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Task scheduling is an important and complex problem in computational grid. A computational grid often covers a range of different kinds of nodes, which offers a complex environment. There is a need to develop algorithms that can capture…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-17 Ziyan Gao , Yong Wang , Yifan Gao , Xingtian Ren

Language models are often said to face a symbol grounding problem. While some have argued the problem can be solved without resort to other modalities, many have speculated that grounded learning is more efficient. We explore this question…

Artificial Intelligence · Computer Science 2025-10-02 Xinyi Chen , Yifei Yuan , Jiaang Li , Serge Belongie , Maarten de Rijke , Anders Søgaard

The system of Type PDL ($\tau$PDL) is an extension of Propositional Dynamic Logic (PDL) and its main goal is to provide a formal basis for reasoning about types of actions (modeled by their preconditions and effects) and agent capabilities.…

Logic in Computer Science · Computer Science 2019-09-04 Agathoklis Kritsimallis , Ioannis Refanidis

This paper presents an end-to-end neural architecture based on Diffusion Models for spatial puzzle solving, particularly jigsaw puzzle and room arrangement tasks. In the latter task, for instance, the proposed system "PuzzleFusion" takes a…

Artificial Intelligence · Computer Science 2023-10-05 Sepidehsadat Hosseini , Mohammad Amin Shabani , Saghar Irandoust , Yasutaka Furukawa

In this commentary I argue that although PDDL is a very useful standard for the planning competition, its design does not properly consider the issue of domain modeling. Hence, I would not advocate its use in specifying planning domains…

Artificial Intelligence · Computer Science 2011-10-13 F. Bacchus

Image geolocalization is the task of identifying the location depicted in a photo based only on its visual information. This task is inherently challenging since many photos have only few, possibly ambiguous cues to their geolocation.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Paul Hongsuck Seo , Tobias Weyand , Jack Sim , Bohyung Han

Hybrid and mixed strategy EAs have become rather popular for tackling various complex and NP-hard optimization problems. While empirical evidence suggests that such algorithms are successful in practice, rather little theoretical support…

Neural and Evolutionary Computing · Computer Science 2014-04-16 Boris Mitavskiy , Jun He

Pareto Front Learning (PFL) was recently introduced as an efficient method for approximating the entire Pareto front, the set of all optimal solutions to a Multi-Objective Optimization (MOO) problem. In the previous work, the mapping…

Optimization and Control · Mathematics 2023-08-15 Tran Anh Tuan , Long P. Hoang , Dung D. Le , Tran Ngoc Thang

We present a new method for multi-agent planning involving human drivers and autonomous vehicles (AVs) in unsignaled intersections, roundabouts, and during merging. In multi-agent planning, the main challenge is to predict the actions of…

Robotics · Computer Science 2022-03-21 Rohan Chandra , Dinesh Manocha

Data mining and knowledge discovery are two important growing research fields in the last two decades due to the abundance of data collected from various sources. The exponentially growing volumes of generated data urge the development of…

Computer Science and Game Theory · Computer Science 2020-07-13 Dalila Kessira , Mohand-Tahar Kechadi

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

In this paper, we present a novel approach using the Auto GPT system alongside Design Sprint methodology to facilitate board game creation for inexperienced users. We introduce the implementation of Auto GPT for generating diverse board…

Human-Computer Interaction · Computer Science 2023-12-25 Maya Grace Torii , Takahito Murakami , Yoichi Ochiai

As minimum feature size and pitch spacing further decrease, triple patterning lithography (TPL) is a possible 193nm extension along the paradigm of double patterning lithography (DPL). However, there is very little study on TPL layout…

Hardware Architecture · Computer Science 2014-02-12 Bei Yu , Kun Yuan , Boyang Zhang , Duo Ding , David Z. Pan

Capability planning problems are pervasive throughout many areas of human interest with prominent examples found in defense and security. Planning provides a unique context for optimization that has not been explored in great detail and…

Neural and Evolutionary Computing · Computer Science 2009-07-03 James M. Whitacre , Hussein A. Abbass , Ruhul Sarker , Axel Bender , Stephen Baker

A polyomino is a polygonal region with axis parallel edges and corners of integral coordinates, which may have holes. In this paper, we consider planar tiling and packing problems with polyomino pieces and a polyomino container $P$. We give…

Computational Geometry · Computer Science 2021-08-10 Anders Aamand , Mikkel Abrahamsen , Thomas D. Ahle , Peter M. R. Rasmussen

Partitioning large matrices is an important problem in distributed linear algebra computing (used in ML among others). Briefly, our goal is to perform a sequence of matrix algebra operations in a distributed manner (whenever possible) on…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-30 Avah Banerjee , Guoli Ding , Maxwell Reeser

Robots need task planning algorithms to sequence actions toward accomplishing goals that are impossible through individual actions. Off-the-shelf task planners can be used by intelligent robotics practitioners to solve a variety of planning…

Artificial Intelligence · Computer Science 2019-02-27 Yuqian Jiang , Shiqi Zhang , Piyush Khandelwal , Peter Stone

Placement Optimization is an important problem in systems and chip design, which consists of mapping the nodes of a graph onto a limited set of resources to optimize for an objective, subject to constraints. In this paper, we start by…

Artificial Intelligence · Computer Science 2020-03-20 Anna Goldie , Azalia Mirhoseini

Controlling robots to perform tasks via natural language is one of the most challenging topics in human-robot interaction. In this work, we present a robot system that follows unconstrained language instructions to pick and place arbitrary…

Robotics · Computer Science 2021-02-17 Oier Mees , Wolfram Burgard

We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for…

Computer Science and Game Theory · Computer Science 2026-01-22 Vipin Ravindran Vijayalakshmi , Marc Schroder , Tami Tamir
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