Related papers: Polytopality of simple games
We study the problem of computing Stackelberg equilibria Stackelberg games whose underlying structure is in congestion games, focusing on the case where each player can choose a single resource (a.k.a. singleton congestion games) and one of…
Cooperative 2-matching games are a generalization of cooperative matching games, where the value function is given by maximum-weight b-matchings, for a vertex capacity vector $b \leq 2$. We show how to separate over the core of 2-matching…
We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…
Representation stability in the sense of Church-Farb is concerned with stable properties of representations of sequences of algebraic structures, in particular of groups. We study this notion on objects arising in toric topology. With a…
We give new characterizations of core imputations for the following games: * The assignment game. * Concurrent games, i.e., general graph matching games having non-empty core. * The unconstrained bipartite $b$-matching game (edges can be…
Every simple game is a monotone Boolean function. For the other direction we just have to exclude the two constant functions. The enumeration of monotone Boolean functions with distinguishable variables is also known as the Dedekind's…
Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…
Imitation is simple behavior which uses successful actions of others in order to deal with one's own problems. Because success of imitation generally depends on whether profit of an imitating agent coincides with those of other agents or…
We prove that for every complex classical group $G$ the string polytope associated to a special reduced decomposition and any dominant integral weight $\lambda$ will be a lattice polytope if and only if the highest weight representation of…
Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…
We investigate the difficulty of finding economically efficient solutions to coordination problems on graphs. Our work focuses on two forms of coordination problem: pure-coordination games and anti-coordination games. We consider three…
A defensive $k$-alliance in a graph is a set $S$ of vertices with the property that every vertex in $S$ has at least $k$ more neighbors in $S$ than it has outside of $S$. A defensive $k$-alliance $S$ is called global if it forms a…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
A paired dominating set $P$ is a dominating set with the additional property that $P$ has a perfect matching. While the maximum cardainality of a minimal dominating set in a graph $G$ is called the upper domination number of $G$, denoted by…
Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…
I introduce cooperative product games (CPGs), a cooperative game where every player has a weight, and the value of a coalition is the product of the weights of the players in the coalition. I only look at games where the weights are at…
Baker devised a technique to obtain approximation schemes for many optimization problems restricted to planar graphs; her technique was later extended to more general graph classes. In particular, using the Baker's technique and the minor…
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is…
We study 2-player impartial games of the form take-away which produce P-positions (second player winning positions) corresponding to complementary Beatty sequences, given by the continued fractions (1;k,1,k,1,...) and (k+1;k,1,k,1,...). Our…
In the context of multiplayer games, the parallel repetition problem can be phrased as follows: given a game $G$ with optimal winning probability $1-\alpha$ and its repeated version $G^n$ (in which $n$ games are played together, in…