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Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Xian Liu , Qianyi Wu , Hang Zhou , Yuanqi Du , Wayne Wu , Dahua Lin , Ziwei Liu

Motion graphics videos are widely used in Web design, digital advertising, animated logos and film title sequences, to capture a viewer's attention. But editing such video is challenging because the video provides a low-level sequence of…

Graphics · Computer Science 2023-10-04 Sharon Zhang , Jiaju Ma , Jiajun Wu , Daniel Ritchie , Maneesh Agrawala

The cognitive essence of humans is deeply intertwined with the concept of animacy, which plays an essential role in shaping their memory, vision, and multi-layered language understanding. Although animacy appears in language via nuanced…

Computation and Language · Computer Science 2024-08-13 Leonardo Ranaldi , Giulia Pucci , Fabio Massimo Zanzotto

Sign languages are dynamic visual languages that involve hand gestures, in combination with non manual elements such as facial expressions. While video recordings of sign language are commonly used for education and documentation, the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Janna Bruner , Amit Moryossef , Lior Wolf

Generating realistic human motion from given action descriptions has experienced significant advancements because of the emerging requirement of digital humans. While recent works have achieved impressive results in generating motion…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yaqi Zhang , Di Huang , Bin Liu , Shixiang Tang , Yan Lu , Lu Chen , Lei Bai , Qi Chu , Nenghai Yu , Wanli Ouyang

Ability to generate intelligent and generalizable facial expressions is essential for building human-like social robots. At present, progress in this field is hindered by the fact that each facial expression needs to be programmed by…

Robotics · Computer Science 2021-05-27 Boyuan Chen , Yuhang Hu , Lianfeng Li , Sara Cummings , Hod Lipson

Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of \method, which…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xiaofeng Mao , Shaoheng Lin , Zhen Li , Chuanhao Li , Wenshuo Peng , Tong He , Jiangmiao Pang , Mingmin Chi , Yu Qiao , Kaipeng Zhang

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

With more and more digital media, especially in the field of virtual reality where detailed and convincing scenes are much required, procedural scene generation is a big helping tool for artists. A problem is that defining scene…

Graphics · Computer Science 2012-02-15 Drazen Lucanin

Vision-Language Models (VLMs) exhibit remarkable common-sense and semantic reasoning capabilities. However, they lack a grounded understanding of physical dynamics. This limitation arises from training VLMs on static internet-scale…

Robotics · Computer Science 2026-04-01 Haowen Liu , Shaoxiong Yao , Haonan Chen , Jiawei Gao , Jiayuan Mao , Jia-Bin Huang , Yilun Du

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

High-quality visualizations are an essential part of robotics research, enabling clear communication of results through figures, animations, and demonstration videos. While Blender is a powerful and freely available 3D graphics platform,…

Robotics · Computer Science 2026-01-01 Peter Messina , Daniel Rakita

To realize human-robot collaboration, robots need to execute actions for new tasks according to human instructions given finite prior knowledge. Human experts can share their knowledge of how to perform a task with a robot through…

Computation and Language · Computer Science 2023-06-28 Chiori Hori , Puyuan Peng , David Harwath , Xinyu Liu , Kei Ota , Siddarth Jain , Radu Corcodel , Devesh Jha , Diego Romeres , Jonathan Le Roux

We present Animated Vega-Lite, a set of extensions to Vega-Lite that model animated visualizations as time-varying data queries. In contrast to alternate approaches for specifying animated visualizations, which prize a highly expressive…

Human-Computer Interaction · Computer Science 2022-08-15 Jonathan Zong , Josh Pollock , Dylan Wootton , Arvind Satyanarayan

We present a method to animate a character incorporating multiple part-wise motion priors (PMP). While previous works allow creating realistic articulated motions from reference data, the range of motion is largely limited by the available…

Graphics · Computer Science 2023-05-08 Jinseok Bae , Jungdam Won , Donggeun Lim , Cheol-Hui Min , Young Min Kim

Pre-trained large vision-language models (VLMs) like CLIP have revolutionized visual representation learning using natural language as supervisions, and demonstrated promising generalization ability. In this work, we propose ViP, a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Xiao Fang , Yi Lin , Dong Zhang , Kwang-Ting Cheng , Hao Chen

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Shuai Tan , Biao Gong , Xiang Wang , Shiwei Zhang , Dandan Zheng , Ruobing Zheng , Kecheng Zheng , Jingdong Chen , Ming Yang

We introduce language-driven image generation, the task of generating an image visualizing the semantic contents of a word embedding, e.g., given the word embedding of grasshopper, we generate a natural image of a grasshopper. We implement…

Computer Vision and Pattern Recognition · Computer Science 2015-11-24 Angeliki Lazaridou , Dat Tien Nguyen , Raffaella Bernardi , Marco Baroni

Large Language Model (LLM)-based robotic assembly assistance has gained significant research attention. It requires the injection of domain-specific knowledge to guide the assembly process through natural language interaction with humans.…

Robotics · Computer Science 2026-03-03 Qi Zheng , Chaoran Zhang , Zijian Liang , EnTe Lin , Shubo Cui , Qinghongbing Xie , Zhaobo Xu , Long Zeng

In recent years, developing AI for robotics has raised much attention. The interaction of vision and language of robots is particularly difficult. We consider that giving robots an understanding of visual semantics and language semantics…

Robotics · Computer Science 2021-05-26 Cheng Yu Tsai , Mu-Chun Su