Related papers: SimLOD: Simultaneous LOD Generation and Rendering
Learning implicit representations has been a widely used solution for surface reconstruction from 3D point clouds. The latest methods infer a distance or occupancy field by overfitting a neural network on a single point cloud. However,…
By enabling capturing of 3D point clouds that reflect the geometry of the immediate environment, LiDAR has emerged as a primary sensor for autonomous systems. If a LiDAR scan is too sparse, occluded by obstacles, or too small in range,…
Pseudo-LiDAR point cloud interpolation is a novel and challenging task in the field of autonomous driving, which aims to address the frequency mismatching problem between camera and LiDAR. Previous works represent the 3D spatial motion…
Document extraction is an important step before retrieval-augmented generation (RAG), knowledge bases, and downstream generative AI can work. It turns unstructured documents like PDFs and scans into structured text and layout-aware…
Flow-matching models have recently emerged as a powerful framework for continuous generative modeling, including 3D point cloud synthesis. However, their deployment is limited by the need for multiple sequential sampling steps at inference…
The increasing demand for edge computing is leading to a rise in energy consumption from edge devices, which can have significant environmental and financial implications. To address this, in this paper we present a novel method to enhance…
Diffusion models have significantly advanced the state of the art in image, audio, and video generation tasks. However, their applications in practical scenarios are hindered by slow inference speed. Drawing inspiration from the…
We present a latent diffusion model for fast feed-forward 3D scene generation. Given one or more images, our model Bolt3D directly samples a 3D scene representation in less than seven seconds on a single GPU. We achieve this by leveraging…
Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without…
Creating an appearance-preserving level-of-detail (LoD) representation for arbitrary 3D scenes is a challenging problem. The appearance of a scene is an intricate combination of both geometry and material models, and is further complicated…
Recent advances in diffusion-based generative models have demonstrated significant potential in augmenting scarce datasets for object detection tasks. Nevertheless, most recent models rely on resource-intensive full fine-tuning of…
Large-number arithmetic, widely used in scientific computing and cryptography, has seen limited adoption of single instruction, multiple data (SIMD) parallelism on modern CPUs due to the inherent dependencies in traditional algorithms. We…
This paper introduces a fast Central Processing Unit (CPU) implementation of geodesic morphological operations using stream processing. In contrast to the current state-of-the-art, that focuses on achieving insensitivity to the filter sizes…
The training of modern deep learning neural network calls for large amounts of computation, which is often provided by GPUs or other specific accelerators. To scale out to achieve faster training speed, two update algorithms are mainly…
Distributed deep learning (DDL) training systems are designed for cloud and data-center environments that assumes homogeneous compute resources, high network bandwidth, sufficient memory and storage, as well as independent and identically…
Object Detection (OD) has proven to be a significant computer vision method in extracting localized class information and has multiple applications in the industry. Although many of the state-of-the-art (SOTA) OD models perform well on…
Practical object pose estimation demands robustness against occlusions to the target object. State-of-the-art (SOTA) object pose estimators take a two-stage approach, where the first stage predicts 2D landmarks using a deep network and the…
Accurate lane detection is essential for effective path planning and lane following in autonomous driving, especially in scenarios with significant occlusion from vehicles and pedestrians. Existing models often struggle under such…
Diffusion Transformers have demonstrated remarkable performance in video generation. However, their long input sequences incur substantial latency due to the quadratic complexity of full attention. Various sparse attention mechanisms have…
In this paper, we introduce FastPoints, a state-of-the-art point cloud renderer for the Unity game development platform. Our program supports standard unprocessed point cloud formats with non-programmatic, drag-and-drop support, and creates…