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Crowdsourced mobile edge caching and sharing (Crowd-MECS) is emerging as a promising content delivery paradigm by employing a large crowd of existing edge devices (EDs) to cache and share popular contents. The successful technology adoption…

Computer Science and Game Theory · Computer Science 2020-03-11 Changkun Jiang , Lin Gao , Tong Wang , Yufei Jiang , Jianqiang Li

A key challenge in the study of multiagent cooperation is the need for individual agents not only to cooperate effectively, but to decide with whom to cooperate. This is particularly critical in situations when other agents have hidden,…

Recently, many benchmarks and datasets have been developed to evaluate Vision-Language Models (VLMs) using visual question answering (VQA) pairs, and models have shown significant accuracy improvements. However, these benchmarks rarely test…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Ishant Chintapatla , Kazuma Choji , Naaisha Agarwal , Andrew Lin , Hannah You , Charles Duong , Kevin Zhu , Sean O'Brien , Vasu Sharma

Crowdsourced machine learning on competition platforms such as Kaggle is a popular and often effective method for generating accurate models. Typically, teams vie for the most accurate model, as measured by overall error on a holdout set,…

Machine Learning · Computer Science 2024-02-19 Ira Globus-Harris , Declan Harrison , Michael Kearns , Pietro Perona , Aaron Roth

Models of crowdsourcing and human computation often assume that individuals independently carry out small, modular tasks. However, while these models have successfully shown how crowds can accomplish significant objectives, they can…

Computers and Society · Computer Science 2023-09-04 David T. Lee , Christos A. Makridis

In a crowdsourcing market, a requester is looking to form a team of workers to perform a complex task that requires a variety of skills. Candidate workers advertise their certified skills and bid prices for their participation. We design…

Computer Science and Game Theory · Computer Science 2018-12-14 Qing Liu , Tie Luo , Ruiming Tang , Stephane Bressan

Data credibility is a crucial issue in mobile crowd sensing (MCS) and, more generally, people-centric Internet of Things (IoT). Prior work takes approaches such as incentive mechanism design and data mining to address this issue, while…

Human-Computer Interaction · Computer Science 2017-09-13 Tie Luo , Leonit Zeynalvand

A continuous-time Markov process is proposed to analyze how a group of humans solves a complex task, consisting in the search of the optimal set of decisions on a fitness landscape. Individuals change their opinions driven by two different…

Multiagent Systems · Computer Science 2015-12-21 Giuseppe Carbone , Ilaria Giannoccaro

Estimating information-theoretic quantities such as entropy and mutual information is central to many problems in statistics and machine learning, but challenging in high dimensions. This paper presents estimators of entropy via inference…

Machine Learning · Statistics 2022-12-13 Feras A. Saad , Marco Cusumano-Towner , Vikash K. Mansinghka

Individuals with similar qualifications and skills may vary in their demeanor, or outward manner: some tend toward self-promotion while others are modest to the point of omitting crucial information. Comparing the self-descriptions of…

Machine Learning · Computer Science 2026-02-26 Elbert Du , Cynthia Dwork , Lunjia Hu , Reid McIlroy-Young , Han Shao , Linjun Zhang

Evaluating workers is a critical aspect of any crowdsourcing system. In this paper, we devise techniques for evaluating workers by finding confidence intervals on their error rates. Unlike prior work, we focus on "conciseness"---that is,…

Databases · Computer Science 2014-11-14 Manas Joglekar , Hector Garcia-Molina , Aditya Parameswaran

Visuomotor policies based on generative architectures such as diffusion and flow-based matching have shown strong performance but degrade under distribution shifts, demonstrating limited recovery capabilities without costly finetuning. In…

Robotics · Computer Science 2025-12-29 Yusuf Ali , Gryphon Patlin , Karthik Kothuri , Muhammad Zubair Irshad , Wuwei Liang , Zsolt Kira

This study was motivated by the problem of identifying fake documents on the Internet. To explore possible solutions to this problem we introduce a model of a network community in which members submit documents with verifiable content.…

Classical Analysis and ODEs · Mathematics 2018-12-20 Andrei Olifer

When agents interact with people as part of a team, fairness becomes an important factor. Prior work has proposed fairness metrics based on teammates' capabilities for task allocation within human-agent teams. However, most metrics only…

Human-Computer Interaction · Computer Science 2025-05-23 Mai Lee Chang , Kim Baraka , Greg Trafton , Zach Lalu Vazhekatt , Andrea Lockerd Thomaz

Rank aggregation based on pairwise comparisons over a set of items has a wide range of applications. Although considerable research has been devoted to the development of rank aggregation algorithms, one basic question is how to efficiently…

Machine Learning · Statistics 2016-12-22 Xi Chen , Kevin Jiao , Qihang Lin

A core ethos of the Economics and Computation (EconCS) community is that people have complex private preferences and information of which the central planner is unaware, but which an appropriately designed mechanism can uncover to improve…

Computers and Society · Computer Science 2025-07-08 Nikhil Garg

Enhanced sampling methods typically require predefined collective variables (CVs) that presuppose knowledge of reaction coordinates, restricting the discovery of unanticipated transition mechanisms or intermediates. Here, we show that a…

Chemical Physics · Physics 2026-04-08 Xiangrui Li , Daniel Schwalbe-Koda

Reliable evaluation of AI systems remains a fundamental challenge when ground truth labels are unavailable, particularly for systems generating natural language outputs like AI chat and agent systems. Many of these AI agents and systems…

Machine Learning · Statistics 2025-11-05 Kaihua Ding

Crowdsourcing is a relatively economic and efficient solution to collect annotations from the crowd through online platforms. Answers collected from workers with different expertise may be noisy and unreliable, and the quality of annotated…

Machine Learning · Computer Science 2020-01-08 Jingzheng Tu , Guoxian Yu , Jun Wang , Carlotta Domeniconi , Xiangliang Zhang

Crowdsensing, also known as participatory sensing, is a method of data collection that involves gathering information from a large number of common people (or individuals), often using mobile devices or other personal technologies. This…

Computer Science and Game Theory · Computer Science 2024-05-17 Chattu Bhargavi , Vikash Kumar Singh