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The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…

Multiagent Systems · Computer Science 2016-08-18 Giuseppe Vizzari , Stefania Bandini

Many decision problems cannot be solved exactly and use several estimation algorithms that assign scores to the different available options. The estimation errors can have various correlations, from low (e.g. between two very different…

Machine Learning · Computer Science 2023-09-06 Theo Delemazure , François Durand , Fabien Mathieu

Collaborative machine learning involves training high-quality models using datasets from a number of sources. To incentivize sources to share data, existing data valuation methods fairly reward each source based on its data submitted as is.…

Machine Learning · Computer Science 2026-05-13 Rachael Hwee Ling Sim , Jue Fan , Xiao Tian , Xinyi Xu , Patrick Jaillet , Bryan Kian Hsiang Low

In multimedia crowdsourcing, the requester's quality requirements and reward decisions will affect the workers' task selection strategies and the quality of their multimedia contributions. In this paper, we present a first study on how the…

Computer Science and Game Theory · Computer Science 2019-04-26 Qi Shao , Man Hon Cheung , Jianwei Huang

Interleaving is an online evaluation approach for information retrieval systems that compares the effectiveness of ranking functions in interpreting the users' implicit feedback. Previous work such as Hofmann et al (2011) has evaluated the…

Information Retrieval · Computer Science 2023-03-20 Alessandro Benedetti , Anna Ruggero

This paper investigates the implementation and performance of a decentralized information transmission mechanism in game with complete or incomplete games. We propose a mechanism that realizes irrational correlated equilibria or irrational…

Theoretical Economics · Economics 2025-11-12 Shitong Wang

The growing need for labeled training data has made crowdsourcing an important part of machine learning. The quality of crowdsourced labels is, however, adversely affected by three factors: (1) the workers are not experts; (2) the…

Computer Science and Game Theory · Computer Science 2015-09-08 Nihar B. Shah , Dengyong Zhou , Yuval Peres

Crowd-sourcing deals with solving problems by assigning them to a large number of non-experts called crowd using their spare time. In these systems, the final answer to the question is determined by summing up the votes obtained from the…

Computational Engineering, Finance, and Science · Computer Science 2024-07-04 Samin Nili Ahmadabadi , Maryam Haghifam , Vahid Shah-Mansouri , Sara Ershadmanesh

Uncertainty estimation is a significant issue for current large language models (LLMs) that are generally poorly calibrated and over-confident, especially with reinforcement learning from human feedback (RLHF). Unlike humans, whose…

Computation and Language · Computer Science 2024-05-13 Ruixin Yang , Dheeraj Rajagopal , Shirley Anugrah Hayati , Bin Hu , Dongyeop Kang

When groups of people are tasked with making a judgment, the issue of uncertainty often arises. Existing methods to reduce uncertainty typically focus on iteratively improving specificity in the overall task instruction. However,…

Human-Computer Interaction · Computer Science 2023-10-10 Quan Ze Chen , Amy X. Zhang

Aggregating signals from a collection of noisy sources is a fundamental problem in many domains including crowd-sourcing, multi-agent planning, sensor networks, signal processing, voting, ensemble learning, and federated learning. The core…

Machine Learning · Computer Science 2022-06-07 Ben Abramowitz , Nicholas Mattei

The security of blockchain systems is fundamentally based on the decentralized consensus in which the majority of parties behave honestly, and the content verification process is essential to maintaining the robustness of blockchain…

Cryptography and Security · Computer Science 2025-08-21 Zishuo Zhao , Xi Chen , Yuan Zhou

We introduce the first formal model capturing the elicitation of unverifiable information from a party (the "source") with implicit signals derived by other players (the "observers"). Our model is motivated in part by applications in…

Computer Science and Game Theory · Computer Science 2025-03-11 Jason Milionis , Jens Ernstberger , Joseph Bonneau , Scott Duke Kominers , Tim Roughgarden

Vehicular mobile crowd sensing is a fast-emerging paradigm to collect data about the environment by mounting sensors on vehicles such as taxis. An important problem in vehicular crowd sensing is to design payment mechanisms to incentivize…

Computer Science and Game Theory · Computer Science 2018-09-17 Susu Xu , Weiguang Mao , Yue Cao , Hae Young Noh , Nihar B. Shah

As electrical generation becomes more distributed and volatile, and loads become more uncertain, controllability of distributed energy resources (DERs), regardless of their ownership status, will be necessary for grid reliability. Grid…

Systems and Control · Electrical Eng. & Systems 2024-10-22 Adam Lechowicz , Joshua Comden , Andrey Bernstein

Decentralized resource allocation is a key problem for large-scale autonomic (or self-managing) computing systems. Motivated by a data center scenario, we explore efficient techniques for resolving resource conflicts via cooperative…

Computer Science and Game Theory · Computer Science 2012-12-12 Craig Boutilier , Rajarshi Das , Jeffrey O. Kephart , Gerald Tesauro , William E. Walsh

Mobile crowdsensing is a people-centric sensing system based on users' contributions and incentive mechanisms aim at stimulating them. In our work, we have rethought the design of incentive mechanisms through a game-theoretic methodology.…

Computer Science and Game Theory · Computer Science 2020-09-08 Alessandro Di Stefano , Marialisa Scatà , Barbara Attanasio , Aurelio La Corte , Pietro Liò , Sajal K. Das

The rise of fast communication media both at the core and at the edge has resulted in unprecedented numbers of sophisticated and intelligent wireless IoT devices. Tactile Internet has enabled the interaction between humans and machines…

Computers and Society · Computer Science 2020-09-28 Ismaeel Al Ridhawi , Moayad Aloqaily , Yaser Jararweh

Document-level event argument extraction (DEAE) is essential for knowledge acquisition, aiming to extract participants of events from documents . In the zero-shot setting, existing methods employ LLMs to generate synthetic data to address…

Computation and Language · Computer Science 2026-03-05 Guangjun Zhang , Hu Zhang , Yazhou Han , Yue Fan , Yuhang Shao , Ru Li , Hongye Tan

We consider a requester who acquires a set of data (e.g. images) that is not owned by one party. In order to collect as many data as possible, crowdsourcing mechanisms have been widely used to seek help from the crowd. However, existing…

Computer Science and Game Theory · Computer Science 2020-02-28 Wen Zhang , Yao Zhang , Dengji Zhao
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