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Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…

Computer Science and Game Theory · Computer Science 2015-07-29 Dietmar Berwanger , Anup Basil Mathew

In this paper we study connections between topological games such as Rothberger, Menger and compact-open, and relate these games to properties involving covers by G_{\delta} subsets. The results include: (1) If Two has a winning strategy in…

General Topology · Mathematics 2019-08-15 Leandro F. Aurichi , Rodrigo R. Dias

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

Computer Science and Game Theory · Computer Science 2013-07-10 Andreas Polyméris , Fabián Riquelme

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

Logic in Computer Science · Computer Science 2018-05-01 Stephane Le Roux

Let $Ass_k(n)$ denote the simplicial complex of $(k+1)$-crossing-free subsets of edges in $\binom{n}{2}$. Here $k,n\in \mathbb{N}$ and $n\ge 2k+1$. It is conjectured that this simplicial complex is polytopal (Jonsson 2005). However, despite…

Combinatorics · Mathematics 2023-04-04 Luis Crespo Ruiz

IIn the context of a weak formal theory called Basic Intuitionistic Mathematics $\mathsf{BIM}$, we study Brouwer's Fan Theorem and a strong negation of the Fan Theorem, Kleene's Alternative (to the Fan Theorem). We prove that the Fan…

Logic · Mathematics 2023-11-14 Wim Veldman

Simple stochastic games are two-player zero-sum stochastic games with turn-based moves, perfect information, and reachability winning conditions. We present two new algorithms computing the values of simple stochastic games. Both of them…

Computer Science and Game Theory · Computer Science 2015-07-01 Hugo Gimbert , Florian Horn

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

Computer Science and Game Theory · Computer Science 2025-02-07 Oliver Biggar , Iman Shames

For a graph $G$, let $\mu_k(G):=\min~\{\max_{x\in S}d_G(x):~S\in \mathcal{S}_k\}$, where $\mathcal{S}_k$ is the set consisting of all independent sets $\{u_1,\ldots,u_k\}$ of $G$ such that some vertex, say $u_i$ ($1\leq i\leq k$), is at…

Combinatorics · Mathematics 2024-07-30 Zhiquan Hu , Jie Wang , Changlong Shen

This paper studies complexity theoretic aspects of quantum refereed games, which are abstract games between two competing players that send quantum states to a referee, who performs an efficiently implementable joint measurement on the two…

Computational Complexity · Computer Science 2020-02-06 Soumik Ghosh , John Watrous

The analysis of games played on graph-like structures is of increasing importance due to the prevalence of social networks, both virtual and physical, in our daily life. As well as being relevant in computer science, mathematical analysis…

Computer Science and Game Theory · Computer Science 2022-05-17 Elena Di Lavore , Jules Hedges , Paweł Sobociński

Given a graph $G=(V(G), E(G))$, the size of a minimum dominating set, minimum paired dominating set, and a minimum total dominating set of a graph $G$ are denoted by $\gamma(G)$, $\gamma_{\rm pr}(G)$, and $\gamma_{t}(G)$, respectively. For…

Discrete Mathematics · Computer Science 2019-11-12 Magda Dettlaff , Didem Gözüpek , Joanna Raczek

The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…

Computational Complexity · Computer Science 2013-09-26 Michael Lampis , Valia Mitsou

This paper concerns the analysis of the Shapley value in matching games. Matching games constitute a fundamental class of cooperative games which help understand and model auctions and assignments. In a matching game, the value of a…

Computer Science and Game Theory · Computer Science 2013-07-02 Haris Aziz , Bart de Keijzer

For a smooth oriented surface S, denote by M(S) the set of all ways to represent S as a result of gluing together standard spheres with holes (``the Lego game''). In this paper we give a full set of simple moves and relations which turn…

Geometric Topology · Mathematics 2007-05-23 Bojko Bakalov , Alexander Kirillov

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

We consider some well-known families of two-player, zero-sum, perfect information games that can be viewed as special cases of Shapley's stochastic games. We show that the following tasks are polynomial time equivalent: - Solving simple…

Computer Science and Game Theory · Computer Science 2008-12-03 Vladimir Gurvich , Peter Bro Miltersen

Let $\Gamma=(V,E)$ be a simple graph. For a nonempty set $X\subseteq V$, and a vertex $v\in V$, $\delta_{X}(v)$ denotes the number of neighbors $v$ has in $X$. A nonempty set $S\subseteq V$ is a \emph{defensive $k$-alliance} in…

Combinatorics · Mathematics 2008-12-08 J. A. Rodriguez-Velazquez , I. G. Yero , J. M. Sigarreta

It is known that a graph isomorphism testing algorithm is polynomially equivalent to a detecting of a graph non-trivial automorphism algorithm. The polynomiality of the latter algorithm, is obtained by consideration of symmetry properties…

General Mathematics · Mathematics 2007-05-23 Aleksandr Golubchik

Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…

Computer Science and Game Theory · Computer Science 2011-11-22 Adam O. Kalinich
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