English

Efficient method for parallel computation of geodesic transformation on CPU

Performance 2019-12-02 v1 Distributed, Parallel, and Cluster Computing

Abstract

This paper introduces a fast Central Processing Unit (CPU) implementation of geodesic morphological operations using stream processing. In contrast to the current state-of-the-art, that focuses on achieving insensitivity to the filter sizes with efficient data structures, the proposed approach achieves efficient computation of long chains of elementary 3×33 \times 3 filters using multicore and Single Instruction Multiple Data (SIMD) processing. In comparison to the related methods, up to 100100 times faster computation of common geodesic operators is achieved in this way, allowing for real-time processing (with over 3030 FPS) of up to 15001500 filters long chains, applied on 1024×10241024\times 1024 images. In addition, the proposed approach outperformed GPGPU, and proved to be more efficient than the comparable streaming method for the computation of morphological erosions and dilations with window sizes up to 183×183183\times 183 in the case of using char and 27×2727\times27 when using double data types.

Keywords

Cite

@article{arxiv.1911.13074,
  title  = {Efficient method for parallel computation of geodesic transformation on CPU},
  author = {Danijel Žlaus and Domen Mongus},
  journal= {arXiv preprint arXiv:1911.13074},
  year   = {2019}
}

Comments

\c{opyright} 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works

R2 v1 2026-06-23T12:30:56.774Z