmented Reality is still mostly done with controllers or hand gestures. A much more intuitive way of interacting with virtual content is to use physical proxy objects to…
This paper presents the development of an interactive system for constructing Augmented Virtual Environments (AVEs) by fusing mobile phone images with open-source geospatial data. By integrating 2D image data with 3D models derived from…
Widespread RGB-Depth (RGB-D) sensors and advanced 3D reconstruction technologies facilitate the capture of indoor spaces, improving the fields of augmented reality (AR), virtual reality (VR), and extended reality (XR). Nevertheless, current…
We present RealitySketch, an augmented reality interface for sketching interactive graphics and visualizations. In recent years, an increasing number of AR sketching tools enable users to draw and embed sketches in the real world. However,…
The advances in Artificial Intelligence (AI) have led to technological advancements in a plethora of domains. Healthcare, education, and smart city services are now enriched with AI capabilities. These technological advancements would not…
With the quick proliferation of extended reality (XR) services, the mobile communications networks are faced with gigantic challenges to meet the diversified and challenging service requirements. A tight coordination or even convergence of…
This work introduces a novel Augmented Reality (AR) approach to visualize material data alongside real objects in order to facilitate detailed material analyses based on spatial non-destructive testing (NDT) data as generated in X-ray…
The global aging trend compels older adults to navigate the evolving digital landscape, presenting a substantial challenge in mastering smartphone applications. While Augmented Reality (AR) holds promise for enhancing learning and user…
The combination of traditional rendering with neural networks in Deferred Neural Rendering (DNR) provides a compelling balance between computational complexity and realism of the resulting images. Using skinned meshes for rendering…
Future fully interconnected virtual reality (VR) systems and the Tactile Internet diminish the boundary between virtual (online) and real (offline) worlds, while extending the digital and physical capabilities of humans via edge computing…
Today very few deep learning-based mobile augmented reality (MAR) applications are applied in mobile devices because they are significantly energy-guzzling. In this paper, we design an edge-based energy-aware MAR system that enables MAR…
In the Metaverse, the physical space and the virtual space co-exist, and interact simultaneously. While the physical space is virtually enhanced with information, the virtual space is continuously refreshed with real-time, real-world…