Related papers: Checking History-Determinism is NP-hard for Parity…
We initiate the study of the complexity-theoretic properties of convex logics in team semantics. We focus on the extension of classical propositional logic with the nonemptiness atom NE, a logic known to be both convex and union closed. We…
We study a sequential decision-making model where a set of items is repeatedly matched to the same set of agents over multiple rounds. The objective is to determine a sequence of matchings that either maximizes the utility of the least…
We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…
Markov decision processes model systems subject to nondeterministic and probabilistic uncertainty. A plethora of verification techniques addresses variations of reachability properties, such as: Is there a scheduler resolving the…
It is well known that for a regular tree language it is decidable whether or not it can be recognized by a deterministic top-down tree automaton (DTA). However, the computational complexity of this problem has not been studied. We show that…
Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…
We study stochastic games with energy-parity objectives, which combine quantitative rewards with a qualitative $\omega$-regular condition: The maximizer aims to avoid running out of energy while simultaneously satisfying a parity condition.…
We study the parameterized complexity of scheduling unit-time jobs on parallel, identical machines under generalized precedence constraints for minimization of the makespan and the sum of completion times. In our setting, each job is…
Parametric timed automata (PTAs) are a powerful formalism to reason, simulate and formally verify critical real-time systems. After 25 years of research on PTAs, it is now well-understood that any non-trivial problem studied is undecidable…
We continue the investigation of finite-duration variants of infinite-duration games by extending known results for games played on finite graphs to those played on infinite ones. In particular, we establish an equivalence between pushdown…
An automaton is monotonic if its states can be arranged in a linear order that is preserved by the action of every letter. We prove that the problem of deciding whether a given automaton is monotonic is NP-complete. The same result is…
This work is a study of the expressive power of unambiguity in the case of automata over infinite trees. An automaton is called unambiguous if it has at most one accepting run on every input, the language of such an automaton is called an…
Design and control of autonomous systems that operate in uncertain or adversarial environments can be facilitated by formal modelling and analysis. Probabilistic model checking is a technique to automatically verify, for a given temporal…
We present efficient algorithms to reduce the size of nondeterministic B\"uchi word automata (NBA) and nondeterministic finite word automata (NFA), while retaining their languages. Additionally, we describe methods to solve PSPACE-complete…
We solve some decision problems for timed automata which were recently raised by S. Tripakis in [ Folk Theorems on the Determinization and Minimization of Timed Automata, in the Proceedings of the International Workshop FORMATS'2003, LNCS,…
Proving programs terminating is a fundamental computer science challenge. Recent research has produced powerful tools that can check a wide range of programs for termination. The analog for probabilistic programs, namely termination with…
In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…
The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…
While prior work established a verifier-based polynomial-time framework for NP, explicit deterministic machines for concrete NP-complete problems have remained elusive. In this paper, we construct fully specified deterministic Turing…
Given a graph G, we investigate the question of determining the parity of the number of homomorphisms from G to some other fixed graph H. We conjecture that this problem exhibits a complexity dichotomy, such that all parity graph…